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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/dom/DOMMatrix.h" | 6 #include "core/dom/DOMMatrix.h" |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 DOMMatrix* DOMMatrix::create() | 10 DOMMatrix* DOMMatrix::create() |
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27 { | 27 { |
28 if (m_is2D) | 28 if (m_is2D) |
29 m_is2D = value; | 29 m_is2D = value; |
30 } | 30 } |
31 | 31 |
32 DOMMatrix* DOMMatrix::multiplySelf(DOMMatrix* other) | 32 DOMMatrix* DOMMatrix::multiplySelf(DOMMatrix* other) |
33 { | 33 { |
34 if (!other->is2D()) | 34 if (!other->is2D()) |
35 m_is2D = false; | 35 m_is2D = false; |
36 | 36 |
37 m_matrix = m_matrix * other->matrix(); | 37 m_matrix.multiply(other->matrix()); |
zino
2014/09/04 14:18:52
I think this sentence is reasonable but it makes a
| |
38 | 38 |
39 return this; | 39 return this; |
40 } | 40 } |
41 | 41 |
42 DOMMatrix* DOMMatrix::preMultiplySelf(DOMMatrix* other) | 42 DOMMatrix* DOMMatrix::preMultiplySelf(DOMMatrix* other) |
43 { | 43 { |
44 if (!other->is2D()) | 44 if (!other->is2D()) |
45 m_is2D = false; | 45 m_is2D = false; |
46 | 46 |
47 m_matrix = other->matrix() * m_matrix; | 47 m_matrix = other->matrix() * m_matrix; |
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94 else | 94 else |
95 m_matrix.scale3d(sx, sy, sz); | 95 m_matrix.scale3d(sx, sy, sz); |
96 | 96 |
97 if (hasTranslation) | 97 if (hasTranslation) |
98 translateSelf(-ox, -oy, -oz); | 98 translateSelf(-ox, -oy, -oz); |
99 | 99 |
100 return this; | 100 return this; |
101 } | 101 } |
102 | 102 |
103 } // namespace blink | 103 } // namespace blink |
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