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Side by Side Diff: content/common/gpu/gpu_channel_manager.cc

Issue 540443002: Enable sync allocation of GpuMemoryBuffers from the browser process. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 #include "content/common/gpu/gpu_memory_buffer_factory.h" 10 #include "content/common/gpu/gpu_memory_buffer_factory.h"
11 #include "content/common/gpu/gpu_memory_manager.h" 11 #include "content/common/gpu/gpu_memory_manager.h"
12 #include "content/common/gpu/gpu_messages.h" 12 #include "content/common/gpu/gpu_messages.h"
13 #include "content/common/gpu/sync_point_manager.h" 13 #include "content/common/gpu/sync_point_manager.h"
14 #include "content/common/message_router.h" 14 #include "content/common/message_router.h"
15 #include "gpu/command_buffer/service/feature_info.h" 15 #include "gpu/command_buffer/service/feature_info.h"
16 #include "gpu/command_buffer/service/gpu_switches.h" 16 #include "gpu/command_buffer/service/gpu_switches.h"
17 #include "gpu/command_buffer/service/mailbox_manager.h" 17 #include "gpu/command_buffer/service/mailbox_manager.h"
18 #include "gpu/command_buffer/service/memory_program_cache.h" 18 #include "gpu/command_buffer/service/memory_program_cache.h"
19 #include "gpu/command_buffer/service/shader_translator_cache.h" 19 #include "gpu/command_buffer/service/shader_translator_cache.h"
20 #include "ipc/message_filter.h"
20 #include "ui/gl/gl_bindings.h" 21 #include "ui/gl/gl_bindings.h"
21 #include "ui/gl/gl_share_group.h" 22 #include "ui/gl/gl_share_group.h"
22 23
23 namespace content { 24 namespace content {
24 25
25 GpuChannelManager::GpuMemoryBufferOperation::GpuMemoryBufferOperation( 26 namespace {
26 int32 sync_point,
27 base::Closure callback)
28 : sync_point(sync_point), callback(callback) {
29 }
30 27
31 GpuChannelManager::GpuMemoryBufferOperation::~GpuMemoryBufferOperation() { 28 class GpuChannelManagerMessageFilter : public IPC::MessageFilter {
reveman 2014/09/04 19:43:31 I would much prefer if this "allocation on IO thre
alexst (slow to review) 2014/09/04 21:14:47 I originally started writing these as two separate
reveman 2014/09/04 22:37:24 Ok, makes sense. You can include it in this patch
29 public:
30 GpuChannelManagerMessageFilter(
31 GpuMemoryBufferFactory* gpu_memory_buffer_factory)
32 : sender_(NULL), gpu_memory_buffer_factory_(gpu_memory_buffer_factory) {}
33
34 virtual void OnFilterAdded(IPC::Sender* sender) OVERRIDE {
35 DCHECK(!sender_);
36 sender_ = sender;
37 }
38
39 virtual void OnFilterRemoved() OVERRIDE {
40 DCHECK(sender_);
41 sender_ = NULL;
42 }
43
44 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE {
45 DCHECK(sender_);
46 bool handled = true;
47 IPC_BEGIN_MESSAGE_MAP(GpuChannelManagerMessageFilter, message)
48 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer)
49 IPC_MESSAGE_UNHANDLED(handled = false)
50 IPC_END_MESSAGE_MAP()
51 return handled;
52 }
53
54 protected:
55 virtual ~GpuChannelManagerMessageFilter() {}
56
57 void OnCreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle,
58 const gfx::Size& size,
59 unsigned internalformat,
60 unsigned usage) {
61 TRACE_EVENT2("gpu",
62 "GpuChannelManagerMessageFilter::OnCreateGpuMemoryBuffer",
63 "primary_id",
64 handle.global_id.primary_id,
65 "secondary_id",
66 handle.global_id.secondary_id);
67 sender_->Send(new GpuHostMsg_GpuMemoryBufferCreated(
68 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
69 handle, size, internalformat, usage)));
70 }
71
72 IPC::Sender* sender_;
73 GpuMemoryBufferFactory* gpu_memory_buffer_factory_;
74 };
reveman 2014/09/04 19:43:31 style nit: blank line after this
alexst (slow to review) 2014/09/04 21:14:47 Done.
32 } 75 }
33 76
34 GpuChannelManager::GpuChannelManager(MessageRouter* router, 77 GpuChannelManager::GpuChannelManager(MessageRouter* router,
35 GpuWatchdog* watchdog, 78 GpuWatchdog* watchdog,
36 base::MessageLoopProxy* io_message_loop, 79 base::MessageLoopProxy* io_message_loop,
37 base::WaitableEvent* shutdown_event) 80 base::WaitableEvent* shutdown_event,
81 IPC::SyncChannel* channel)
38 : weak_factory_(this), 82 : weak_factory_(this),
39 io_message_loop_(io_message_loop), 83 io_message_loop_(io_message_loop),
40 shutdown_event_(shutdown_event), 84 shutdown_event_(shutdown_event),
41 router_(router), 85 router_(router),
42 gpu_memory_manager_( 86 gpu_memory_manager_(
43 this, 87 this,
44 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), 88 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit),
45 watchdog_(watchdog), 89 watchdog_(watchdog),
46 sync_point_manager_(new SyncPointManager), 90 sync_point_manager_(new SyncPointManager),
47 gpu_memory_buffer_factory_(GpuMemoryBufferFactory::Create()) { 91 gpu_memory_buffer_factory_(GpuMemoryBufferFactory::Create()),
92 channel_(channel),
93 filter_(new GpuChannelManagerMessageFilter(
94 gpu_memory_buffer_factory_.get())) {
48 DCHECK(router_); 95 DCHECK(router_);
49 DCHECK(io_message_loop); 96 DCHECK(io_message_loop);
50 DCHECK(shutdown_event); 97 DCHECK(shutdown_event);
98 channel_->AddFilter(filter_.get());
51 } 99 }
52 100
53 GpuChannelManager::~GpuChannelManager() { 101 GpuChannelManager::~GpuChannelManager() {
54 gpu_channels_.clear(); 102 gpu_channels_.clear();
55 if (default_offscreen_surface_.get()) { 103 if (default_offscreen_surface_.get()) {
56 default_offscreen_surface_->Destroy(); 104 default_offscreen_surface_->Destroy();
57 default_offscreen_surface_ = NULL; 105 default_offscreen_surface_ = NULL;
58 } 106 }
59 DCHECK(gpu_memory_buffer_operations_.empty());
60 } 107 }
61 108
62 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() { 109 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() {
63 if (!program_cache_.get() && 110 if (!program_cache_.get() &&
64 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary || 111 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
65 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) && 112 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) &&
66 !CommandLine::ForCurrentProcess()->HasSwitch( 113 !CommandLine::ForCurrentProcess()->HasSwitch(
67 switches::kDisableGpuProgramCache)) { 114 switches::kDisableGpuProgramCache)) {
68 program_cache_.reset(new gpu::gles2::MemoryProgramCache()); 115 program_cache_.reset(new gpu::gles2::MemoryProgramCache());
69 } 116 }
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
103 return iter->second; 150 return iter->second;
104 } 151 }
105 152
106 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { 153 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
107 bool handled = true; 154 bool handled = true;
108 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) 155 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
109 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) 156 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
110 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) 157 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
111 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, 158 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
112 OnCreateViewCommandBuffer) 159 OnCreateViewCommandBuffer)
113 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer)
114 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) 160 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
115 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) 161 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
116 IPC_MESSAGE_UNHANDLED(handled = false) 162 IPC_MESSAGE_UNHANDLED(handled = false)
117 IPC_END_MESSAGE_MAP() 163 IPC_END_MESSAGE_MAP()
118 return handled; 164 return handled;
119 } 165 }
120 166
121 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); } 167 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); }
122 168
123 void GpuChannelManager::OnEstablishChannel(int client_id, 169 void GpuChannelManager::OnEstablishChannel(int client_id,
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
181 CreateCommandBufferResult result = CREATE_COMMAND_BUFFER_FAILED; 227 CreateCommandBufferResult result = CREATE_COMMAND_BUFFER_FAILED;
182 228
183 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id); 229 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
184 if (iter != gpu_channels_.end()) { 230 if (iter != gpu_channels_.end()) {
185 result = iter->second->CreateViewCommandBuffer( 231 result = iter->second->CreateViewCommandBuffer(
186 window, surface_id, init_params, route_id); 232 window, surface_id, init_params, route_id);
187 } 233 }
188 234
189 Send(new GpuHostMsg_CommandBufferCreated(result)); 235 Send(new GpuHostMsg_CommandBufferCreated(result));
190 } 236 }
191 237 void GpuChannelManager::DestroyGpuMemoryBuffer(
192 void GpuChannelManager::CreateGpuMemoryBuffer( 238 const gfx::GpuMemoryBufferHandle& handle) {
193 const gfx::GpuMemoryBufferHandle& handle, 239 io_message_loop_->PostTask(
194 const gfx::Size& size, 240 FROM_HERE,
195 unsigned internalformat, 241 base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO,
196 unsigned usage) { 242 base::Unretained(this),
197 Send(new GpuHostMsg_GpuMemoryBufferCreated( 243 handle));
198 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
199 handle, size, internalformat, usage)));
200 } 244 }
201 245
202 void GpuChannelManager::OnCreateGpuMemoryBuffer( 246 void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
203 const gfx::GpuMemoryBufferHandle& handle,
204 const gfx::Size& size,
205 unsigned internalformat,
206 unsigned usage) {
207 if (gpu_memory_buffer_operations_.empty()) {
208 CreateGpuMemoryBuffer(handle, size, internalformat, usage);
209 } else {
210 gpu_memory_buffer_operations_.push_back(new GpuMemoryBufferOperation(
211 0,
212 base::Bind(&GpuChannelManager::CreateGpuMemoryBuffer,
213 base::Unretained(this),
214 handle,
215 size,
216 internalformat,
217 usage)));
218 }
219 }
220
221 void GpuChannelManager::DestroyGpuMemoryBuffer(
222 const gfx::GpuMemoryBufferHandle& handle) { 247 const gfx::GpuMemoryBufferHandle& handle) {
223 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(handle); 248 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(handle);
224 } 249 }
225 250
226 void GpuChannelManager::OnDestroyGpuMemoryBuffer( 251 void GpuChannelManager::OnDestroyGpuMemoryBuffer(
227 const gfx::GpuMemoryBufferHandle& handle, 252 const gfx::GpuMemoryBufferHandle& handle,
228 int32 sync_point) { 253 int32 sync_point) {
229 if (!sync_point && gpu_memory_buffer_operations_.empty()) { 254 if (!sync_point) {
230 DestroyGpuMemoryBuffer(handle); 255 DestroyGpuMemoryBuffer(handle);
231 } else { 256 } else {
232 gpu_memory_buffer_operations_.push_back(new GpuMemoryBufferOperation( 257 sync_point_manager()->AddSyncPointCallback(
233 sync_point, 258 sync_point,
234 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, 259 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
235 base::Unretained(this), 260 base::Unretained(this),
236 handle))); 261 handle));
237 if (sync_point) {
238 sync_point_manager()->AddSyncPointCallback(
239 sync_point,
240 base::Bind(
241 &GpuChannelManager::OnDestroyGpuMemoryBufferSyncPointRetired,
242 base::Unretained(this),
243 gpu_memory_buffer_operations_.back()));
244 }
245 } 262 }
246 } 263 }
247 264
248 void GpuChannelManager::OnDestroyGpuMemoryBufferSyncPointRetired(
249 GpuMemoryBufferOperation* gpu_memory_buffer_operation) {
250 // Mark operation as no longer having a pending sync point.
251 gpu_memory_buffer_operation->sync_point = 0;
252
253 // De-queue operations until we reach a pending sync point.
254 while (!gpu_memory_buffer_operations_.empty()) {
255 // Check if operation has a pending sync point.
256 if (gpu_memory_buffer_operations_.front()->sync_point)
257 break;
258
259 gpu_memory_buffer_operations_.front()->callback.Run();
260 delete gpu_memory_buffer_operations_.front();
261 gpu_memory_buffer_operations_.pop_front();
262 }
263 }
264
265 void GpuChannelManager::OnLoadedShader(std::string program_proto) { 265 void GpuChannelManager::OnLoadedShader(std::string program_proto) {
266 if (program_cache()) 266 if (program_cache())
267 program_cache()->LoadProgram(program_proto); 267 program_cache()->LoadProgram(program_proto);
268 } 268 }
269 269
270 bool GpuChannelManager::HandleMessagesScheduled() { 270 bool GpuChannelManager::HandleMessagesScheduled() {
271 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); 271 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
272 iter != gpu_channels_.end(); ++iter) { 272 iter != gpu_channels_.end(); ++iter) {
273 if (iter->second->handle_messages_scheduled()) 273 if (iter->second->handle_messages_scheduled())
274 return true; 274 return true;
(...skipping 28 matching lines...) Expand all
303 303
304 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { 304 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() {
305 if (!default_offscreen_surface_.get()) { 305 if (!default_offscreen_surface_.get()) {
306 default_offscreen_surface_ = 306 default_offscreen_surface_ =
307 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); 307 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size());
308 } 308 }
309 return default_offscreen_surface_.get(); 309 return default_offscreen_surface_.get();
310 } 310 }
311 311
312 } // namespace content 312 } // namespace content
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