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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 | 26 |
| 27 #if ENABLE(WEB_AUDIO) | 27 #if ENABLE(WEB_AUDIO) |
| 28 | 28 |
| 29 #include "modules/webaudio/AudioBufferSourceNode.h" | 29 #include "modules/webaudio/AudioBufferSourceNode.h" |
| 30 | 30 |
| 31 #include "bindings/v8/ExceptionMessages.h" |
| 31 #include "bindings/v8/ExceptionState.h" | 32 #include "bindings/v8/ExceptionState.h" |
| 33 #include "core/dom/ExceptionCode.h" |
| 32 #include "core/page/PageConsole.h" | 34 #include "core/page/PageConsole.h" |
| 33 #include "platform/audio/AudioUtilities.h" | 35 #include "platform/audio/AudioUtilities.h" |
| 34 #include "modules/webaudio/AudioContext.h" | 36 #include "modules/webaudio/AudioContext.h" |
| 35 #include "modules/webaudio/AudioNodeOutput.h" | 37 #include "modules/webaudio/AudioNodeOutput.h" |
| 36 #include "platform/FloatConversion.h" | 38 #include "platform/FloatConversion.h" |
| 37 #include "wtf/MainThread.h" | 39 #include "wtf/MainThread.h" |
| 38 #include "wtf/MathExtras.h" | 40 #include "wtf/MathExtras.h" |
| 39 #include <algorithm> | 41 #include <algorithm> |
| 40 | 42 |
| 41 using namespace std; | 43 using namespace std; |
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| 374 | 376 |
| 375 m_virtualReadIndex = 0; | 377 m_virtualReadIndex = 0; |
| 376 m_buffer = buffer; | 378 m_buffer = buffer; |
| 377 } | 379 } |
| 378 | 380 |
| 379 unsigned AudioBufferSourceNode::numberOfChannels() | 381 unsigned AudioBufferSourceNode::numberOfChannels() |
| 380 { | 382 { |
| 381 return output(0)->numberOfChannels(); | 383 return output(0)->numberOfChannels(); |
| 382 } | 384 } |
| 383 | 385 |
| 384 void AudioBufferSourceNode::start(double when) | 386 void AudioBufferSourceNode::start(ExceptionState& es) |
| 385 { | 387 { |
| 386 startPlaying(false, when, 0, buffer() ? buffer()->duration() : 0); | 388 startPlaying(false, 0, 0, buffer() ? buffer()->duration() : 0, es); |
| 387 } | 389 } |
| 388 | 390 |
| 389 void AudioBufferSourceNode::start(double when, double grainOffset) | 391 void AudioBufferSourceNode::start(double when, ExceptionState& es) |
| 390 { | 392 { |
| 391 startPlaying(true, when, grainOffset, buffer() ? buffer()->duration() : 0); | 393 startPlaying(false, when, 0, buffer() ? buffer()->duration() : 0, es); |
| 392 } | 394 } |
| 393 | 395 |
| 394 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration) | 396 void AudioBufferSourceNode::start(double when, double grainOffset, ExceptionStat
e& es) |
| 395 { | 397 { |
| 396 startPlaying(true, when, grainOffset, grainDuration); | 398 startPlaying(true, when, grainOffset, buffer() ? buffer()->duration() : 0, e
s); |
| 397 } | 399 } |
| 398 | 400 |
| 399 void AudioBufferSourceNode::startPlaying(bool isGrain, double when, double grain
Offset, double grainDuration) | 401 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration, ExceptionState& es) |
| 402 { |
| 403 startPlaying(true, when, grainOffset, grainDuration, es); |
| 404 } |
| 405 |
| 406 void AudioBufferSourceNode::startPlaying(bool isGrain, double when, double grain
Offset, double grainDuration, ExceptionState& es) |
| 400 { | 407 { |
| 401 ASSERT(isMainThread()); | 408 ASSERT(isMainThread()); |
| 402 | 409 |
| 403 if (m_playbackState != UNSCHEDULED_STATE) | 410 if (m_playbackState != UNSCHEDULED_STATE) { |
| 411 es.throwDOMException( |
| 412 InvalidStateError, |
| 413 ExceptionMessages::failedToExecute( |
| 414 "start", |
| 415 nodeTypeName(), |
| 416 "cannot call start more than once.")); |
| 404 return; | 417 return; |
| 418 } |
| 405 | 419 |
| 406 if (!buffer()) | 420 if (!buffer()) |
| 407 return; | 421 return; |
| 408 | 422 |
| 409 if (isGrain) { | 423 if (isGrain) { |
| 410 // Do sanity checking of grain parameters versus buffer size. | 424 // Do sanity checking of grain parameters versus buffer size. |
| 411 double bufferDuration = buffer()->duration(); | 425 double bufferDuration = buffer()->duration(); |
| 412 | 426 |
| 413 grainOffset = max(0.0, grainOffset); | 427 grainOffset = max(0.0, grainOffset); |
| 414 grainOffset = min(bufferDuration, grainOffset); | 428 grainOffset = min(bufferDuration, grainOffset); |
| 415 m_grainOffset = grainOffset; | 429 m_grainOffset = grainOffset; |
| 416 | 430 |
| 417 double maxDuration = bufferDuration - grainOffset; | 431 double maxDuration = bufferDuration - grainOffset; |
| 418 | 432 |
| 419 grainDuration = max(0.0, grainDuration); | 433 grainDuration = max(0.0, grainDuration); |
| 420 grainDuration = min(maxDuration, grainDuration); | 434 grainDuration = min(maxDuration, grainDuration); |
| 421 m_grainDuration = grainDuration; | 435 m_grainDuration = grainDuration; |
| 422 | |
| 423 } else { | |
| 424 // Until crbug.com/306139 is implemented, we initialize m_grainOffset an
d m_grainDuration | |
| 425 // again. | |
| 426 m_grainOffset = 0.0; | |
| 427 m_grainDuration = DefaultGrainDuration; | |
| 428 } | 436 } |
| 429 | 437 |
| 430 m_isGrain = isGrain; | 438 m_isGrain = isGrain; |
| 431 m_startTime = when; | 439 m_startTime = when; |
| 432 | 440 |
| 433 // We call timeToSampleFrame here since at playbackRate == 1 we don't want t
o go through linear interpolation | 441 // We call timeToSampleFrame here since at playbackRate == 1 we don't want t
o go through linear interpolation |
| 434 // at a sub-sample position since it will degrade the quality. | 442 // at a sub-sample position since it will degrade the quality. |
| 435 // When aligned to the sample-frame the playback will be identical to the PC
M data stored in the buffer. | 443 // When aligned to the sample-frame the playback will be identical to the PC
M data stored in the buffer. |
| 436 // Since playbackRate == 1 is very common, it's worth considering quality. | 444 // Since playbackRate == 1 is very common, it's worth considering quality. |
| 437 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer
()->sampleRate()); | 445 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer
()->sampleRate()); |
| 438 | 446 |
| 439 m_playbackState = SCHEDULED_STATE; | 447 m_playbackState = SCHEDULED_STATE; |
| 440 } | 448 } |
| 441 | 449 |
| 442 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double
grainDuration) | 450 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double
grainDuration, ExceptionState& es) |
| 443 { | 451 { |
| 444 // Handle unspecified duration where 0 means the rest of the buffer. | 452 // Handle unspecified duration where 0 means the rest of the buffer. |
| 445 if (!grainDuration) | 453 if (!grainDuration && buffer()) |
| 446 grainDuration = buffer()->duration(); | 454 grainDuration = buffer()->duration(); |
| 447 startPlaying(true, when, grainOffset, grainDuration); | 455 startPlaying(true, when, grainOffset, grainDuration, es); |
| 448 } | 456 } |
| 449 | 457 |
| 450 double AudioBufferSourceNode::totalPitchRate() | 458 double AudioBufferSourceNode::totalPitchRate() |
| 451 { | 459 { |
| 452 double dopplerRate = 1.0; | 460 double dopplerRate = 1.0; |
| 453 if (m_pannerNode) | 461 if (m_pannerNode) |
| 454 dopplerRate = m_pannerNode->dopplerRate(); | 462 dopplerRate = m_pannerNode->dopplerRate(); |
| 455 | 463 |
| 456 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. | 464 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. |
| 457 // Normally it's not an issue because buffers are loaded at the AudioContext
's sample-rate, but we can handle it in any case. | 465 // Normally it's not an issue because buffers are loaded at the AudioContext
's sample-rate, but we can handle it in any case. |
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| 505 void AudioBufferSourceNode::finish() | 513 void AudioBufferSourceNode::finish() |
| 506 { | 514 { |
| 507 clearPannerNode(); | 515 clearPannerNode(); |
| 508 ASSERT(!m_pannerNode); | 516 ASSERT(!m_pannerNode); |
| 509 AudioScheduledSourceNode::finish(); | 517 AudioScheduledSourceNode::finish(); |
| 510 } | 518 } |
| 511 | 519 |
| 512 } // namespace WebCore | 520 } // namespace WebCore |
| 513 | 521 |
| 514 #endif // ENABLE(WEB_AUDIO) | 522 #endif // ENABLE(WEB_AUDIO) |
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