| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLDepthTexture.h" | 28 #include "core/html/canvas/WebGLDepthTexture.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 WebGLDepthTexture::WebGLDepthTexture(WebGLRenderingContextBase* context) | 32 WebGLDepthTexture::WebGLDepthTexture(WebGLRenderingContextBase* context) |
| 33 : WebGLExtension(context) | 33 : WebGLExtension(context) |
| 34 { | 34 { |
| 35 ScriptWrappable::init(this); | |
| 36 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_depth_texture
"); | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_depth_texture
"); |
| 37 } | 36 } |
| 38 | 37 |
| 39 WebGLDepthTexture::~WebGLDepthTexture() | 38 WebGLDepthTexture::~WebGLDepthTexture() |
| 40 { | 39 { |
| 41 } | 40 } |
| 42 | 41 |
| 43 WebGLExtensionName WebGLDepthTexture::name() const | 42 WebGLExtensionName WebGLDepthTexture::name() const |
| 44 { | 43 { |
| 45 return WebGLDepthTextureName; | 44 return WebGLDepthTextureName; |
| (...skipping 16 matching lines...) Expand all Loading... |
| 62 || extensionsUtil->supportsExtension("GL_OES_depth_texture") | 61 || extensionsUtil->supportsExtension("GL_OES_depth_texture") |
| 63 || extensionsUtil->supportsExtension("GL_ARB_depth_texture"); | 62 || extensionsUtil->supportsExtension("GL_ARB_depth_texture"); |
| 64 } | 63 } |
| 65 | 64 |
| 66 const char* WebGLDepthTexture::extensionName() | 65 const char* WebGLDepthTexture::extensionName() |
| 67 { | 66 { |
| 68 return "WEBGL_depth_texture"; | 67 return "WEBGL_depth_texture"; |
| 69 } | 68 } |
| 70 | 69 |
| 71 } // namespace blink | 70 } // namespace blink |
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