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Side by Side Diff: Source/core/svg/SVGFECompositeElement.cpp

Issue 540283003: bindings: Retires ScriptWrappable::init, etc. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Addressed a review comment. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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45 inline SVGFECompositeElement::SVGFECompositeElement(Document& document) 45 inline SVGFECompositeElement::SVGFECompositeElement(Document& document)
46 : SVGFilterPrimitiveStandardAttributes(SVGNames::feCompositeTag, document) 46 : SVGFilterPrimitiveStandardAttributes(SVGNames::feCompositeTag, document)
47 , m_k1(SVGAnimatedNumber::create(this, SVGNames::k1Attr, SVGNumber::create() )) 47 , m_k1(SVGAnimatedNumber::create(this, SVGNames::k1Attr, SVGNumber::create() ))
48 , m_k2(SVGAnimatedNumber::create(this, SVGNames::k2Attr, SVGNumber::create() )) 48 , m_k2(SVGAnimatedNumber::create(this, SVGNames::k2Attr, SVGNumber::create() ))
49 , m_k3(SVGAnimatedNumber::create(this, SVGNames::k3Attr, SVGNumber::create() )) 49 , m_k3(SVGAnimatedNumber::create(this, SVGNames::k3Attr, SVGNumber::create() ))
50 , m_k4(SVGAnimatedNumber::create(this, SVGNames::k4Attr, SVGNumber::create() )) 50 , m_k4(SVGAnimatedNumber::create(this, SVGNames::k4Attr, SVGNumber::create() ))
51 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( ))) 51 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( )))
52 , m_in2(SVGAnimatedString::create(this, SVGNames::in2Attr, SVGString::create ())) 52 , m_in2(SVGAnimatedString::create(this, SVGNames::in2Attr, SVGString::create ()))
53 , m_svgOperator(SVGAnimatedEnumeration<CompositeOperationType>::create(this, SVGNames::operatorAttr, FECOMPOSITE_OPERATOR_OVER)) 53 , m_svgOperator(SVGAnimatedEnumeration<CompositeOperationType>::create(this, SVGNames::operatorAttr, FECOMPOSITE_OPERATOR_OVER))
54 { 54 {
55 ScriptWrappable::init(this);
56
57 addToPropertyMap(m_k1); 55 addToPropertyMap(m_k1);
58 addToPropertyMap(m_k2); 56 addToPropertyMap(m_k2);
59 addToPropertyMap(m_k3); 57 addToPropertyMap(m_k3);
60 addToPropertyMap(m_k4); 58 addToPropertyMap(m_k4);
61 addToPropertyMap(m_in1); 59 addToPropertyMap(m_in1);
62 addToPropertyMap(m_in2); 60 addToPropertyMap(m_in2);
63 addToPropertyMap(m_svgOperator); 61 addToPropertyMap(m_svgOperator);
64 } 62 }
65 63
66 DEFINE_NODE_FACTORY(SVGFECompositeElement) 64 DEFINE_NODE_FACTORY(SVGFECompositeElement)
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163 return nullptr; 161 return nullptr;
164 162
165 RefPtr<FilterEffect> effect = FEComposite::create(filter, m_svgOperator->cur rentValue()->enumValue(), m_k1->currentValue()->value(), m_k2->currentValue()->v alue(), m_k3->currentValue()->value(), m_k4->currentValue()->value()); 163 RefPtr<FilterEffect> effect = FEComposite::create(filter, m_svgOperator->cur rentValue()->enumValue(), m_k1->currentValue()->value(), m_k2->currentValue()->v alue(), m_k3->currentValue()->value(), m_k4->currentValue()->value());
166 FilterEffectVector& inputEffects = effect->inputEffects(); 164 FilterEffectVector& inputEffects = effect->inputEffects();
167 inputEffects.reserveCapacity(2); 165 inputEffects.reserveCapacity(2);
168 inputEffects.append(input1); 166 inputEffects.append(input1);
169 inputEffects.append(input2); 167 inputEffects.append(input2);
170 return effect.release(); 168 return effect.release();
171 } 169 }
172 170
173 } 171 } // namespace blink
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