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Unified Diff: mojo/system/channel.h

Issue 541233002: Mojo: Factor Channel::EndpointInfo out to ChannelEndpoint. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: stupid msvs Created 6 years, 3 months ago
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Index: mojo/system/channel.h
diff --git a/mojo/system/channel.h b/mojo/system/channel.h
index cea041fd4460c70190756b5de7a9cbd1e8836ebe..dd185b9172d1a06b80c863d30a9b202350d7e59d 100644
--- a/mojo/system/channel.h
+++ b/mojo/system/channel.h
@@ -17,6 +17,7 @@
#include "base/threading/thread_checker.h"
#include "mojo/embedder/scoped_platform_handle.h"
#include "mojo/public/c/system/types.h"
+#include "mojo/system/channel_endpoint.h"
#include "mojo/system/message_in_transit.h"
#include "mojo/system/message_pipe.h"
#include "mojo/system/raw_channel.h"
@@ -132,91 +133,6 @@ class MOJO_SYSTEM_IMPL_EXPORT Channel
}
private:
- // Terminology:
- // - "Message pipe endpoint": In the implementation, a |MessagePipe| owns
- // two |MessagePipeEndpoint| objects, one for each port. The
- // |MessagePipeEndpoint| objects are only accessed via the |MessagePipe|
- // (which has the lock), with the additional information of the port
- // number. So as far as the channel is concerned, a message pipe endpoint
- // is a pointer to a |MessagePipe| together with the port number.
- // - The value of |port| in |EndpointInfo| refers to the
- // |ProxyMessagePipeEndpoint| (i.e., the endpoint that is logically on
- // the other side). Messages received by a channel for a message pipe
- // are thus written to the *peer* of this port.
- // - "Attached"/"detached": A message pipe endpoint is attached to a channel
- // if it has a pointer to it. It must be detached before the channel gives
- // up its pointer to it in order to break a reference cycle. (This cycle
- // is needed to allow a channel to be shut down cleanly, without shutting
- // down everything else first.)
- // - "Running" (message pipe endpoint): A message pipe endpoint is running
- // if messages written to it (via some |MessagePipeDispatcher|, to which
- // some |MojoHandle| is assigned) are being transmitted through the
- // channel.
- // - Before a message pipe endpoint is run, it will queue messages.
- // - When a message pipe endpoint is detached from a channel, it is also
- // taken out of the running state. After that point, messages should
- // no longer be written to it.
- // - "Normal" message pipe endpoint (state): The channel itself does not
- // have knowledge of whether a message pipe endpoint has started running
- // yet. It will *receive* messages for a message pipe in either state (but
- // the message pipe endpoint won't *send* messages to the channel if it
- // has not started running).
- // - "Zombie" message pipe endpoint (state): A message pipe endpoint is a
- // zombie if it is still in |local_id_to_endpoint_info_map_|, but the
- // channel is no longer forwarding messages to it (even if it may still be
- // receiving messages for it).
- // - There are various types of zombies, depending on the reason the
- // message pipe endpoint cannot yet be removed.
- // - If the remote side is closed, it will send a "remove" control
- // message. After the channel receives that message (to which it
- // responds with a "remove ack" control message), it knows that it
- // shouldn't receive any more messages for that message pipe endpoint
- // (local ID), but it must wait for the endpoint to detach. (It can't
- // do so without a race, since it can't call into the message pipe
- // under |lock_|.) [TODO(vtl): When I add remotely-allocated IDs,
- // we'll have to remove the |EndpointInfo| from
- // |local_id_to_endpoint_info_map_| -- i.e., remove the local ID,
- // since it's no longer valid and may be reused by the remote side --
- // and keep the |EndpointInfo| alive in some other way.]
- // - If the local side is closed and the message pipe endpoint was
- // already running (so there are no queued messages left to send), it
- // will detach the endpoint, and send a "remove" control message.
- // However, the channel may still receive messages for that endpoint
- // until it receives a "remove ack" control message.
- // - If the local side is closed but the message pipe endpoint was not
- // yet running , the detaching is delayed until after it is run and
- // all the queued messages are sent to the channel. On being detached,
- // things proceed as in one of the above cases. The endpoint is *not*
- // a zombie until it is detached (or a "remove" message is received).
- // [TODO(vtl): Maybe we can get rid of this case? It'd only not yet be
- // running since under the current scheme it wouldn't have a remote ID
- // yet.]
- // - Note that even if the local side is closed, it may still receive a
- // "remove" message from the other side (if the other side is closed
- // simultaneously, and both sides send "remove" messages). In that
- // case, it must still remain alive until it receives the "remove
- // ack" (and it must ack the "remove" message that it received).
- struct EndpointInfo {
- enum State {
- // Attached, possibly running or not.
- STATE_NORMAL,
- // "Zombie" states:
- // Waiting for |DetachMessagePipeEndpoint()| before removing.
- STATE_WAIT_LOCAL_DETACH,
- // Waiting for a |kSubtypeChannelRemoveMessagePipeEndpointAck| before
- // removing.
- STATE_WAIT_REMOTE_REMOVE_ACK,
- };
-
- EndpointInfo();
- EndpointInfo(scoped_refptr<MessagePipe> message_pipe, unsigned port);
- ~EndpointInfo();
-
- State state;
- scoped_refptr<MessagePipe> message_pipe;
- unsigned port;
- };
-
friend class base::RefCountedThreadSafe<Channel>;
virtual ~Channel();
@@ -257,9 +173,8 @@ class MOJO_SYSTEM_IMPL_EXPORT Channel
// Note: |MessagePipe|s MUST NOT be used under |lock_|. I.e., |lock_| can only
// be acquired after |MessagePipe::lock_|, never before. Thus to call into a
- // |MessagePipe|, a reference should be acquired from
- // |local_id_to_endpoint_info_map_| under |lock_| (e.g., by copying the
- // |EndpointInfo|) and then the lock released.
+ // |MessagePipe|, a reference to the |MessagePipe| should be acquired from
+ // |local_id_to_endpoint_map_| under |lock_| and then the lock released.
base::Lock lock_; // Protects the members below.
scoped_ptr<RawChannel> raw_channel_;
@@ -267,9 +182,9 @@ class MOJO_SYSTEM_IMPL_EXPORT Channel
// Set when |WillShutdownSoon()| is called.
bool is_shutting_down_;
- typedef base::hash_map<MessageInTransit::EndpointId, EndpointInfo>
- IdToEndpointInfoMap;
- IdToEndpointInfoMap local_id_to_endpoint_info_map_;
+ typedef base::hash_map<MessageInTransit::EndpointId,
+ scoped_refptr<ChannelEndpoint> > IdToEndpointMap;
+ IdToEndpointMap local_id_to_endpoint_map_;
// The next local ID to try (when allocating new local IDs). Note: It should
// be checked for existence before use.
MessageInTransit::EndpointId next_local_id_;
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