Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(239)

Side by Side Diff: src/gpu/GrAARectRenderer.cpp

Issue 543623004: Removing vertex attrib indices (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrAARectRenderer.h" 9 #include "GrAARectRenderer.h"
10 #include "GrGpu.h" 10 #include "GrGpu.h"
11 #include "gl/GrGLEffect.h" 11 #include "gl/GrGLEffect.h"
12 #include "gl/GrGLVertexEffect.h" 12 #include "gl/GrGLGeometryProcessor.h"
13 #include "GrTBackendEffectFactory.h" 13 #include "GrTBackendEffectFactory.h"
14 #include "SkColorPriv.h" 14 #include "SkColorPriv.h"
15 #include "effects/GrVertexEffect.h" 15 #include "effects/GrGeometryProcessor.h"
16 16
17 /////////////////////////////////////////////////////////////////////////////// 17 ///////////////////////////////////////////////////////////////////////////////
18 class GrGLAlignedRectEffect; 18 class GrGLAlignedRectEffect;
19 19
20
21 const GrShaderVar kAttrRect("aRect",
22 kVec4f_GrSLType,
23 GrShaderVar::kAttribute_TypeModifier);
24
20 // Axis Aligned special case 25 // Axis Aligned special case
21 class GrAlignedRectEffect : public GrVertexEffect { 26 class GrAlignedRectEffect : public GrGeometryProcessor {
22 public: 27 public:
23 static GrEffect* Create() { 28 static GrEffect* Create() {
24 GR_CREATE_STATIC_EFFECT(gAlignedRectEffect, GrAlignedRectEffect, ()); 29 GR_CREATE_STATIC_EFFECT(gAlignedRectEffect, GrAlignedRectEffect, ());
25 gAlignedRectEffect->ref(); 30 gAlignedRectEffect->ref();
26 return gAlignedRectEffect; 31 return gAlignedRectEffect;
27 } 32 }
28 33
29 virtual ~GrAlignedRectEffect() {} 34 virtual ~GrAlignedRectEffect() {}
30 35
31 static const char* Name() { return "AlignedRectEdge"; } 36 static const char* Name() { return "AlignedRectEdge"; }
32 37
33 virtual void getConstantColorComponents(GrColor* color, 38 virtual void getConstantColorComponents(GrColor* color,
34 uint32_t* validFlags) const SK_OVERR IDE { 39 uint32_t* validFlags) const SK_OVERR IDE {
35 *validFlags = 0; 40 *validFlags = 0;
36 } 41 }
37 42
38 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 43 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
39 return GrTBackendEffectFactory<GrAlignedRectEffect>::getInstance(); 44 return GrTBackendEffectFactory<GrAlignedRectEffect>::getInstance();
40 } 45 }
41 46
42 class GLEffect : public GrGLVertexEffect { 47 class GLEffect : public GrGLGeometryProcessor {
43 public: 48 public:
44 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) 49 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
45 : INHERITED (factory) {} 50 : INHERITED (factory) {}
46 51
47 virtual void emitCode(GrGLFullProgramBuilder* builder, 52 virtual void emitCode(GrGLFullProgramBuilder* builder,
48 const GrDrawEffect& drawEffect, 53 const GrDrawEffect& drawEffect,
49 const GrEffectKey& key, 54 const GrEffectKey& key,
50 const char* outputColor, 55 const char* outputColor,
51 const char* inputColor, 56 const char* inputColor,
52 const TransformedCoordsArray&, 57 const TransformedCoordsArray&,
53 const TextureSamplerArray& samplers) SK_OVERRIDE { 58 const TextureSamplerArray& samplers) SK_OVERRIDE {
54 // setup the varying for the Axis aligned rect effect 59 // setup the varying for the Axis aligned rect effect
55 // xy -> interpolated offset 60 // xy -> interpolated offset
56 // zw -> w/2+0.5, h/2+0.5 61 // zw -> w/2+0.5, h/2+0.5
57 const char *vsRectName, *fsRectName; 62 const char *vsRectName, *fsRectName;
58 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectNam e); 63 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectNam e);
59 64
60 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder (); 65 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder ();
61 const SkString* attr0Name = 66 vsBuilder->codeAppendf("\t%s = %s;\n", vsRectName, kAttrRect.c_str() );
62 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi ces()[0]);
63 vsBuilder->codeAppendf("\t%s = %s;\n", vsRectName, attr0Name->c_str( ));
64 67
65 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui lder(); 68 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui lder();
66 // TODO: compute all these offsets, spans, and scales in the VS 69 // TODO: compute all these offsets, spans, and scales in the VS
67 fsBuilder->codeAppendf("\tfloat insetW = min(1.0, %s.z) - 0.5;\n", f sRectName); 70 fsBuilder->codeAppendf("\tfloat insetW = min(1.0, %s.z) - 0.5;\n", f sRectName);
68 fsBuilder->codeAppendf("\tfloat insetH = min(1.0, %s.w) - 0.5;\n", f sRectName); 71 fsBuilder->codeAppendf("\tfloat insetH = min(1.0, %s.w) - 0.5;\n", f sRectName);
69 fsBuilder->codeAppend("\tfloat outset = 0.5;\n"); 72 fsBuilder->codeAppend("\tfloat outset = 0.5;\n");
70 // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0 ). For rects 73 // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0 ). For rects
71 // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range. 74 // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range.
72 fsBuilder->codeAppend("\tfloat spanW = insetW + outset;\n"); 75 fsBuilder->codeAppend("\tfloat spanW = insetW + outset;\n");
73 fsBuilder->codeAppend("\tfloat spanH = insetH + outset;\n"); 76 fsBuilder->codeAppend("\tfloat spanH = insetH + outset;\n");
(...skipping 15 matching lines...) Expand all
89 92
90 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, 93 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor,
91 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover age")).c_str()); 94 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover age")).c_str());
92 } 95 }
93 96
94 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil der*) {} 97 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil der*) {}
95 98
96 virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEf fect&) SK_OVERRIDE {} 99 virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEf fect&) SK_OVERRIDE {}
97 100
98 private: 101 private:
99 typedef GrGLVertexEffect INHERITED; 102 typedef GrGLGeometryProcessor INHERITED;
100 }; 103 };
101 104
102 105
103 private: 106 private:
104 GrAlignedRectEffect() : GrVertexEffect() { 107 GrAlignedRectEffect() : GrGeometryProcessor() {
105 this->addVertexAttrib(kVec4f_GrSLType); 108 this->addVertexAttrib(kAttrRect);
106 } 109 }
107 110
108 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; } 111 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; }
109 112
110 GR_DECLARE_EFFECT_TEST; 113 GR_DECLARE_EFFECT_TEST;
111 114
112 typedef GrVertexEffect INHERITED; 115 typedef GrGeometryProcessor INHERITED;
113 }; 116 };
114 117
115 118
116 GR_DEFINE_EFFECT_TEST(GrAlignedRectEffect); 119 GR_DEFINE_EFFECT_TEST(GrAlignedRectEffect);
117 120
118 GrEffect* GrAlignedRectEffect::TestCreate(SkRandom* random, 121 GrEffect* GrAlignedRectEffect::TestCreate(SkRandom* random,
119 GrContext* context, 122 GrContext* context,
120 const GrDrawTargetCaps&, 123 const GrDrawTargetCaps&,
121 GrTexture* textures[]) { 124 GrTexture* textures[]) {
122 return GrAlignedRectEffect::Create(); 125 return GrAlignedRectEffect::Create();
123 } 126 }
124 127
125 /////////////////////////////////////////////////////////////////////////////// 128 ///////////////////////////////////////////////////////////////////////////////
126 class GrGLRectEffect; 129 class GrGLRectEffect;
127 130
128 /** 131 /**
129 * The output of this effect is a modulation of the input color and coverage 132 * The output of this effect is a modulation of the input color and coverage
130 * for an arbitrarily oriented rect. The rect is specified as: 133 * for an arbitrarily oriented rect. The rect is specified as:
131 * Center of the rect 134 * Center of the rect
132 * Unit vector point down the height of the rect 135 * Unit vector point down the height of the rect
133 * Half width + 0.5 136 * Half width + 0.5
134 * Half height + 0.5 137 * Half height + 0.5
135 * The center and vector are stored in a vec4 varying ("RectEdge") with the 138 * The center and vector are stored in a vec4 varying ("RectEdge") with the
136 * center in the xy components and the vector in the zw components. 139 * center in the xy components and the vector in the zw components.
137 * The munged width and height are stored in a vec2 varying ("WidthHeight") 140 * The munged width and height are stored in a vec2 varying ("WidthHeight")
138 * with the width in x and the height in y. 141 * with the width in x and the height in y.
139 */ 142 */
140 class GrRectEffect : public GrVertexEffect { 143
144 const GrShaderVar kAttrRectEdge("aRectEdge",
145 kVec4f_GrSLType,
146 GrShaderVar::kAttribute_TypeModifier);
147
148 const GrShaderVar kAttrWidthHeight("aWidthHeight",
149 kVec2f_GrSLType,
150 GrShaderVar::kAttribute_TypeModifier);
151
152 class GrRectEffect : public GrGeometryProcessor {
141 public: 153 public:
142 static GrEffect* Create() { 154 static GrEffect* Create() {
143 GR_CREATE_STATIC_EFFECT(gRectEffect, GrRectEffect, ()); 155 GR_CREATE_STATIC_EFFECT(gRectEffect, GrRectEffect, ());
144 gRectEffect->ref(); 156 gRectEffect->ref();
145 return gRectEffect; 157 return gRectEffect;
146 } 158 }
147 159
148 virtual ~GrRectEffect() {} 160 virtual ~GrRectEffect() {}
149 161
150 static const char* Name() { return "RectEdge"; } 162 static const char* Name() { return "RectEdge"; }
151 163
152 virtual void getConstantColorComponents(GrColor* color, 164 virtual void getConstantColorComponents(GrColor* color,
153 uint32_t* validFlags) const SK_OVERR IDE { 165 uint32_t* validFlags) const SK_OVERR IDE {
154 *validFlags = 0; 166 *validFlags = 0;
155 } 167 }
156 168
157 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 169 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
158 return GrTBackendEffectFactory<GrRectEffect>::getInstance(); 170 return GrTBackendEffectFactory<GrRectEffect>::getInstance();
159 } 171 }
160 172
161 class GLEffect : public GrGLVertexEffect { 173 class GLEffect : public GrGLGeometryProcessor {
162 public: 174 public:
163 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) 175 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
164 : INHERITED (factory) {} 176 : INHERITED (factory) {}
165 177
166 virtual void emitCode(GrGLFullProgramBuilder* builder, 178 virtual void emitCode(GrGLFullProgramBuilder* builder,
167 const GrDrawEffect& drawEffect, 179 const GrDrawEffect& drawEffect,
168 const GrEffectKey& key, 180 const GrEffectKey& key,
169 const char* outputColor, 181 const char* outputColor,
170 const char* inputColor, 182 const char* inputColor,
171 const TransformedCoordsArray&, 183 const TransformedCoordsArray&,
172 const TextureSamplerArray& samplers) SK_OVERRIDE { 184 const TextureSamplerArray& samplers) SK_OVERRIDE {
173 // setup the varying for the center point and the unit vector 185 // setup the varying for the center point and the unit vector
174 // that points down the height of the rect 186 // that points down the height of the rect
175 const char *vsRectEdgeName, *fsRectEdgeName; 187 const char *vsRectEdgeName, *fsRectEdgeName;
176 builder->addVarying(kVec4f_GrSLType, "RectEdge", 188 builder->addVarying(kVec4f_GrSLType, "RectEdge",
177 &vsRectEdgeName, &fsRectEdgeName); 189 &vsRectEdgeName, &fsRectEdgeName);
178 190
179 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder (); 191 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder ();
180 const SkString* attr0Name = 192 vsBuilder->codeAppendf("\t%s = %s;\n", vsRectEdgeName, kAttrRectEdge .c_str());
181 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi ces()[0]);
182 vsBuilder->codeAppendf("\t%s = %s;\n", vsRectEdgeName, attr0Name->c_ str());
183 193
184 // setup the varying for width/2+.5 and height/2+.5 194 // setup the varying for width/2+.5 and height/2+.5
185 const char *vsWidthHeightName, *fsWidthHeightName; 195 const char *vsWidthHeightName, *fsWidthHeightName;
186 builder->addVarying(kVec2f_GrSLType, "WidthHeight", 196 builder->addVarying(kVec2f_GrSLType, "WidthHeight",
187 &vsWidthHeightName, &fsWidthHeightName); 197 &vsWidthHeightName, &fsWidthHeightName);
188 const SkString* attr1Name = 198 vsBuilder->codeAppendf("\t%s = %s;\n", vsWidthHeightName, kAttrWidth Height.c_str());
189 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi ces()[1]);
190 vsBuilder->codeAppendf("\t%s = %s;\n", vsWidthHeightName, attr1Name- >c_str());
191 199
192 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui lder(); 200 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui lder();
193 // TODO: compute all these offsets, spans, and scales in the VS 201 // TODO: compute all these offsets, spans, and scales in the VS
194 fsBuilder->codeAppendf("\tfloat insetW = min(1.0, %s.x) - 0.5;\n", f sWidthHeightName); 202 fsBuilder->codeAppendf("\tfloat insetW = min(1.0, %s.x) - 0.5;\n", f sWidthHeightName);
195 fsBuilder->codeAppendf("\tfloat insetH = min(1.0, %s.y) - 0.5;\n", f sWidthHeightName); 203 fsBuilder->codeAppendf("\tfloat insetH = min(1.0, %s.y) - 0.5;\n", f sWidthHeightName);
196 fsBuilder->codeAppend("\tfloat outset = 0.5;\n"); 204 fsBuilder->codeAppend("\tfloat outset = 0.5;\n");
197 // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0 ). For rects 205 // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0 ). For rects
198 // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range. 206 // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range.
199 fsBuilder->codeAppend("\tfloat spanW = insetW + outset;\n"); 207 fsBuilder->codeAppend("\tfloat spanW = insetW + outset;\n");
200 fsBuilder->codeAppend("\tfloat spanH = insetH + outset;\n"); 208 fsBuilder->codeAppend("\tfloat spanH = insetH + outset;\n");
(...skipping 22 matching lines...) Expand all
223 231
224 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, 232 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor,
225 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover age")).c_str()); 233 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover age")).c_str());
226 } 234 }
227 235
228 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil der*) {} 236 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil der*) {}
229 237
230 virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEf fect&) SK_OVERRIDE {} 238 virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEf fect&) SK_OVERRIDE {}
231 239
232 private: 240 private:
233 typedef GrGLVertexEffect INHERITED; 241 typedef GrGLGeometryProcessor INHERITED;
234 }; 242 };
235 243
236 244
237 private: 245 private:
238 GrRectEffect() : GrVertexEffect() { 246 GrRectEffect() : GrGeometryProcessor() {
239 this->addVertexAttrib(kVec4f_GrSLType); 247 this->addVertexAttrib(kAttrRectEdge);
240 this->addVertexAttrib(kVec2f_GrSLType); 248 this->addVertexAttrib(kAttrWidthHeight);
241 this->setWillReadFragmentPosition(); 249 this->setWillReadFragmentPosition();
242 } 250 }
243 251
244 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; } 252 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; }
245 253
246 GR_DECLARE_EFFECT_TEST; 254 GR_DECLARE_EFFECT_TEST;
247 255
248 typedef GrVertexEffect INHERITED; 256 typedef GrGeometryProcessor INHERITED;
249 }; 257 };
250 258
251 259
252 GR_DEFINE_EFFECT_TEST(GrRectEffect); 260 GR_DEFINE_EFFECT_TEST(GrRectEffect);
253 261
254 GrEffect* GrRectEffect::TestCreate(SkRandom* random, 262 GrEffect* GrRectEffect::TestCreate(SkRandom* random,
255 GrContext* context, 263 GrContext* context,
256 const GrDrawTargetCaps&, 264 const GrDrawTargetCaps&,
257 GrTexture* textures[]) { 265 GrTexture* textures[]) {
258 return GrRectEffect::Create(); 266 return GrRectEffect::Create();
(...skipping 380 matching lines...) Expand 10 before | Expand all | Expand 10 after
639 647
640 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); 648 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
641 if (!geo.succeeded()) { 649 if (!geo.succeeded()) {
642 GrPrintf("Failed to get space for vertices!\n"); 650 GrPrintf("Failed to get space for vertices!\n");
643 return; 651 return;
644 } 652 }
645 653
646 RectVertex* verts = reinterpret_cast<RectVertex*>(geo.vertices()); 654 RectVertex* verts = reinterpret_cast<RectVertex*>(geo.vertices());
647 655
648 GrEffect* effect = GrRectEffect::Create(); 656 GrEffect* effect = GrRectEffect::Create();
649 static const int kRectAttrIndex = 1; 657 drawState->setGeometryProcessor(effect)->unref();
650 static const int kWidthIndex = 2;
651 drawState->setGeometryProcessor(effect, kRectAttrIndex, kWidthIndex)->unref( );
652 658
653 for (int i = 0; i < 4; ++i) { 659 for (int i = 0; i < 4; ++i) {
654 verts[i].fCenter = center; 660 verts[i].fCenter = center;
655 verts[i].fDir = dir; 661 verts[i].fDir = dir;
656 verts[i].fWidthHeight.fX = newWidth; 662 verts[i].fWidthHeight.fX = newWidth;
657 verts[i].fWidthHeight.fY = newHeight; 663 verts[i].fWidthHeight.fY = newHeight;
658 } 664 }
659 665
660 SkRect devRect; 666 SkRect devRect;
661 combinedMatrix.mapRect(&devRect, rect); 667 combinedMatrix.mapRect(&devRect, rect);
(...skipping 27 matching lines...) Expand all
689 695
690 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); 696 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
691 if (!geo.succeeded()) { 697 if (!geo.succeeded()) {
692 GrPrintf("Failed to get space for vertices!\n"); 698 GrPrintf("Failed to get space for vertices!\n");
693 return; 699 return;
694 } 700 }
695 701
696 AARectVertex* verts = reinterpret_cast<AARectVertex*>(geo.vertices()); 702 AARectVertex* verts = reinterpret_cast<AARectVertex*>(geo.vertices());
697 703
698 GrEffect* effect = GrAlignedRectEffect::Create(); 704 GrEffect* effect = GrAlignedRectEffect::Create();
699 static const int kOffsetIndex = 1; 705 drawState->setGeometryProcessor(effect)->unref();
700 drawState->setGeometryProcessor(effect, kOffsetIndex)->unref();
701 706
702 SkRect devRect; 707 SkRect devRect;
703 combinedMatrix.mapRect(&devRect, rect); 708 combinedMatrix.mapRect(&devRect, rect);
704 709
705 SkRect devBounds = { 710 SkRect devBounds = {
706 devRect.fLeft - SK_ScalarHalf, 711 devRect.fLeft - SK_ScalarHalf,
707 devRect.fTop - SK_ScalarHalf, 712 devRect.fTop - SK_ScalarHalf,
708 devRect.fRight + SK_ScalarHalf, 713 devRect.fRight + SK_ScalarHalf,
709 devRect.fBottom + SK_ScalarHalf 714 devRect.fBottom + SK_ScalarHalf
710 }; 715 };
(...skipping 238 matching lines...) Expand 10 before | Expand all | Expand 10 after
949 // can't call mapRect for devInside since it calls sort 954 // can't call mapRect for devInside since it calls sort
950 combinedMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2) ; 955 combinedMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2) ;
951 956
952 if (devInside.isEmpty()) { 957 if (devInside.isEmpty()) {
953 this->fillAARect(gpu, target, devOutside, SkMatrix::I(), devOutside); 958 this->fillAARect(gpu, target, devOutside, SkMatrix::I(), devOutside);
954 return; 959 return;
955 } 960 }
956 961
957 this->geometryStrokeAARect(gpu, target, devOutside, devOutsideAssist, devIns ide, true); 962 this->geometryStrokeAARect(gpu, target, devOutside, devOutsideAssist, devIns ide, true);
958 } 963 }
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698