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Side by Side Diff: src/compiler/structured-machine-assembler.h

Issue 539903002: Move StructuredMachineAssembler into cctest suite. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Add a TODO. Created 6 years, 3 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_
7
8 #include "src/v8.h"
9
10 #include "src/compiler/common-operator.h"
11 #include "src/compiler/graph-builder.h"
12 #include "src/compiler/machine-node-factory.h"
13 #include "src/compiler/machine-operator.h"
14 #include "src/compiler/node.h"
15 #include "src/compiler/operator.h"
16
17
18 namespace v8 {
19 namespace internal {
20 namespace compiler {
21
22 class BasicBlock;
23 class Schedule;
24 class StructuredMachineAssembler;
25
26
27 class Variable : public ZoneObject {
28 public:
29 Node* Get() const;
30 void Set(Node* value) const;
31
32 private:
33 Variable(StructuredMachineAssembler* smasm, int offset)
34 : smasm_(smasm), offset_(offset) {}
35
36 friend class StructuredMachineAssembler;
37 friend class StructuredMachineAssemblerFriend;
38 StructuredMachineAssembler* const smasm_;
39 const int offset_;
40 };
41
42
43 class StructuredMachineAssembler
44 : public GraphBuilder,
45 public MachineNodeFactory<StructuredMachineAssembler> {
46 public:
47 class Environment : public ZoneObject {
48 public:
49 Environment(Zone* zone, BasicBlock* block, bool is_dead_);
50
51 private:
52 BasicBlock* block_;
53 NodeVector variables_;
54 bool is_dead_;
55 friend class StructuredMachineAssembler;
56 DISALLOW_COPY_AND_ASSIGN(Environment);
57 };
58
59 class IfBuilder;
60 friend class IfBuilder;
61 class LoopBuilder;
62 friend class LoopBuilder;
63
64 StructuredMachineAssembler(Graph* graph, MachineSignature* machine_sig,
65 MachineType word = kMachPtr);
66 virtual ~StructuredMachineAssembler() {}
67
68 Isolate* isolate() const { return zone()->isolate(); }
69 Zone* zone() const { return graph()->zone(); }
70 MachineOperatorBuilder* machine() { return &machine_; }
71 CommonOperatorBuilder* common() { return &common_; }
72 CallDescriptor* call_descriptor() const { return call_descriptor_; }
73 size_t parameter_count() const { return machine_sig_->parameter_count(); }
74 MachineSignature* machine_sig() const { return machine_sig_; }
75
76 // Parameters.
77 Node* Parameter(size_t index);
78 // Variables.
79 Variable NewVariable(Node* initial_value);
80 // Control flow.
81 void Return(Node* value);
82
83 // MachineAssembler is invalid after export.
84 Schedule* Export();
85
86 protected:
87 virtual Node* MakeNode(Operator* op, int input_count, Node** inputs);
88
89 Schedule* schedule() {
90 DCHECK(ScheduleValid());
91 return schedule_;
92 }
93
94 private:
95 bool ScheduleValid() { return schedule_ != NULL; }
96
97 typedef ZoneVector<Environment*> EnvironmentVector;
98
99 NodeVector* CurrentVars() { return &current_environment_->variables_; }
100 Node*& VariableAt(Environment* environment, int offset);
101 Node* GetVariable(int offset);
102 void SetVariable(int offset, Node* value);
103
104 void AddBranch(Environment* environment, Node* condition,
105 Environment* true_val, Environment* false_val);
106 void AddGoto(Environment* from, Environment* to);
107 BasicBlock* TrampolineFor(BasicBlock* block);
108
109 void CopyCurrentAsDead();
110 Environment* Copy(Environment* environment) {
111 return Copy(environment, static_cast<int>(environment->variables_.size()));
112 }
113 Environment* Copy(Environment* environment, int truncate_at);
114 void Merge(EnvironmentVector* environments, int truncate_at);
115 Environment* CopyForLoopHeader(Environment* environment);
116 void MergeBackEdgesToLoopHeader(Environment* header,
117 EnvironmentVector* environments);
118
119 Schedule* schedule_;
120 MachineOperatorBuilder machine_;
121 CommonOperatorBuilder common_;
122 MachineSignature* machine_sig_;
123 CallDescriptor* call_descriptor_;
124 Node** parameters_;
125 Environment* current_environment_;
126 int number_of_variables_;
127
128 friend class Variable;
129 // For testing only.
130 friend class StructuredMachineAssemblerFriend;
131 DISALLOW_COPY_AND_ASSIGN(StructuredMachineAssembler);
132 };
133
134 // IfBuilder constructs of nested if-else expressions which more or less follow
135 // C semantics. Foe example:
136 //
137 // if (x) {do_x} else if (y) {do_y} else {do_z}
138 //
139 // would look like this:
140 //
141 // IfBuilder b;
142 // b.If(x).Then();
143 // do_x
144 // b.Else();
145 // b.If().Then();
146 // do_y
147 // b.Else();
148 // do_z
149 // b.End();
150 //
151 // Then() and Else() can be skipped, representing an empty block in C.
152 // Combinations like If(x).Then().If(x).Then() are legitimate, but
153 // Else().Else() is not. That is, once you've nested an If(), you can't get to a
154 // higher level If() branch.
155 // TODO(dcarney): describe expressions once the api is finalized.
156 class StructuredMachineAssembler::IfBuilder {
157 public:
158 explicit IfBuilder(StructuredMachineAssembler* smasm);
159 ~IfBuilder() {
160 if (!IsDone()) End();
161 }
162
163 IfBuilder& If(); // TODO(dcarney): this should take an expression.
164 IfBuilder& If(Node* condition);
165 void Then();
166 void Else();
167 void End();
168
169 // The next 4 functions are exposed for expression support.
170 // They will be private once I have a nice expression api.
171 void And();
172 void Or();
173 IfBuilder& OpenParen() {
174 DCHECK(smasm_->current_environment_ != NULL);
175 CurrentClause()->PushNewExpressionState();
176 return *this;
177 }
178 IfBuilder& CloseParen() {
179 DCHECK(smasm_->current_environment_ == NULL);
180 CurrentClause()->PopExpressionState();
181 return *this;
182 }
183
184 private:
185 // UnresolvedBranch represents the chain of environments created while
186 // generating an expression. At this point, a branch Node
187 // cannot be created, as the target environments of the branch are not yet
188 // available, so everything required to create the branch Node is
189 // stored in this structure until the target environments are resolved.
190 struct UnresolvedBranch : public ZoneObject {
191 UnresolvedBranch(Environment* environment, Node* condition,
192 UnresolvedBranch* next)
193 : environment_(environment), condition_(condition), next_(next) {}
194 // environment_ will eventually be terminated by a branch on condition_.
195 Environment* environment_;
196 Node* condition_;
197 // next_ is the next link in the UnresolvedBranch chain, and will be
198 // either the true or false branch jumped to from environment_.
199 UnresolvedBranch* next_;
200 };
201
202 struct ExpressionState {
203 int pending_then_size_;
204 int pending_else_size_;
205 };
206
207 typedef ZoneVector<ExpressionState> ExpressionStates;
208 typedef ZoneVector<UnresolvedBranch*> PendingMergeStack;
209 struct IfClause;
210 typedef ZoneVector<IfClause*> IfClauses;
211
212 struct PendingMergeStackRange {
213 PendingMergeStack* merge_stack_;
214 int start_;
215 int size_;
216 };
217
218 enum CombineType { kCombineThen, kCombineElse };
219 enum ResolutionType { kExpressionTerm, kExpressionDone };
220
221 // IfClause represents one level of if-then-else nesting plus the associated
222 // expression.
223 // A call to If() triggers creation of a new nesting level after expression
224 // creation is complete - ie Then() or Else() has been called.
225 struct IfClause : public ZoneObject {
226 IfClause(Zone* zone, int initial_environment_size);
227 void CopyEnvironments(const PendingMergeStackRange& data,
228 EnvironmentVector* environments);
229 void ResolvePendingMerges(StructuredMachineAssembler* smasm,
230 CombineType combine_type,
231 ResolutionType resolution_type);
232 PendingMergeStackRange ComputeRelevantMerges(CombineType combine_type);
233 void FinalizeBranches(StructuredMachineAssembler* smasm,
234 const PendingMergeStackRange& offset_data,
235 CombineType combine_type,
236 Environment* then_environment,
237 Environment* else_environment);
238 void PushNewExpressionState();
239 void PopExpressionState();
240
241 // Each invocation of And or Or creates a new UnresolvedBranch.
242 // These form a singly-linked list, of which we only need to keep track of
243 // the tail. On creation of an UnresolvedBranch, pending_then_merges_ and
244 // pending_else_merges_ each push a copy, which are removed on merges to the
245 // respective environment.
246 UnresolvedBranch* unresolved_list_tail_;
247 int initial_environment_size_;
248 // expression_states_ keeps track of the state of pending_*_merges_,
249 // pushing and popping the lengths of these on
250 // OpenParend() and CloseParend() respectively.
251 ExpressionStates expression_states_;
252 PendingMergeStack pending_then_merges_;
253 PendingMergeStack pending_else_merges_;
254 // then_environment_ is created iff there is a call to Then(), otherwise
255 // branches which would merge to it merge to the exit environment instead.
256 // Likewise for else_environment_.
257 Environment* then_environment_;
258 Environment* else_environment_;
259 };
260
261 IfClause* CurrentClause() { return if_clauses_.back(); }
262 void AddCurrentToPending();
263 void PushNewIfClause();
264 bool IsDone() { return if_clauses_.empty(); }
265
266 StructuredMachineAssembler* smasm_;
267 IfClauses if_clauses_;
268 EnvironmentVector pending_exit_merges_;
269 DISALLOW_COPY_AND_ASSIGN(IfBuilder);
270 };
271
272
273 class StructuredMachineAssembler::LoopBuilder {
274 public:
275 explicit LoopBuilder(StructuredMachineAssembler* smasm);
276 ~LoopBuilder() {
277 if (!IsDone()) End();
278 }
279
280 void Break();
281 void Continue();
282 void End();
283
284 private:
285 friend class StructuredMachineAssembler;
286 bool IsDone() { return header_environment_ == NULL; }
287
288 StructuredMachineAssembler* smasm_;
289 Environment* header_environment_;
290 EnvironmentVector pending_header_merges_;
291 EnvironmentVector pending_exit_merges_;
292 DISALLOW_COPY_AND_ASSIGN(LoopBuilder);
293 };
294
295 } // namespace compiler
296 } // namespace internal
297 } // namespace v8
298
299 #endif // V8_COMPILER_STRUCTURED_MACHINE_ASSEMBLER_H_
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