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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #include "core/html/canvas/EXTFragDepth.h" | 28 #include "core/html/canvas/EXTFragDepth.h" |
29 | 29 |
30 namespace blink { | 30 namespace blink { |
31 | 31 |
32 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context) | 32 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context) |
33 : WebGLExtension(context) | 33 : WebGLExtension(context) |
34 { | 34 { |
35 ScriptWrappable::init(this); | |
36 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); |
37 } | 36 } |
38 | 37 |
39 EXTFragDepth::~EXTFragDepth() | 38 EXTFragDepth::~EXTFragDepth() |
40 { | 39 { |
41 } | 40 } |
42 | 41 |
43 WebGLExtensionName EXTFragDepth::name() const | 42 WebGLExtensionName EXTFragDepth::name() const |
44 { | 43 { |
45 return EXTFragDepthName; | 44 return EXTFragDepthName; |
46 } | 45 } |
47 | 46 |
48 PassRefPtrWillBeRawPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContextB
ase* context) | 47 PassRefPtrWillBeRawPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContextB
ase* context) |
49 { | 48 { |
50 return adoptRefWillBeNoop(new EXTFragDepth(context)); | 49 return adoptRefWillBeNoop(new EXTFragDepth(context)); |
51 } | 50 } |
52 | 51 |
53 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) | 52 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) |
54 { | 53 { |
55 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); | 54 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); |
56 } | 55 } |
57 | 56 |
58 const char* EXTFragDepth::extensionName() | 57 const char* EXTFragDepth::extensionName() |
59 { | 58 { |
60 return "EXT_frag_depth"; | 59 return "EXT_frag_depth"; |
61 } | 60 } |
62 | 61 |
63 } // namespace blink | 62 } // namespace blink |
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