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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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27 | 27 |
28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h" | 28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h" |
29 | 29 |
30 #include "core/html/canvas/WebGLRenderingContextBase.h" | 30 #include "core/html/canvas/WebGLRenderingContextBase.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContextBa
se* context) | 34 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContextBa
se* context) |
35 : WebGLExtension(context) | 35 : WebGLExtension(context) |
36 { | 36 { |
37 ScriptWrappable::init(this); | |
38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG); | 37 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG); |
39 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG); | 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG); |
40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG); | 39 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG); |
41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG); | 40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG); |
42 } | 41 } |
43 | 42 |
44 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC() | 43 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC() |
45 { | 44 { |
46 } | 45 } |
47 | 46 |
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59 { | 58 { |
60 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compress
ion_pvrtc"); | 59 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compress
ion_pvrtc"); |
61 } | 60 } |
62 | 61 |
63 const char* WebGLCompressedTexturePVRTC::extensionName() | 62 const char* WebGLCompressedTexturePVRTC::extensionName() |
64 { | 63 { |
65 return "WEBGL_compressed_texture_pvrtc"; | 64 return "WEBGL_compressed_texture_pvrtc"; |
66 } | 65 } |
67 | 66 |
68 } // namespace blink | 67 } // namespace blink |
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