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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/builders/GrGLProgramBuilder.h" | 9 #include "gl/builders/GrGLProgramBuilder.h" |
| 10 #include "GrAAConvexPathRenderer.h" | 10 #include "GrAAConvexPathRenderer.h" |
| 11 | 11 |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrDrawState.h" | 13 #include "GrDrawState.h" |
| 14 #include "GrDrawTargetCaps.h" | 14 #include "GrDrawTargetCaps.h" |
| 15 #include "GrEffect.h" | 15 #include "GrEffect.h" |
| 16 #include "GrPathUtils.h" | 16 #include "GrPathUtils.h" |
| 17 #include "GrTBackendEffectFactory.h" | 17 #include "GrTBackendEffectFactory.h" |
| 18 #include "SkString.h" | 18 #include "SkString.h" |
| 19 #include "SkStrokeRec.h" | 19 #include "SkStrokeRec.h" |
| 20 #include "SkTraceEvent.h" | 20 #include "SkTraceEvent.h" |
| 21 | 21 |
| 22 #include "gl/GrGLEffect.h" | 22 #include "gl/GrGLEffect.h" |
| 23 #include "gl/GrGLSL.h" | 23 #include "gl/GrGLSL.h" |
| 24 #include "gl/GrGLVertexEffect.h" | 24 #include "gl/GrGLGeometryProcessor.h" |
| 25 | 25 |
| 26 #include "effects/GrVertexEffect.h" | 26 #include "effects/GrGeometryProcessor.h" |
| 27 | 27 |
| 28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { | 28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { |
| 29 } | 29 } |
| 30 | 30 |
| 31 struct Segment { | 31 struct Segment { |
| 32 enum { | 32 enum { |
| 33 // These enum values are assumed in member functions below. | 33 // These enum values are assumed in member functions below. |
| 34 kLine = 0, | 34 kLine = 0, |
| 35 kQuad = 1, | 35 kQuad = 1, |
| 36 } fType; | 36 } fType; |
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| 497 /* | 497 /* |
| 498 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first | 498 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first |
| 499 * two components of the vertex attribute. Coverage is based on signed | 499 * two components of the vertex attribute. Coverage is based on signed |
| 500 * distance with negative being inside, positive outside. The edge is specified
in | 500 * distance with negative being inside, positive outside. The edge is specified
in |
| 501 * window space (y-down). If either the third or fourth component of the interpo
lated | 501 * window space (y-down). If either the third or fourth component of the interpo
lated |
| 502 * vertex coord is > 0 then the pixel is considered outside the edge. This is us
ed to | 502 * vertex coord is > 0 then the pixel is considered outside the edge. This is us
ed to |
| 503 * attempt to trim to a portion of the infinite quad. | 503 * attempt to trim to a portion of the infinite quad. |
| 504 * Requires shader derivative instruction support. | 504 * Requires shader derivative instruction support. |
| 505 */ | 505 */ |
| 506 | 506 |
| 507 class QuadEdgeEffect : public GrVertexEffect { | 507 const GrShaderVar kAttrQuadEdge("aQuadEdge", |
| 508 kVec4f_GrSLType, |
| 509 GrShaderVar::kAttribute_TypeModifier); |
| 510 |
| 511 class QuadEdgeEffect : public GrGeometryProcessor { |
| 508 public: | 512 public: |
| 509 | 513 |
| 510 static GrEffect* Create() { | 514 static GrEffect* Create() { |
| 511 GR_CREATE_STATIC_EFFECT(gQuadEdgeEffect, QuadEdgeEffect, ()); | 515 GR_CREATE_STATIC_EFFECT(gQuadEdgeEffect, QuadEdgeEffect, ()); |
| 512 gQuadEdgeEffect->ref(); | 516 gQuadEdgeEffect->ref(); |
| 513 return gQuadEdgeEffect; | 517 return gQuadEdgeEffect; |
| 514 } | 518 } |
| 515 | 519 |
| 516 virtual ~QuadEdgeEffect() {} | 520 virtual ~QuadEdgeEffect() {} |
| 517 | 521 |
| 518 static const char* Name() { return "QuadEdge"; } | 522 static const char* Name() { return "QuadEdge"; } |
| 519 | 523 |
| 520 virtual void getConstantColorComponents(GrColor* color, | 524 virtual void getConstantColorComponents(GrColor* color, |
| 521 uint32_t* validFlags) const SK_OVERR
IDE { | 525 uint32_t* validFlags) const SK_OVERR
IDE { |
| 522 *validFlags = 0; | 526 *validFlags = 0; |
| 523 } | 527 } |
| 524 | 528 |
| 525 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 529 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
| 526 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance(); | 530 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance(); |
| 527 } | 531 } |
| 528 | 532 |
| 529 class GLEffect : public GrGLVertexEffect { | 533 class GLEffect : public GrGLGeometryProcessor { |
| 530 public: | 534 public: |
| 531 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 535 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| 532 : INHERITED (factory) {} | 536 : INHERITED (factory) {} |
| 533 | 537 |
| 534 virtual void emitCode(GrGLFullProgramBuilder* builder, | 538 virtual void emitCode(GrGLFullProgramBuilder* builder, |
| 535 const GrDrawEffect& drawEffect, | 539 const GrDrawEffect& drawEffect, |
| 536 const GrEffectKey& key, | 540 const GrEffectKey& key, |
| 537 const char* outputColor, | 541 const char* outputColor, |
| 538 const char* inputColor, | 542 const char* inputColor, |
| 539 const TransformedCoordsArray&, | 543 const TransformedCoordsArray&, |
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| 561 fsBuilder->codeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs
Name, fsName, | 565 fsBuilder->codeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs
Name, fsName, |
| 562 fsName); | 566 fsName); |
| 563 fsBuilder->codeAppendf("\t\t\tedgeAlpha = " | 567 fsBuilder->codeAppendf("\t\t\tedgeAlpha = " |
| 564 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);\n\t\t}\n"); | 568 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);\n\t\t}\n"); |
| 565 | 569 |
| 566 | 570 |
| 567 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 571 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, |
| 568 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA
lpha")).c_str()); | 572 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA
lpha")).c_str()); |
| 569 | 573 |
| 570 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); | 574 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); |
| 571 const SkString* attr0Name = | 575 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, kAttrQuadEdge.c_str()
); |
| 572 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[0]); | |
| 573 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); | |
| 574 } | 576 } |
| 575 | 577 |
| 576 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffect
KeyBuilder*) {} | 578 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffect
KeyBuilder*) {} |
| 577 | 579 |
| 578 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE {} | 580 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE {} |
| 579 | 581 |
| 580 private: | 582 private: |
| 581 typedef GrGLVertexEffect INHERITED; | 583 typedef GrGLGeometryProcessor INHERITED; |
| 582 }; | 584 }; |
| 583 | 585 |
| 584 private: | 586 private: |
| 585 QuadEdgeEffect() { | 587 QuadEdgeEffect() { |
| 586 this->addVertexAttrib(kVec4f_GrSLType); | 588 this->addVertexAttrib(kAttrQuadEdge); |
| 587 } | 589 } |
| 588 | 590 |
| 589 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 591 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
| 590 return true; | 592 return true; |
| 591 } | 593 } |
| 592 | 594 |
| 593 GR_DECLARE_EFFECT_TEST; | 595 GR_DECLARE_EFFECT_TEST; |
| 594 | 596 |
| 595 typedef GrEffect INHERITED; | 597 typedef GrEffect INHERITED; |
| 596 }; | 598 }; |
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| 669 SkRect devBounds; | 671 SkRect devBounds; |
| 670 if (!get_segments(*path, viewMatrix, &segments, &fanPt, &vCount, &iCount, &d
evBounds)) { | 672 if (!get_segments(*path, viewMatrix, &segments, &fanPt, &vCount, &iCount, &d
evBounds)) { |
| 671 return false; | 673 return false; |
| 672 } | 674 } |
| 673 | 675 |
| 674 // Our computed verts should all be within one pixel of the segment control
points. | 676 // Our computed verts should all be within one pixel of the segment control
points. |
| 675 devBounds.outset(SK_Scalar1, SK_Scalar1); | 677 devBounds.outset(SK_Scalar1, SK_Scalar1); |
| 676 | 678 |
| 677 drawState->setVertexAttribs<gPathAttribs>(SK_ARRAY_COUNT(gPathAttribs), size
of(QuadVertex)); | 679 drawState->setVertexAttribs<gPathAttribs>(SK_ARRAY_COUNT(gPathAttribs), size
of(QuadVertex)); |
| 678 | 680 |
| 679 static const int kEdgeAttrIndex = 1; | |
| 680 GrEffect* quadEffect = QuadEdgeEffect::Create(); | 681 GrEffect* quadEffect = QuadEdgeEffect::Create(); |
| 681 drawState->setGeometryProcessor(quadEffect, kEdgeAttrIndex)->unref(); | 682 drawState->setGeometryProcessor(quadEffect)->unref(); |
| 682 | 683 |
| 683 GrDrawTarget::AutoReleaseGeometry arg(target, vCount, iCount); | 684 GrDrawTarget::AutoReleaseGeometry arg(target, vCount, iCount); |
| 684 if (!arg.succeeded()) { | 685 if (!arg.succeeded()) { |
| 685 return false; | 686 return false; |
| 686 } | 687 } |
| 687 verts = reinterpret_cast<QuadVertex*>(arg.vertices()); | 688 verts = reinterpret_cast<QuadVertex*>(arg.vertices()); |
| 688 idxs = reinterpret_cast<uint16_t*>(arg.indices()); | 689 idxs = reinterpret_cast<uint16_t*>(arg.indices()); |
| 689 | 690 |
| 690 SkSTArray<kPreallocDrawCnt, Draw, true> draws; | 691 SkSTArray<kPreallocDrawCnt, Draw, true> draws; |
| 691 create_vertices(segments, fanPt, &draws, verts, idxs); | 692 create_vertices(segments, fanPt, &draws, verts, idxs); |
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| 709 vOffset, // start vertex | 710 vOffset, // start vertex |
| 710 0, // start index | 711 0, // start index |
| 711 draw.fVertexCnt, | 712 draw.fVertexCnt, |
| 712 draw.fIndexCnt, | 713 draw.fIndexCnt, |
| 713 &devBounds); | 714 &devBounds); |
| 714 vOffset += draw.fVertexCnt; | 715 vOffset += draw.fVertexCnt; |
| 715 } | 716 } |
| 716 | 717 |
| 717 return true; | 718 return true; |
| 718 } | 719 } |
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