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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 12 matching lines...) Expand all Loading... |
23 * DAMAGE. | 23 * DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include "modules/gamepad/GamepadList.h" | 27 #include "modules/gamepad/GamepadList.h" |
28 | 28 |
29 namespace blink { | 29 namespace blink { |
30 | 30 |
31 GamepadList::GamepadList() | 31 GamepadList::GamepadList() |
32 { | 32 { |
33 ScriptWrappable::init(this); | |
34 } | 33 } |
35 | 34 |
36 void GamepadList::set(unsigned index, Gamepad* gamepad) | 35 void GamepadList::set(unsigned index, Gamepad* gamepad) |
37 { | 36 { |
38 if (index >= WebGamepads::itemsLengthCap) | 37 if (index >= WebGamepads::itemsLengthCap) |
39 return; | 38 return; |
40 m_items[index] = gamepad; | 39 m_items[index] = gamepad; |
41 } | 40 } |
42 | 41 |
43 Gamepad* GamepadList::item(unsigned index) | 42 Gamepad* GamepadList::item(unsigned index) |
44 { | 43 { |
45 return index < length() ? m_items[index].get() : 0; | 44 return index < length() ? m_items[index].get() : 0; |
46 } | 45 } |
47 | 46 |
48 void GamepadList::trace(Visitor* visitor) | 47 void GamepadList::trace(Visitor* visitor) |
49 { | 48 { |
50 for (unsigned index = 0; index < WebGamepads::itemsLengthCap; index++) { | 49 for (unsigned index = 0; index < WebGamepads::itemsLengthCap; index++) { |
51 visitor->trace(m_items[index]); | 50 visitor->trace(m_items[index]); |
52 } | 51 } |
53 } | 52 } |
54 | 53 |
55 } // namespace blink | 54 } // namespace blink |
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