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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 540283003: bindings: Retires ScriptWrappable::init, etc. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Addressed a review comment. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 16 matching lines...) Expand all
27 27
28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContextBase.h" 30 #include "core/html/canvas/WebGLRenderingContextBase.h"
31 31
32 namespace blink { 32 namespace blink {
33 33
34 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContextBase * context) 34 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContextBase * context)
35 : WebGLExtension(context) 35 : WebGLExtension(context)
36 { 36 {
37 ScriptWrappable::init(this);
38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_S3TC_DXT1_EXT); 37 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
39 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT); 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT);
40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT); 39 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); 40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
42 } 41 }
43 42
44 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() 43 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
45 { 44 {
46 } 45 }
47 46
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63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt3") 62 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt3")
64 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt5")); 63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt5"));
65 } 64 }
66 65
67 const char* WebGLCompressedTextureS3TC::extensionName() 66 const char* WebGLCompressedTextureS3TC::extensionName()
68 { 67 {
69 return "WEBGL_compressed_texture_s3tc"; 68 return "WEBGL_compressed_texture_s3tc";
70 } 69 }
71 70
72 } // namespace blink 71 } // namespace blink
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