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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrEffect.h" | 8 #include "GrEffect.h" |
| 9 #include "GrBackendEffectFactory.h" | 9 #include "GrBackendEffectFactory.h" |
| 10 #include "GrContext.h" | 10 #include "GrContext.h" |
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| 65 return this->getFactory().name(); | 65 return this->getFactory().name(); |
| 66 } | 66 } |
| 67 | 67 |
| 68 void GrEffect::addCoordTransform(const GrCoordTransform* transform) { | 68 void GrEffect::addCoordTransform(const GrCoordTransform* transform) { |
| 69 fCoordTransforms.push_back(transform); | 69 fCoordTransforms.push_back(transform); |
| 70 SkDEBUGCODE(transform->setInEffect();) | 70 SkDEBUGCODE(transform->setInEffect();) |
| 71 } | 71 } |
| 72 | 72 |
| 73 void GrEffect::addTextureAccess(const GrTextureAccess* access) { | 73 void GrEffect::addTextureAccess(const GrTextureAccess* access) { |
| 74 fTextureAccesses.push_back(access); | 74 fTextureAccesses.push_back(access); |
| 75 this->addProgramResource(access->getTextureProgramResource()); |
| 75 } | 76 } |
| 76 | 77 |
| 77 void* GrEffect::operator new(size_t size) { | 78 void* GrEffect::operator new(size_t size) { |
| 78 return GrEffect_Globals::GetTLS()->allocate(size); | 79 return GrEffect_Globals::GetTLS()->allocate(size); |
| 79 } | 80 } |
| 80 | 81 |
| 81 void GrEffect::operator delete(void* target) { | 82 void GrEffect::operator delete(void* target) { |
| 82 GrEffect_Globals::GetTLS()->release(target); | 83 GrEffect_Globals::GetTLS()->release(target); |
| 83 } | 84 } |
| 84 | 85 |
| 85 #ifdef SK_DEBUG | 86 #ifdef SK_DEBUG |
| 86 void GrEffect::assertEquality(const GrEffect& other) const { | 87 void GrEffect::assertEquality(const GrEffect& other) const { |
| 87 SkASSERT(this->numTransforms() == other.numTransforms()); | 88 SkASSERT(this->numTransforms() == other.numTransforms()); |
| 88 for (int i = 0; i < this->numTransforms(); ++i) { | 89 for (int i = 0; i < this->numTransforms(); ++i) { |
| 89 SkASSERT(this->coordTransform(i) == other.coordTransform(i)); | 90 SkASSERT(this->coordTransform(i) == other.coordTransform(i)); |
| 90 } | 91 } |
| 91 SkASSERT(this->numTextures() == other.numTextures()); | 92 SkASSERT(this->numTextures() == other.numTextures()); |
| 92 for (int i = 0; i < this->numTextures(); ++i) { | 93 for (int i = 0; i < this->numTextures(); ++i) { |
| 93 SkASSERT(this->textureAccess(i) == other.textureAccess(i)); | 94 SkASSERT(this->textureAccess(i) == other.textureAccess(i)); |
| 94 } | 95 } |
| 95 } | 96 } |
| 96 #endif | 97 #endif |
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