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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 #include "test/cctest/cctest.h" | 6 #include "test/cctest/cctest.h" |
7 | 7 |
8 #include "src/base/utils/random-number-generator.h" | 8 #include "src/base/utils/random-number-generator.h" |
9 #include "src/compiler/structured-machine-assembler.h" | |
10 #include "test/cctest/compiler/codegen-tester.h" | 9 #include "test/cctest/compiler/codegen-tester.h" |
| 10 #include "test/cctest/compiler/structured-machine-assembler.h" |
11 #include "test/cctest/compiler/value-helper.h" | 11 #include "test/cctest/compiler/value-helper.h" |
12 | 12 |
13 #if V8_TURBOFAN_TARGET | 13 #if V8_TURBOFAN_TARGET |
14 | 14 |
15 using namespace v8::internal::compiler; | 15 using namespace v8::internal::compiler; |
16 | 16 |
17 typedef StructuredMachineAssembler::IfBuilder IfBuilder; | 17 typedef StructuredMachineAssembler::IfBuilder IfBuilder; |
18 typedef StructuredMachineAssembler::LoopBuilder Loop; | 18 typedef StructuredMachineAssembler::LoopBuilder Loop; |
19 | 19 |
20 namespace v8 { | 20 namespace v8 { |
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1045 for (int i = 0; i < 10; i++) { | 1045 for (int i = 0; i < 10; i++) { |
1046 IfBuilder b(&m); | 1046 IfBuilder b(&m); |
1047 b.If(m.Int32Constant(0)).Then(); | 1047 b.If(m.Int32Constant(0)).Then(); |
1048 m.NewVariable(m.Int32Constant(0)); | 1048 m.NewVariable(m.Int32Constant(0)); |
1049 } | 1049 } |
1050 m.Return(m.Int32Constant(0)); | 1050 m.Return(m.Int32Constant(0)); |
1051 CHECK_EQ(0, m.Call()); | 1051 CHECK_EQ(0, m.Call()); |
1052 } | 1052 } |
1053 | 1053 |
1054 #endif | 1054 #endif |
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