| Index: src/compiler/simplified-node-factory.h
|
| diff --git a/src/compiler/simplified-node-factory.h b/src/compiler/simplified-node-factory.h
|
| deleted file mode 100644
|
| index 8660ce6700e7dc59de24137f471eaa234978c30a..0000000000000000000000000000000000000000
|
| --- a/src/compiler/simplified-node-factory.h
|
| +++ /dev/null
|
| @@ -1,128 +0,0 @@
|
| -// Copyright 2014 the V8 project authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef V8_COMPILER_SIMPLIFIED_NODE_FACTORY_H_
|
| -#define V8_COMPILER_SIMPLIFIED_NODE_FACTORY_H_
|
| -
|
| -#include "src/compiler/node.h"
|
| -#include "src/compiler/simplified-operator.h"
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -namespace compiler {
|
| -
|
| -#define SIMPLIFIED() static_cast<NodeFactory*>(this)->simplified()
|
| -#define NEW_NODE_1(op, a) static_cast<NodeFactory*>(this)->NewNode(op, a)
|
| -#define NEW_NODE_2(op, a, b) static_cast<NodeFactory*>(this)->NewNode(op, a, b)
|
| -#define NEW_NODE_3(op, a, b, c) \
|
| - static_cast<NodeFactory*>(this)->NewNode(op, a, b, c)
|
| -
|
| -template <typename NodeFactory>
|
| -class SimplifiedNodeFactory {
|
| - public:
|
| - Node* BooleanNot(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->BooleanNot(), a);
|
| - }
|
| -
|
| - Node* NumberEqual(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberEqual(), a, b);
|
| - }
|
| - Node* NumberNotEqual(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberNotEqual(), a, b);
|
| - }
|
| - Node* NumberLessThan(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberLessThan(), a, b);
|
| - }
|
| - Node* NumberLessThanOrEqual(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberLessThanOrEqual(), a, b);
|
| - }
|
| - Node* NumberAdd(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberAdd(), a, b);
|
| - }
|
| - Node* NumberSubtract(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberSubtract(), a, b);
|
| - }
|
| - Node* NumberMultiply(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberMultiply(), a, b);
|
| - }
|
| - Node* NumberDivide(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberDivide(), a, b);
|
| - }
|
| - Node* NumberModulus(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->NumberModulus(), a, b);
|
| - }
|
| - Node* NumberToInt32(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->NumberToInt32(), a);
|
| - }
|
| - Node* NumberToUint32(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->NumberToUint32(), a);
|
| - }
|
| -
|
| - Node* ReferenceEqual(Type* type, Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->ReferenceEqual(), a, b);
|
| - }
|
| -
|
| - Node* StringEqual(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->StringEqual(), a, b);
|
| - }
|
| - Node* StringLessThan(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->StringLessThan(), a, b);
|
| - }
|
| - Node* StringLessThanOrEqual(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->StringLessThanOrEqual(), a, b);
|
| - }
|
| - Node* StringAdd(Node* a, Node* b) {
|
| - return NEW_NODE_2(SIMPLIFIED()->StringAdd(), a, b);
|
| - }
|
| -
|
| - Node* ChangeTaggedToInt32(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeTaggedToInt32(), a);
|
| - }
|
| - Node* ChangeTaggedToUint32(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeTaggedToUint32(), a);
|
| - }
|
| - Node* ChangeTaggedToFloat64(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeTaggedToFloat64(), a);
|
| - }
|
| - Node* ChangeInt32ToTagged(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeInt32ToTagged(), a);
|
| - }
|
| - Node* ChangeUint32ToTagged(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeUint32ToTagged(), a);
|
| - }
|
| - Node* ChangeFloat64ToTagged(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeFloat64ToTagged(), a);
|
| - }
|
| - Node* ChangeBoolToBit(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeBoolToBit(), a);
|
| - }
|
| - Node* ChangeBitToBool(Node* a) {
|
| - return NEW_NODE_1(SIMPLIFIED()->ChangeBitToBool(), a);
|
| - }
|
| -
|
| - Node* LoadField(const FieldAccess& access, Node* object) {
|
| - return NEW_NODE_1(SIMPLIFIED()->LoadField(access), object);
|
| - }
|
| - Node* StoreField(const FieldAccess& access, Node* object, Node* value) {
|
| - return NEW_NODE_2(SIMPLIFIED()->StoreField(access), object, value);
|
| - }
|
| - Node* LoadElement(const ElementAccess& access, Node* object, Node* index) {
|
| - return NEW_NODE_2(SIMPLIFIED()->LoadElement(access), object, index);
|
| - }
|
| - Node* StoreElement(const ElementAccess& access, Node* object, Node* index,
|
| - Node* value) {
|
| - return NEW_NODE_3(SIMPLIFIED()->StoreElement(access), object, index, value);
|
| - }
|
| -};
|
| -
|
| -#undef NEW_NODE_1
|
| -#undef NEW_NODE_2
|
| -#undef NEW_NODE_3
|
| -#undef SIMPLIFIED
|
| -
|
| -} // namespace compiler
|
| -} // namespace internal
|
| -} // namespace v8
|
| -
|
| -#endif // V8_COMPILER_SIMPLIFIED_NODE_FACTORY_H_
|
|
|