OLD | NEW |
| (Empty) |
1 // Copyright 2014 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_ | |
6 #define V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_ | |
7 | |
8 #include "src/v8.h" | |
9 | |
10 #include "src/compiler/common-operator.h" | |
11 #include "src/compiler/graph-builder.h" | |
12 #include "src/compiler/machine-node-factory.h" | |
13 #include "src/compiler/machine-operator.h" | |
14 #include "src/compiler/node.h" | |
15 #include "src/compiler/operator.h" | |
16 | |
17 | |
18 namespace v8 { | |
19 namespace internal { | |
20 namespace compiler { | |
21 | |
22 class BasicBlock; | |
23 class Schedule; | |
24 class StructuredMachineAssembler; | |
25 | |
26 | |
27 class Variable : public ZoneObject { | |
28 public: | |
29 Node* Get() const; | |
30 void Set(Node* value) const; | |
31 | |
32 private: | |
33 Variable(StructuredMachineAssembler* smasm, int offset) | |
34 : smasm_(smasm), offset_(offset) {} | |
35 | |
36 friend class StructuredMachineAssembler; | |
37 friend class StructuredMachineAssemblerFriend; | |
38 StructuredMachineAssembler* const smasm_; | |
39 const int offset_; | |
40 }; | |
41 | |
42 | |
43 class StructuredMachineAssembler | |
44 : public GraphBuilder, | |
45 public MachineNodeFactory<StructuredMachineAssembler> { | |
46 public: | |
47 class Environment : public ZoneObject { | |
48 public: | |
49 Environment(Zone* zone, BasicBlock* block, bool is_dead_); | |
50 | |
51 private: | |
52 BasicBlock* block_; | |
53 NodeVector variables_; | |
54 bool is_dead_; | |
55 friend class StructuredMachineAssembler; | |
56 DISALLOW_COPY_AND_ASSIGN(Environment); | |
57 }; | |
58 | |
59 class IfBuilder; | |
60 friend class IfBuilder; | |
61 class LoopBuilder; | |
62 friend class LoopBuilder; | |
63 | |
64 StructuredMachineAssembler(Graph* graph, MachineSignature* machine_sig, | |
65 MachineType word = kMachPtr); | |
66 virtual ~StructuredMachineAssembler() {} | |
67 | |
68 Isolate* isolate() const { return zone()->isolate(); } | |
69 Zone* zone() const { return graph()->zone(); } | |
70 MachineOperatorBuilder* machine() { return &machine_; } | |
71 CommonOperatorBuilder* common() { return &common_; } | |
72 CallDescriptor* call_descriptor() const { return call_descriptor_; } | |
73 size_t parameter_count() const { return machine_sig_->parameter_count(); } | |
74 MachineSignature* machine_sig() const { return machine_sig_; } | |
75 | |
76 // Parameters. | |
77 Node* Parameter(size_t index); | |
78 // Variables. | |
79 Variable NewVariable(Node* initial_value); | |
80 // Control flow. | |
81 void Return(Node* value); | |
82 | |
83 // MachineAssembler is invalid after export. | |
84 Schedule* Export(); | |
85 | |
86 protected: | |
87 virtual Node* MakeNode(Operator* op, int input_count, Node** inputs); | |
88 | |
89 Schedule* schedule() { | |
90 DCHECK(ScheduleValid()); | |
91 return schedule_; | |
92 } | |
93 | |
94 private: | |
95 bool ScheduleValid() { return schedule_ != NULL; } | |
96 | |
97 typedef ZoneVector<Environment*> EnvironmentVector; | |
98 | |
99 NodeVector* CurrentVars() { return ¤t_environment_->variables_; } | |
100 Node*& VariableAt(Environment* environment, int offset); | |
101 Node* GetVariable(int offset); | |
102 void SetVariable(int offset, Node* value); | |
103 | |
104 void AddBranch(Environment* environment, Node* condition, | |
105 Environment* true_val, Environment* false_val); | |
106 void AddGoto(Environment* from, Environment* to); | |
107 BasicBlock* TrampolineFor(BasicBlock* block); | |
108 | |
109 void CopyCurrentAsDead(); | |
110 Environment* Copy(Environment* environment) { | |
111 return Copy(environment, static_cast<int>(environment->variables_.size())); | |
112 } | |
113 Environment* Copy(Environment* environment, int truncate_at); | |
114 void Merge(EnvironmentVector* environments, int truncate_at); | |
115 Environment* CopyForLoopHeader(Environment* environment); | |
116 void MergeBackEdgesToLoopHeader(Environment* header, | |
117 EnvironmentVector* environments); | |
118 | |
119 Schedule* schedule_; | |
120 MachineOperatorBuilder machine_; | |
121 CommonOperatorBuilder common_; | |
122 MachineSignature* machine_sig_; | |
123 CallDescriptor* call_descriptor_; | |
124 Node** parameters_; | |
125 Environment* current_environment_; | |
126 int number_of_variables_; | |
127 | |
128 friend class Variable; | |
129 // For testing only. | |
130 friend class StructuredMachineAssemblerFriend; | |
131 DISALLOW_COPY_AND_ASSIGN(StructuredMachineAssembler); | |
132 }; | |
133 | |
134 // IfBuilder constructs of nested if-else expressions which more or less follow | |
135 // C semantics. Foe example: | |
136 // | |
137 // if (x) {do_x} else if (y) {do_y} else {do_z} | |
138 // | |
139 // would look like this: | |
140 // | |
141 // IfBuilder b; | |
142 // b.If(x).Then(); | |
143 // do_x | |
144 // b.Else(); | |
145 // b.If().Then(); | |
146 // do_y | |
147 // b.Else(); | |
148 // do_z | |
149 // b.End(); | |
150 // | |
151 // Then() and Else() can be skipped, representing an empty block in C. | |
152 // Combinations like If(x).Then().If(x).Then() are legitimate, but | |
153 // Else().Else() is not. That is, once you've nested an If(), you can't get to a | |
154 // higher level If() branch. | |
155 // TODO(dcarney): describe expressions once the api is finalized. | |
156 class StructuredMachineAssembler::IfBuilder { | |
157 public: | |
158 explicit IfBuilder(StructuredMachineAssembler* smasm); | |
159 ~IfBuilder() { | |
160 if (!IsDone()) End(); | |
161 } | |
162 | |
163 IfBuilder& If(); // TODO(dcarney): this should take an expression. | |
164 IfBuilder& If(Node* condition); | |
165 void Then(); | |
166 void Else(); | |
167 void End(); | |
168 | |
169 // The next 4 functions are exposed for expression support. | |
170 // They will be private once I have a nice expression api. | |
171 void And(); | |
172 void Or(); | |
173 IfBuilder& OpenParen() { | |
174 DCHECK(smasm_->current_environment_ != NULL); | |
175 CurrentClause()->PushNewExpressionState(); | |
176 return *this; | |
177 } | |
178 IfBuilder& CloseParen() { | |
179 DCHECK(smasm_->current_environment_ == NULL); | |
180 CurrentClause()->PopExpressionState(); | |
181 return *this; | |
182 } | |
183 | |
184 private: | |
185 // UnresolvedBranch represents the chain of environments created while | |
186 // generating an expression. At this point, a branch Node | |
187 // cannot be created, as the target environments of the branch are not yet | |
188 // available, so everything required to create the branch Node is | |
189 // stored in this structure until the target environments are resolved. | |
190 struct UnresolvedBranch : public ZoneObject { | |
191 UnresolvedBranch(Environment* environment, Node* condition, | |
192 UnresolvedBranch* next) | |
193 : environment_(environment), condition_(condition), next_(next) {} | |
194 // environment_ will eventually be terminated by a branch on condition_. | |
195 Environment* environment_; | |
196 Node* condition_; | |
197 // next_ is the next link in the UnresolvedBranch chain, and will be | |
198 // either the true or false branch jumped to from environment_. | |
199 UnresolvedBranch* next_; | |
200 }; | |
201 | |
202 struct ExpressionState { | |
203 int pending_then_size_; | |
204 int pending_else_size_; | |
205 }; | |
206 | |
207 typedef ZoneVector<ExpressionState> ExpressionStates; | |
208 typedef ZoneVector<UnresolvedBranch*> PendingMergeStack; | |
209 struct IfClause; | |
210 typedef ZoneVector<IfClause*> IfClauses; | |
211 | |
212 struct PendingMergeStackRange { | |
213 PendingMergeStack* merge_stack_; | |
214 int start_; | |
215 int size_; | |
216 }; | |
217 | |
218 enum CombineType { kCombineThen, kCombineElse }; | |
219 enum ResolutionType { kExpressionTerm, kExpressionDone }; | |
220 | |
221 // IfClause represents one level of if-then-else nesting plus the associated | |
222 // expression. | |
223 // A call to If() triggers creation of a new nesting level after expression | |
224 // creation is complete - ie Then() or Else() has been called. | |
225 struct IfClause : public ZoneObject { | |
226 IfClause(Zone* zone, int initial_environment_size); | |
227 void CopyEnvironments(const PendingMergeStackRange& data, | |
228 EnvironmentVector* environments); | |
229 void ResolvePendingMerges(StructuredMachineAssembler* smasm, | |
230 CombineType combine_type, | |
231 ResolutionType resolution_type); | |
232 PendingMergeStackRange ComputeRelevantMerges(CombineType combine_type); | |
233 void FinalizeBranches(StructuredMachineAssembler* smasm, | |
234 const PendingMergeStackRange& offset_data, | |
235 CombineType combine_type, | |
236 Environment* then_environment, | |
237 Environment* else_environment); | |
238 void PushNewExpressionState(); | |
239 void PopExpressionState(); | |
240 | |
241 // Each invocation of And or Or creates a new UnresolvedBranch. | |
242 // These form a singly-linked list, of which we only need to keep track of | |
243 // the tail. On creation of an UnresolvedBranch, pending_then_merges_ and | |
244 // pending_else_merges_ each push a copy, which are removed on merges to the | |
245 // respective environment. | |
246 UnresolvedBranch* unresolved_list_tail_; | |
247 int initial_environment_size_; | |
248 // expression_states_ keeps track of the state of pending_*_merges_, | |
249 // pushing and popping the lengths of these on | |
250 // OpenParend() and CloseParend() respectively. | |
251 ExpressionStates expression_states_; | |
252 PendingMergeStack pending_then_merges_; | |
253 PendingMergeStack pending_else_merges_; | |
254 // then_environment_ is created iff there is a call to Then(), otherwise | |
255 // branches which would merge to it merge to the exit environment instead. | |
256 // Likewise for else_environment_. | |
257 Environment* then_environment_; | |
258 Environment* else_environment_; | |
259 }; | |
260 | |
261 IfClause* CurrentClause() { return if_clauses_.back(); } | |
262 void AddCurrentToPending(); | |
263 void PushNewIfClause(); | |
264 bool IsDone() { return if_clauses_.empty(); } | |
265 | |
266 StructuredMachineAssembler* smasm_; | |
267 IfClauses if_clauses_; | |
268 EnvironmentVector pending_exit_merges_; | |
269 DISALLOW_COPY_AND_ASSIGN(IfBuilder); | |
270 }; | |
271 | |
272 | |
273 class StructuredMachineAssembler::LoopBuilder { | |
274 public: | |
275 explicit LoopBuilder(StructuredMachineAssembler* smasm); | |
276 ~LoopBuilder() { | |
277 if (!IsDone()) End(); | |
278 } | |
279 | |
280 void Break(); | |
281 void Continue(); | |
282 void End(); | |
283 | |
284 private: | |
285 friend class StructuredMachineAssembler; | |
286 bool IsDone() { return header_environment_ == NULL; } | |
287 | |
288 StructuredMachineAssembler* smasm_; | |
289 Environment* header_environment_; | |
290 EnvironmentVector pending_header_merges_; | |
291 EnvironmentVector pending_exit_merges_; | |
292 DISALLOW_COPY_AND_ASSIGN(LoopBuilder); | |
293 }; | |
294 | |
295 } // namespace compiler | |
296 } // namespace internal | |
297 } // namespace v8 | |
298 | |
299 #endif // V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_ | |
OLD | NEW |