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Issue 543413004: High resolution timer fix reland (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2125
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_loop/incoming_task_queue.h" 5 #include "base/message_loop/incoming_task_queue.h"
6 6
7 #include "base/location.h" 7 #include "base/location.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/time/time.h"
10 11
11 namespace base { 12 namespace base {
12 namespace internal { 13 namespace internal {
13 14
14 IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop) 15 IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
15 : message_loop_(message_loop), 16 : high_res_task_count_(0),
17 message_loop_(message_loop),
16 next_sequence_num_(0) { 18 next_sequence_num_(0) {
17 } 19 }
18 20
19 bool IncomingTaskQueue::AddToIncomingQueue( 21 bool IncomingTaskQueue::AddToIncomingQueue(
20 const tracked_objects::Location& from_here, 22 const tracked_objects::Location& from_here,
21 const Closure& task, 23 const Closure& task,
22 TimeDelta delay, 24 TimeDelta delay,
23 bool nestable) { 25 bool nestable) {
24 AutoLock locked(incoming_queue_lock_); 26 AutoLock locked(incoming_queue_lock_);
25 PendingTask pending_task( 27 PendingTask pending_task(
26 from_here, task, CalculateDelayedRuntime(delay), nestable); 28 from_here, task, CalculateDelayedRuntime(delay), nestable);
29 #if defined(OS_WIN)
30 // We consider the task needs a high resolution timer if the delay is
31 // more than 0 and less than 32ms. This caps the relative error to
32 // less than 50% : a 33ms wait can wake at 48ms since the default
33 // resolution on Windows is between 10 and 15ms.
34 if (delay > TimeDelta() &&
35 delay.InMilliseconds() < (2 * Time::kMinLowResolutionThresholdMs)) {
36 ++high_res_task_count_;
37 pending_task.is_high_res = true;
38 }
39 #endif
27 return PostPendingTask(&pending_task); 40 return PostPendingTask(&pending_task);
28 } 41 }
29 42
30 bool IncomingTaskQueue::IsHighResolutionTimerEnabledForTesting() { 43 bool IncomingTaskQueue::HasHighResolutionTasks() {
31 #if defined(OS_WIN) 44 AutoLock lock(incoming_queue_lock_);
32 return !high_resolution_timer_expiration_.is_null(); 45 return high_res_task_count_ > 0;
33 #else
34 return true;
35 #endif
36 } 46 }
37 47
38 bool IncomingTaskQueue::IsIdleForTesting() { 48 bool IncomingTaskQueue::IsIdleForTesting() {
39 AutoLock lock(incoming_queue_lock_); 49 AutoLock lock(incoming_queue_lock_);
40 return incoming_queue_.empty(); 50 return incoming_queue_.empty();
41 } 51 }
42 52
43 void IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) { 53 int IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
44 // Make sure no tasks are lost. 54 // Make sure no tasks are lost.
45 DCHECK(work_queue->empty()); 55 DCHECK(work_queue->empty());
46 56
47 // Acquire all we can from the inter-thread queue with one lock acquisition. 57 // Acquire all we can from the inter-thread queue with one lock acquisition.
48 AutoLock lock(incoming_queue_lock_); 58 AutoLock lock(incoming_queue_lock_);
49 if (!incoming_queue_.empty()) 59 if (!incoming_queue_.empty())
50 incoming_queue_.Swap(work_queue); // Constant time 60 incoming_queue_.Swap(work_queue);
51 61
52 DCHECK(incoming_queue_.empty()); 62 // Reset the count of high resolution tasks since our queue is now empty.
63 int high_res_tasks = high_res_task_count_;
64 high_res_task_count_ = 0;
65 return high_res_tasks;
53 } 66 }
54 67
55 void IncomingTaskQueue::WillDestroyCurrentMessageLoop() { 68 void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
56 #if defined(OS_WIN)
57 // If we left the high-resolution timer activated, deactivate it now.
58 // Doing this is not-critical, it is mainly to make sure we track
59 // the high resolution timer activations properly in our unit tests.
60 if (!high_resolution_timer_expiration_.is_null()) {
61 Time::ActivateHighResolutionTimer(false);
62 high_resolution_timer_expiration_ = TimeTicks();
63 }
64 #endif
65
66 AutoLock lock(incoming_queue_lock_); 69 AutoLock lock(incoming_queue_lock_);
67 message_loop_ = NULL; 70 message_loop_ = NULL;
68 } 71 }
69 72
70 IncomingTaskQueue::~IncomingTaskQueue() { 73 IncomingTaskQueue::~IncomingTaskQueue() {
71 // Verify that WillDestroyCurrentMessageLoop() has been called. 74 // Verify that WillDestroyCurrentMessageLoop() has been called.
72 DCHECK(!message_loop_); 75 DCHECK(!message_loop_);
73 } 76 }
74 77
75 TimeTicks IncomingTaskQueue::CalculateDelayedRuntime(TimeDelta delay) { 78 TimeTicks IncomingTaskQueue::CalculateDelayedRuntime(TimeDelta delay) {
76 TimeTicks delayed_run_time; 79 TimeTicks delayed_run_time;
77 if (delay > TimeDelta()) { 80 if (delay > TimeDelta())
78 delayed_run_time = TimeTicks::Now() + delay; 81 delayed_run_time = TimeTicks::Now() + delay;
79 82 else
80 #if defined(OS_WIN)
81 if (high_resolution_timer_expiration_.is_null()) {
82 // Windows timers are granular to 15.6ms. If we only set high-res
83 // timers for those under 15.6ms, then a 18ms timer ticks at ~32ms,
84 // which as a percentage is pretty inaccurate. So enable high
85 // res timers for any timer which is within 2x of the granularity.
86 // This is a tradeoff between accuracy and power management.
87 bool needs_high_res_timers = delay.InMilliseconds() <
88 (2 * Time::kMinLowResolutionThresholdMs);
89 if (needs_high_res_timers) {
90 if (Time::ActivateHighResolutionTimer(true)) {
91 high_resolution_timer_expiration_ = TimeTicks::Now() +
92 TimeDelta::FromMilliseconds(
93 MessageLoop::kHighResolutionTimerModeLeaseTimeMs);
94 }
95 }
96 }
97 #endif
98 } else {
99 DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative"; 83 DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
100 }
101
102 #if defined(OS_WIN)
103 if (!high_resolution_timer_expiration_.is_null()) {
104 if (TimeTicks::Now() > high_resolution_timer_expiration_) {
105 Time::ActivateHighResolutionTimer(false);
106 high_resolution_timer_expiration_ = TimeTicks();
107 }
108 }
109 #endif
110
111 return delayed_run_time; 84 return delayed_run_time;
112 } 85 }
113 86
114 bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) { 87 bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
115 // Warning: Don't try to short-circuit, and handle this thread's tasks more 88 // Warning: Don't try to short-circuit, and handle this thread's tasks more
116 // directly, as it could starve handling of foreign threads. Put every task 89 // directly, as it could starve handling of foreign threads. Put every task
117 // into this queue. 90 // into this queue.
118 91
119 // This should only be called while the lock is taken. 92 // This should only be called while the lock is taken.
120 incoming_queue_lock_.AssertAcquired(); 93 incoming_queue_lock_.AssertAcquired();
(...skipping 16 matching lines...) Expand all
137 pending_task->task.Reset(); 110 pending_task->task.Reset();
138 111
139 // Wake up the pump. 112 // Wake up the pump.
140 message_loop_->ScheduleWork(was_empty); 113 message_loop_->ScheduleWork(was_empty);
141 114
142 return true; 115 return true;
143 } 116 }
144 117
145 } // namespace internal 118 } // namespace internal
146 } // namespace base 119 } // namespace base
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