| Index: modules/gamepad/Gamepad.idl
|
| diff --git a/modules/gamepad/Gamepad.idl b/modules/gamepad/Gamepad.idl
|
| index 937cf2d469a93d4e7ffa4c320028bedad9196970..9ec0905c530d19492637117ef28a0ccd9e346350 100644
|
| --- a/modules/gamepad/Gamepad.idl
|
| +++ b/modules/gamepad/Gamepad.idl
|
| @@ -24,13 +24,15 @@
|
| */
|
|
|
| [
|
| - WillBeGarbageCollected,
|
| - NoInterfaceObject
|
| + GarbageCollected,
|
| ] interface Gamepad {
|
| readonly attribute DOMString id;
|
| readonly attribute unsigned long index;
|
| + readonly attribute boolean connected;
|
| readonly attribute unsigned long long timestamp;
|
| - readonly attribute float[] axes;
|
| - readonly attribute float[] buttons;
|
| + readonly attribute DOMString mapping;
|
| + readonly attribute double[] axes;
|
| +// FIXMEDART: enable buttons for dart once we handle HeapVector propertly on
|
| +// the Dart side of the bindings.
|
| + [DartSuppress] readonly attribute GamepadButton[] buttons;
|
| };
|
| -
|
|
|