Index: content/common/gpu/client/gpu_memory_buffer_impl_ozone.cc |
diff --git a/content/common/gpu/client/gpu_memory_buffer_impl_ozone.cc b/content/common/gpu/client/gpu_memory_buffer_impl_ozone.cc |
index 784f75c6c900c124178e4723b99f84733424bea3..91ed84301296efa0f4d5f1bfa232473848aa76ad 100644 |
--- a/content/common/gpu/client/gpu_memory_buffer_impl_ozone.cc |
+++ b/content/common/gpu/client/gpu_memory_buffer_impl_ozone.cc |
@@ -4,27 +4,53 @@ |
#include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
+#include "base/bind.h" |
#include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_buffer.h" |
#include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" |
namespace content { |
-// static |
-scoped_ptr<GpuMemoryBufferImpl> GpuMemoryBufferImpl::Create( |
+namespace { |
+ |
+void AllocatedOzoneNativeBuffer( |
const gfx::Size& size, |
unsigned internalformat, |
- unsigned usage) { |
+ const GpuMemoryBufferImpl::CreationCallback& callback, |
+ const gfx::GpuMemoryBufferHandle& handle) { |
+ callback.Run( |
+ GpuMemoryBufferImpl::CreateFromHandle(handle, size, internalformat)); |
+} |
reveman
2014/09/09 17:18:26
As mentioned in the other comment. I think this wo
|
+ |
+} // namespace |
+ |
+// static |
+void GpuMemoryBufferImpl::Create(const gfx::Size& size, |
+ unsigned internalformat, |
+ unsigned usage, |
+ const CreationCallback& callback) { |
+ if (GpuMemoryBufferImplOzoneNativeBuffer::IsConfigurationSupported( |
+ internalformat, usage)) { |
+ GpuMemoryBufferImplOzoneNativeBuffer::AllocateOzoneNativeBufferForChildId( |
+ size, |
+ internalformat, |
+ usage, |
+ 0, |
+ base::Bind( |
+ &AllocatedOzoneNativeBuffer, size, internalformat, callback)); |
+ return; |
+ } |
+ |
if (GpuMemoryBufferImplSharedMemory::IsConfigurationSupported( |
size, internalformat, usage)) { |
scoped_ptr<GpuMemoryBufferImplSharedMemory> buffer( |
new GpuMemoryBufferImplSharedMemory(size, internalformat)); |
- if (!buffer->Initialize()) |
- return scoped_ptr<GpuMemoryBufferImpl>(); |
- |
- return buffer.PassAs<GpuMemoryBufferImpl>(); |
+ if (buffer->Initialize()) { |
+ callback.Run(buffer.PassAs<GpuMemoryBufferImpl>()); |
+ return; |
+ } |
} |
- return scoped_ptr<GpuMemoryBufferImpl>(); |
+ callback.Run(scoped_ptr<GpuMemoryBufferImpl>()); |
} |
// static |