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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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43 , m_magFilter(GL_LINEAR) | 43 , m_magFilter(GL_LINEAR) |
44 , m_wrapS(GL_REPEAT) | 44 , m_wrapS(GL_REPEAT) |
45 , m_wrapT(GL_REPEAT) | 45 , m_wrapT(GL_REPEAT) |
46 , m_isNPOT(false) | 46 , m_isNPOT(false) |
47 , m_isCubeComplete(false) | 47 , m_isCubeComplete(false) |
48 , m_isComplete(false) | 48 , m_isComplete(false) |
49 , m_needToUseBlackTexture(false) | 49 , m_needToUseBlackTexture(false) |
50 , m_isFloatType(false) | 50 , m_isFloatType(false) |
51 , m_isHalfFloatType(false) | 51 , m_isHalfFloatType(false) |
52 { | 52 { |
53 ScriptWrappable::init(this); | |
54 setObject(ctx->webContext()->createTexture()); | 53 setObject(ctx->webContext()->createTexture()); |
55 } | 54 } |
56 | 55 |
57 WebGLTexture::~WebGLTexture() | 56 WebGLTexture::~WebGLTexture() |
58 { | 57 { |
59 // Always perform detach here to ensure that platform object | 58 // Always perform detach here to ensure that platform object |
60 // deletion happens with Oilpan enabled. It keeps the code regular | 59 // deletion happens with Oilpan enabled. It keeps the code regular |
61 // to do it with or without Oilpan enabled. | 60 // to do it with or without Oilpan enabled. |
62 // | 61 // |
63 // See comment in WebGLBuffer's destructor for additional | 62 // See comment in WebGLBuffer's destructor for additional |
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382 return 0; | 381 return 0; |
383 int targetIndex = mapTargetToIndex(target); | 382 int targetIndex = mapTargetToIndex(target); |
384 if (targetIndex < 0 || targetIndex >= static_cast<int>(m_info.size())) | 383 if (targetIndex < 0 || targetIndex >= static_cast<int>(m_info.size())) |
385 return 0; | 384 return 0; |
386 if (level < 0 || level >= static_cast<GLint>(m_info[targetIndex].size())) | 385 if (level < 0 || level >= static_cast<GLint>(m_info[targetIndex].size())) |
387 return 0; | 386 return 0; |
388 return &(m_info[targetIndex][level]); | 387 return &(m_info[targetIndex][level]); |
389 } | 388 } |
390 | 389 |
391 } | 390 } |
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