OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event_processor.h" | 5 #include "ui/events/event_processor.h" |
6 | 6 |
7 #include "ui/events/event_target.h" | 7 #include "ui/events/event_target.h" |
8 #include "ui/events/event_targeter.h" | 8 #include "ui/events/event_targeter.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 | 11 |
12 EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) { | 12 EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) { |
13 EventTarget* root = GetRootTarget(); | 13 EventTarget* root = GetRootTarget(); |
14 CHECK(root); | 14 CHECK(root); |
15 EventTargeter* targeter = root->GetEventTargeter(); | 15 EventTargeter* targeter = root->GetEventTargeter(); |
16 CHECK(targeter); | 16 CHECK(targeter); |
| 17 PrepareEventForDispatch(event); |
17 | 18 |
18 PrepareEventForDispatch(event); | 19 // If |event| is in the process of being dispatched or has already been |
19 EventTarget* target = targeter->FindTargetForEvent(root, event); | 20 // dispatched, then dispatch a copy of the event instead. |
| 21 bool dispatch_original_event = event->phase() == EP_PREDISPATCH; |
| 22 Event* event_to_dispatch = event; |
| 23 scoped_ptr<Event> event_copy; |
| 24 if (!dispatch_original_event) { |
| 25 event_copy = Event::Clone(*event); |
| 26 event_to_dispatch = event_copy.get(); |
| 27 } |
20 | 28 |
21 // If the event is in the process of being dispatched or has already been | 29 EventTarget* target = targeter->FindTargetForEvent(root, event_to_dispatch); |
22 // dispatched, then dispatch a copy of the event instead. | 30 while (target) { |
23 scoped_ptr<Event> event_copy; | 31 EventDispatchDetails details = DispatchEvent(target, event_to_dispatch); |
24 if (event->phase() != EP_PREDISPATCH) | |
25 event_copy = Event::Clone(*event); | |
26 | 32 |
27 while (target) { | 33 if (!dispatch_original_event) { |
28 EventDispatchDetails details; | 34 if (event_to_dispatch->stopped_propagation()) |
29 if (event_copy) { | |
30 details = DispatchEvent(target, event_copy.get()); | |
31 | |
32 if (event_copy->stopped_propagation()) | |
33 event->StopPropagation(); | 35 event->StopPropagation(); |
34 else if (event_copy->handled()) | 36 else if (event_to_dispatch->handled()) |
35 event->SetHandled(); | 37 event->SetHandled(); |
36 } else { | |
37 details = DispatchEvent(target, event); | |
38 } | 38 } |
39 | 39 |
40 if (details.dispatcher_destroyed || | 40 if (details.dispatcher_destroyed || |
41 details.target_destroyed || | 41 details.target_destroyed || |
42 event->handled()) { | 42 event->handled()) { |
43 return details; | 43 return details; |
44 } | 44 } |
45 | 45 |
46 target = targeter->FindNextBestTarget(target, event); | 46 target = targeter->FindNextBestTarget(target, event_to_dispatch); |
47 } | 47 } |
48 | 48 |
49 return EventDispatchDetails(); | 49 return EventDispatchDetails(); |
50 } | 50 } |
51 | 51 |
52 void EventProcessor::PrepareEventForDispatch(Event* event) { | 52 void EventProcessor::PrepareEventForDispatch(Event* event) { |
53 } | 53 } |
54 | 54 |
55 } // namespace ui | 55 } // namespace ui |
OLD | NEW |