| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 32 | 32 |
| 33 #include "core/html/canvas/ANGLEInstancedArrays.h" | 33 #include "core/html/canvas/ANGLEInstancedArrays.h" |
| 34 | 34 |
| 35 #include "core/html/canvas/WebGLRenderingContextBase.h" | 35 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContextBase* context) | 39 ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContextBase* context) |
| 40 : WebGLExtension(context) | 40 : WebGLExtension(context) |
| 41 { | 41 { |
| 42 ScriptWrappable::init(this); | |
| 43 context->extensionsUtil()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays
"); | 42 context->extensionsUtil()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays
"); |
| 44 } | 43 } |
| 45 | 44 |
| 46 ANGLEInstancedArrays::~ANGLEInstancedArrays() | 45 ANGLEInstancedArrays::~ANGLEInstancedArrays() |
| 47 { | 46 { |
| 48 } | 47 } |
| 49 | 48 |
| 50 WebGLExtensionName ANGLEInstancedArrays::name() const | 49 WebGLExtensionName ANGLEInstancedArrays::name() const |
| 51 { | 50 { |
| 52 return ANGLEInstancedArraysName; | 51 return ANGLEInstancedArraysName; |
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| 85 | 84 |
| 86 void ANGLEInstancedArrays::vertexAttribDivisorANGLE(GLuint index, GLuint divisor
) | 85 void ANGLEInstancedArrays::vertexAttribDivisorANGLE(GLuint index, GLuint divisor
) |
| 87 { | 86 { |
| 88 if (isLost()) | 87 if (isLost()) |
| 89 return; | 88 return; |
| 90 | 89 |
| 91 m_context->vertexAttribDivisorANGLE(index, divisor); | 90 m_context->vertexAttribDivisorANGLE(index, divisor); |
| 92 } | 91 } |
| 93 | 92 |
| 94 } // namespace blink | 93 } // namespace blink |
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