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Unified Diff: webkit/browser/fileapi/sandbox_directory_database.cc

Issue 539143002: Migrate webkit/browser/ to storage/browser/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix android build Created 6 years, 3 months ago
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Index: webkit/browser/fileapi/sandbox_directory_database.cc
diff --git a/webkit/browser/fileapi/sandbox_directory_database.cc b/webkit/browser/fileapi/sandbox_directory_database.cc
deleted file mode 100644
index 600562e3aae7ae8d96d41f5fbc7ffa11693d8fce..0000000000000000000000000000000000000000
--- a/webkit/browser/fileapi/sandbox_directory_database.cc
+++ /dev/null
@@ -1,939 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "webkit/browser/fileapi/sandbox_directory_database.h"
-
-#include <math.h>
-#include <algorithm>
-#include <set>
-#include <stack>
-
-#include "base/files/file_enumerator.h"
-#include "base/files/file_util.h"
-#include "base/location.h"
-#include "base/metrics/histogram.h"
-#include "base/pickle.h"
-#include "base/strings/string_number_conversions.h"
-#include "base/strings/string_util.h"
-#include "third_party/leveldatabase/src/include/leveldb/db.h"
-#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
-#include "webkit/browser/fileapi/file_system_usage_cache.h"
-#include "webkit/common/fileapi/file_system_util.h"
-
-namespace {
-
-bool PickleFromFileInfo(const storage::SandboxDirectoryDatabase::FileInfo& info,
- Pickle* pickle) {
- DCHECK(pickle);
- std::string data_path;
- // Round off here to match the behavior of the filesystem on real files.
- base::Time time =
- base::Time::FromDoubleT(floor(info.modification_time.ToDoubleT()));
- std::string name;
-
- data_path = storage::FilePathToString(info.data_path);
- name = storage::FilePathToString(base::FilePath(info.name));
-
- if (pickle->WriteInt64(info.parent_id) &&
- pickle->WriteString(data_path) &&
- pickle->WriteString(name) &&
- pickle->WriteInt64(time.ToInternalValue()))
- return true;
-
- NOTREACHED();
- return false;
-}
-
-bool FileInfoFromPickle(const Pickle& pickle,
- storage::SandboxDirectoryDatabase::FileInfo* info) {
- PickleIterator iter(pickle);
- std::string data_path;
- std::string name;
- int64 internal_time;
-
- if (pickle.ReadInt64(&iter, &info->parent_id) &&
- pickle.ReadString(&iter, &data_path) &&
- pickle.ReadString(&iter, &name) &&
- pickle.ReadInt64(&iter, &internal_time)) {
- info->data_path = storage::StringToFilePath(data_path);
- info->name = storage::StringToFilePath(name).value();
- info->modification_time = base::Time::FromInternalValue(internal_time);
- return true;
- }
- LOG(ERROR) << "Pickle could not be digested!";
- return false;
-}
-
-const base::FilePath::CharType kDirectoryDatabaseName[] =
- FILE_PATH_LITERAL("Paths");
-const char kChildLookupPrefix[] = "CHILD_OF:";
-const char kChildLookupSeparator[] = ":";
-const char kLastFileIdKey[] = "LAST_FILE_ID";
-const char kLastIntegerKey[] = "LAST_INTEGER";
-const int64 kMinimumReportIntervalHours = 1;
-const char kInitStatusHistogramLabel[] = "FileSystem.DirectoryDatabaseInit";
-const char kDatabaseRepairHistogramLabel[] =
- "FileSystem.DirectoryDatabaseRepair";
-
-enum InitStatus {
- INIT_STATUS_OK = 0,
- INIT_STATUS_CORRUPTION,
- INIT_STATUS_IO_ERROR,
- INIT_STATUS_UNKNOWN_ERROR,
- INIT_STATUS_MAX
-};
-
-enum RepairResult {
- DB_REPAIR_SUCCEEDED = 0,
- DB_REPAIR_FAILED,
- DB_REPAIR_MAX
-};
-
-std::string GetChildLookupKey(
- storage::SandboxDirectoryDatabase::FileId parent_id,
- const base::FilePath::StringType& child_name) {
- std::string name;
- name = storage::FilePathToString(base::FilePath(child_name));
- return std::string(kChildLookupPrefix) + base::Int64ToString(parent_id) +
- std::string(kChildLookupSeparator) + name;
-}
-
-std::string GetChildListingKeyPrefix(
- storage::SandboxDirectoryDatabase::FileId parent_id) {
- return std::string(kChildLookupPrefix) + base::Int64ToString(parent_id) +
- std::string(kChildLookupSeparator);
-}
-
-const char* LastFileIdKey() {
- return kLastFileIdKey;
-}
-
-const char* LastIntegerKey() {
- return kLastIntegerKey;
-}
-
-std::string GetFileLookupKey(
- storage::SandboxDirectoryDatabase::FileId file_id) {
- return base::Int64ToString(file_id);
-}
-
-// Assumptions:
-// - Any database entry is one of:
-// - ("CHILD_OF:|parent_id|:<name>", "|file_id|"),
-// - ("LAST_FILE_ID", "|last_file_id|"),
-// - ("LAST_INTEGER", "|last_integer|"),
-// - ("|file_id|", "pickled FileInfo")
-// where FileInfo has |parent_id|, |data_path|, |name| and
-// |modification_time|,
-// Constraints:
-// - Each file in the database has unique backing file.
-// - Each file in |filesystem_data_directory_| has a database entry.
-// - Directory structure is tree, i.e. connected and acyclic.
-class DatabaseCheckHelper {
- public:
- typedef storage::SandboxDirectoryDatabase::FileId FileId;
- typedef storage::SandboxDirectoryDatabase::FileInfo FileInfo;
-
- DatabaseCheckHelper(storage::SandboxDirectoryDatabase* dir_db,
- leveldb::DB* db,
- const base::FilePath& path);
-
- bool IsFileSystemConsistent() {
- return IsDatabaseEmpty() ||
- (ScanDatabase() && ScanDirectory() && ScanHierarchy());
- }
-
- private:
- bool IsDatabaseEmpty();
- // These 3 methods need to be called in the order. Each method requires its
- // previous method finished successfully. They also require the database is
- // not empty.
- bool ScanDatabase();
- bool ScanDirectory();
- bool ScanHierarchy();
-
- storage::SandboxDirectoryDatabase* dir_db_;
- leveldb::DB* db_;
- base::FilePath path_;
-
- std::set<base::FilePath> files_in_db_;
-
- size_t num_directories_in_db_;
- size_t num_files_in_db_;
- size_t num_hierarchy_links_in_db_;
-
- FileId last_file_id_;
- FileId last_integer_;
-};
-
-DatabaseCheckHelper::DatabaseCheckHelper(
- storage::SandboxDirectoryDatabase* dir_db,
- leveldb::DB* db,
- const base::FilePath& path)
- : dir_db_(dir_db),
- db_(db),
- path_(path),
- num_directories_in_db_(0),
- num_files_in_db_(0),
- num_hierarchy_links_in_db_(0),
- last_file_id_(-1),
- last_integer_(-1) {
- DCHECK(dir_db_);
- DCHECK(db_);
- DCHECK(!path_.empty() && base::DirectoryExists(path_));
-}
-
-bool DatabaseCheckHelper::IsDatabaseEmpty() {
- scoped_ptr<leveldb::Iterator> itr(db_->NewIterator(leveldb::ReadOptions()));
- itr->SeekToFirst();
- return !itr->Valid();
-}
-
-bool DatabaseCheckHelper::ScanDatabase() {
- // Scans all database entries sequentially to verify each of them has unique
- // backing file.
- int64 max_file_id = -1;
- std::set<FileId> file_ids;
-
- scoped_ptr<leveldb::Iterator> itr(db_->NewIterator(leveldb::ReadOptions()));
- for (itr->SeekToFirst(); itr->Valid(); itr->Next()) {
- std::string key = itr->key().ToString();
- if (StartsWithASCII(key, kChildLookupPrefix, true)) {
- // key: "CHILD_OF:<parent_id>:<name>"
- // value: "<child_id>"
- ++num_hierarchy_links_in_db_;
- } else if (key == kLastFileIdKey) {
- // key: "LAST_FILE_ID"
- // value: "<last_file_id>"
- if (last_file_id_ >= 0 ||
- !base::StringToInt64(itr->value().ToString(), &last_file_id_))
- return false;
-
- if (last_file_id_ < 0)
- return false;
- } else if (key == kLastIntegerKey) {
- // key: "LAST_INTEGER"
- // value: "<last_integer>"
- if (last_integer_ >= 0 ||
- !base::StringToInt64(itr->value().ToString(), &last_integer_))
- return false;
- } else {
- // key: "<entry_id>"
- // value: "<pickled FileInfo>"
- FileInfo file_info;
- if (!FileInfoFromPickle(
- Pickle(itr->value().data(), itr->value().size()), &file_info))
- return false;
-
- FileId file_id = -1;
- if (!base::StringToInt64(key, &file_id) || file_id < 0)
- return false;
-
- if (max_file_id < file_id)
- max_file_id = file_id;
- if (!file_ids.insert(file_id).second)
- return false;
-
- if (file_info.is_directory()) {
- ++num_directories_in_db_;
- DCHECK(file_info.data_path.empty());
- } else {
- // Ensure any pair of file entry don't share their data_path.
- if (!files_in_db_.insert(file_info.data_path).second)
- return false;
-
- // Ensure the backing file exists as a normal file.
- base::File::Info platform_file_info;
- if (!base::GetFileInfo(
- path_.Append(file_info.data_path), &platform_file_info) ||
- platform_file_info.is_directory ||
- platform_file_info.is_symbolic_link) {
- // leveldb::Iterator iterates a snapshot of the database.
- // So even after RemoveFileInfo() call, we'll visit hierarchy link
- // from |parent_id| to |file_id|.
- if (!dir_db_->RemoveFileInfo(file_id))
- return false;
- --num_hierarchy_links_in_db_;
- files_in_db_.erase(file_info.data_path);
- } else {
- ++num_files_in_db_;
- }
- }
- }
- }
-
- // TODO(tzik): Add constraint for |last_integer_| to avoid possible
- // data path confliction on ObfuscatedFileUtil.
- return max_file_id <= last_file_id_;
-}
-
-bool DatabaseCheckHelper::ScanDirectory() {
- // TODO(kinuko): Scans all local file system entries to verify each of them
- // has a database entry.
- const base::FilePath kExcludes[] = {
- base::FilePath(kDirectoryDatabaseName),
- base::FilePath(storage::FileSystemUsageCache::kUsageFileName),
- };
-
- // Any path in |pending_directories| is relative to |path_|.
- std::stack<base::FilePath> pending_directories;
- pending_directories.push(base::FilePath());
-
- while (!pending_directories.empty()) {
- base::FilePath dir_path = pending_directories.top();
- pending_directories.pop();
-
- base::FileEnumerator file_enum(
- dir_path.empty() ? path_ : path_.Append(dir_path),
- false /* not recursive */,
- base::FileEnumerator::DIRECTORIES | base::FileEnumerator::FILES);
-
- base::FilePath absolute_file_path;
- while (!(absolute_file_path = file_enum.Next()).empty()) {
- base::FileEnumerator::FileInfo find_info = file_enum.GetInfo();
-
- base::FilePath relative_file_path;
- if (!path_.AppendRelativePath(absolute_file_path, &relative_file_path))
- return false;
-
- if (std::find(kExcludes, kExcludes + arraysize(kExcludes),
- relative_file_path) != kExcludes + arraysize(kExcludes))
- continue;
-
- if (find_info.IsDirectory()) {
- pending_directories.push(relative_file_path);
- continue;
- }
-
- // Check if the file has a database entry.
- std::set<base::FilePath>::iterator itr =
- files_in_db_.find(relative_file_path);
- if (itr == files_in_db_.end()) {
- if (!base::DeleteFile(absolute_file_path, false))
- return false;
- } else {
- files_in_db_.erase(itr);
- }
- }
- }
-
- return files_in_db_.empty();
-}
-
-bool DatabaseCheckHelper::ScanHierarchy() {
- size_t visited_directories = 0;
- size_t visited_files = 0;
- size_t visited_links = 0;
-
- std::stack<FileId> directories;
- directories.push(0);
-
- // Check if the root directory exists as a directory.
- FileInfo file_info;
- if (!dir_db_->GetFileInfo(0, &file_info))
- return false;
- if (file_info.parent_id != 0 ||
- !file_info.is_directory())
- return false;
-
- while (!directories.empty()) {
- ++visited_directories;
- FileId dir_id = directories.top();
- directories.pop();
-
- std::vector<FileId> children;
- if (!dir_db_->ListChildren(dir_id, &children))
- return false;
- for (std::vector<FileId>::iterator itr = children.begin();
- itr != children.end();
- ++itr) {
- // Any directory must not have root directory as child.
- if (!*itr)
- return false;
-
- // Check if the child knows the parent as its parent.
- FileInfo file_info;
- if (!dir_db_->GetFileInfo(*itr, &file_info))
- return false;
- if (file_info.parent_id != dir_id)
- return false;
-
- // Check if the parent knows the name of its child correctly.
- FileId file_id;
- if (!dir_db_->GetChildWithName(dir_id, file_info.name, &file_id) ||
- file_id != *itr)
- return false;
-
- if (file_info.is_directory())
- directories.push(*itr);
- else
- ++visited_files;
- ++visited_links;
- }
- }
-
- // Check if we've visited all database entries.
- return num_directories_in_db_ == visited_directories &&
- num_files_in_db_ == visited_files &&
- num_hierarchy_links_in_db_ == visited_links;
-}
-
-// Returns true if the given |data_path| contains no parent references ("..")
-// and does not refer to special system files.
-// This is called in GetFileInfo, AddFileInfo and UpdateFileInfo to
-// ensure we're only dealing with valid data paths.
-bool VerifyDataPath(const base::FilePath& data_path) {
- // |data_path| should not contain any ".." and should be a relative path
- // (to the filesystem_data_directory_).
- if (data_path.ReferencesParent() || data_path.IsAbsolute())
- return false;
- // See if it's not pointing to the special system paths.
- const base::FilePath kExcludes[] = {
- base::FilePath(kDirectoryDatabaseName),
- base::FilePath(storage::FileSystemUsageCache::kUsageFileName),
- };
- for (size_t i = 0; i < arraysize(kExcludes); ++i) {
- if (data_path == kExcludes[i] || kExcludes[i].IsParent(data_path))
- return false;
- }
- return true;
-}
-
-} // namespace
-
-namespace storage {
-
-SandboxDirectoryDatabase::FileInfo::FileInfo() : parent_id(0) {
-}
-
-SandboxDirectoryDatabase::FileInfo::~FileInfo() {
-}
-
-SandboxDirectoryDatabase::SandboxDirectoryDatabase(
- const base::FilePath& filesystem_data_directory,
- leveldb::Env* env_override)
- : filesystem_data_directory_(filesystem_data_directory),
- env_override_(env_override) {
-}
-
-SandboxDirectoryDatabase::~SandboxDirectoryDatabase() {
-}
-
-bool SandboxDirectoryDatabase::GetChildWithName(
- FileId parent_id,
- const base::FilePath::StringType& name,
- FileId* child_id) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(child_id);
- std::string child_key = GetChildLookupKey(parent_id, name);
- std::string child_id_string;
- leveldb::Status status =
- db_->Get(leveldb::ReadOptions(), child_key, &child_id_string);
- if (status.IsNotFound())
- return false;
- if (status.ok()) {
- if (!base::StringToInt64(child_id_string, child_id)) {
- LOG(ERROR) << "Hit database corruption!";
- return false;
- }
- return true;
- }
- HandleError(FROM_HERE, status);
- return false;
-}
-
-bool SandboxDirectoryDatabase::GetFileWithPath(
- const base::FilePath& path, FileId* file_id) {
- std::vector<base::FilePath::StringType> components;
- VirtualPath::GetComponents(path, &components);
- FileId local_id = 0;
- std::vector<base::FilePath::StringType>::iterator iter;
- for (iter = components.begin(); iter != components.end(); ++iter) {
- base::FilePath::StringType name;
- name = *iter;
- if (name == FILE_PATH_LITERAL("/"))
- continue;
- if (!GetChildWithName(local_id, name, &local_id))
- return false;
- }
- *file_id = local_id;
- return true;
-}
-
-bool SandboxDirectoryDatabase::ListChildren(
- FileId parent_id, std::vector<FileId>* children) {
- // Check to add later: fail if parent is a file, at least in debug builds.
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(children);
- std::string child_key_prefix = GetChildListingKeyPrefix(parent_id);
-
- scoped_ptr<leveldb::Iterator> iter(db_->NewIterator(leveldb::ReadOptions()));
- iter->Seek(child_key_prefix);
- children->clear();
- while (iter->Valid() &&
- StartsWithASCII(iter->key().ToString(), child_key_prefix, true)) {
- std::string child_id_string = iter->value().ToString();
- FileId child_id;
- if (!base::StringToInt64(child_id_string, &child_id)) {
- LOG(ERROR) << "Hit database corruption!";
- return false;
- }
- children->push_back(child_id);
- iter->Next();
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::GetFileInfo(FileId file_id, FileInfo* info) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(info);
- std::string file_key = GetFileLookupKey(file_id);
- std::string file_data_string;
- leveldb::Status status =
- db_->Get(leveldb::ReadOptions(), file_key, &file_data_string);
- if (status.ok()) {
- bool success = FileInfoFromPickle(
- Pickle(file_data_string.data(), file_data_string.length()), info);
- if (!success)
- return false;
- if (!VerifyDataPath(info->data_path)) {
- LOG(ERROR) << "Resolved data path is invalid: "
- << info->data_path.value();
- return false;
- }
- return true;
- }
- // Special-case the root, for databases that haven't been initialized yet.
- // Without this, a query for the root's file info, made before creating the
- // first file in the database, will fail and confuse callers.
- if (status.IsNotFound() && !file_id) {
- info->name = base::FilePath::StringType();
- info->data_path = base::FilePath();
- info->modification_time = base::Time::Now();
- info->parent_id = 0;
- return true;
- }
- HandleError(FROM_HERE, status);
- return false;
-}
-
-base::File::Error SandboxDirectoryDatabase::AddFileInfo(
- const FileInfo& info, FileId* file_id) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return base::File::FILE_ERROR_FAILED;
- DCHECK(file_id);
- std::string child_key = GetChildLookupKey(info.parent_id, info.name);
- std::string child_id_string;
- leveldb::Status status =
- db_->Get(leveldb::ReadOptions(), child_key, &child_id_string);
- if (status.ok()) {
- LOG(ERROR) << "File exists already!";
- return base::File::FILE_ERROR_EXISTS;
- }
- if (!status.IsNotFound()) {
- HandleError(FROM_HERE, status);
- return base::File::FILE_ERROR_NOT_FOUND;
- }
-
- if (!IsDirectory(info.parent_id)) {
- LOG(ERROR) << "New parent directory is a file!";
- return base::File::FILE_ERROR_NOT_A_DIRECTORY;
- }
-
- // This would be a fine place to limit the number of files in a directory, if
- // we decide to add that restriction.
-
- FileId temp_id;
- if (!GetLastFileId(&temp_id))
- return base::File::FILE_ERROR_FAILED;
- ++temp_id;
-
- leveldb::WriteBatch batch;
- if (!AddFileInfoHelper(info, temp_id, &batch))
- return base::File::FILE_ERROR_FAILED;
-
- batch.Put(LastFileIdKey(), base::Int64ToString(temp_id));
- status = db_->Write(leveldb::WriteOptions(), &batch);
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return base::File::FILE_ERROR_FAILED;
- }
- *file_id = temp_id;
- return base::File::FILE_OK;
-}
-
-bool SandboxDirectoryDatabase::RemoveFileInfo(FileId file_id) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- leveldb::WriteBatch batch;
- if (!RemoveFileInfoHelper(file_id, &batch))
- return false;
- leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::UpdateFileInfo(
- FileId file_id, const FileInfo& new_info) {
- // TODO(ericu): We should also check to see that this doesn't create a loop,
- // but perhaps only in a debug build.
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(file_id); // You can't remove the root, ever. Just delete the DB.
- FileInfo old_info;
- if (!GetFileInfo(file_id, &old_info))
- return false;
- if (old_info.parent_id != new_info.parent_id &&
- !IsDirectory(new_info.parent_id))
- return false;
- if (old_info.parent_id != new_info.parent_id ||
- old_info.name != new_info.name) {
- // Check for name clashes.
- FileId temp_id;
- if (GetChildWithName(new_info.parent_id, new_info.name, &temp_id)) {
- LOG(ERROR) << "Name collision on move.";
- return false;
- }
- }
- leveldb::WriteBatch batch;
- if (!RemoveFileInfoHelper(file_id, &batch) ||
- !AddFileInfoHelper(new_info, file_id, &batch))
- return false;
- leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::UpdateModificationTime(
- FileId file_id, const base::Time& modification_time) {
- FileInfo info;
- if (!GetFileInfo(file_id, &info))
- return false;
- info.modification_time = modification_time;
- Pickle pickle;
- if (!PickleFromFileInfo(info, &pickle))
- return false;
- leveldb::Status status = db_->Put(
- leveldb::WriteOptions(),
- GetFileLookupKey(file_id),
- leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
- pickle.size()));
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::OverwritingMoveFile(
- FileId src_file_id, FileId dest_file_id) {
- FileInfo src_file_info;
- FileInfo dest_file_info;
-
- if (!GetFileInfo(src_file_id, &src_file_info))
- return false;
- if (!GetFileInfo(dest_file_id, &dest_file_info))
- return false;
- if (src_file_info.is_directory() || dest_file_info.is_directory())
- return false;
- leveldb::WriteBatch batch;
- // This is the only field that really gets moved over; if you add fields to
- // FileInfo, e.g. ctime, they might need to be copied here.
- dest_file_info.data_path = src_file_info.data_path;
- if (!RemoveFileInfoHelper(src_file_id, &batch))
- return false;
- Pickle pickle;
- if (!PickleFromFileInfo(dest_file_info, &pickle))
- return false;
- batch.Put(
- GetFileLookupKey(dest_file_id),
- leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
- pickle.size()));
- leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::GetNextInteger(int64* next) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(next);
- std::string int_string;
- leveldb::Status status =
- db_->Get(leveldb::ReadOptions(), LastIntegerKey(), &int_string);
- if (status.ok()) {
- int64 temp;
- if (!base::StringToInt64(int_string, &temp)) {
- LOG(ERROR) << "Hit database corruption!";
- return false;
- }
- ++temp;
- status = db_->Put(leveldb::WriteOptions(), LastIntegerKey(),
- base::Int64ToString(temp));
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- *next = temp;
- return true;
- }
- if (!status.IsNotFound()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- // The database must not yet exist; initialize it.
- if (!StoreDefaultValues())
- return false;
-
- return GetNextInteger(next);
-}
-
-// static
-bool SandboxDirectoryDatabase::DestroyDatabase(const base::FilePath& path,
- leveldb::Env* env_override) {
- std::string name = FilePathToString(path.Append(kDirectoryDatabaseName));
- leveldb::Options options;
- if (env_override)
- options.env = env_override;
- leveldb::Status status = leveldb::DestroyDB(name, options);
- if (status.ok())
- return true;
- LOG(WARNING) << "Failed to destroy a database with status " <<
- status.ToString();
- return false;
-}
-
-bool SandboxDirectoryDatabase::Init(RecoveryOption recovery_option) {
- if (db_)
- return true;
-
- std::string path =
- FilePathToString(filesystem_data_directory_.Append(
- kDirectoryDatabaseName));
- leveldb::Options options;
- options.max_open_files = 0; // Use minimum.
- options.create_if_missing = true;
- if (env_override_)
- options.env = env_override_;
- leveldb::DB* db;
- leveldb::Status status = leveldb::DB::Open(options, path, &db);
- ReportInitStatus(status);
- if (status.ok()) {
- db_.reset(db);
- return true;
- }
- HandleError(FROM_HERE, status);
-
- // Corruption due to missing necessary MANIFEST-* file causes IOError instead
- // of Corruption error.
- // Try to repair database even when IOError case.
- if (!status.IsCorruption() && !status.IsIOError())
- return false;
-
- switch (recovery_option) {
- case FAIL_ON_CORRUPTION:
- return false;
- case REPAIR_ON_CORRUPTION:
- LOG(WARNING) << "Corrupted SandboxDirectoryDatabase detected."
- << " Attempting to repair.";
- if (RepairDatabase(path)) {
- UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel,
- DB_REPAIR_SUCCEEDED, DB_REPAIR_MAX);
- return true;
- }
- UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel,
- DB_REPAIR_FAILED, DB_REPAIR_MAX);
- LOG(WARNING) << "Failed to repair SandboxDirectoryDatabase.";
- // fall through
- case DELETE_ON_CORRUPTION:
- LOG(WARNING) << "Clearing SandboxDirectoryDatabase.";
- if (!base::DeleteFile(filesystem_data_directory_, true))
- return false;
- if (!base::CreateDirectory(filesystem_data_directory_))
- return false;
- return Init(FAIL_ON_CORRUPTION);
- }
-
- NOTREACHED();
- return false;
-}
-
-bool SandboxDirectoryDatabase::RepairDatabase(const std::string& db_path) {
- DCHECK(!db_.get());
- leveldb::Options options;
- options.max_open_files = 0; // Use minimum.
- if (env_override_)
- options.env = env_override_;
- if (!leveldb::RepairDB(db_path, options).ok())
- return false;
- if (!Init(FAIL_ON_CORRUPTION))
- return false;
- if (IsFileSystemConsistent())
- return true;
- db_.reset();
- return false;
-}
-
-bool SandboxDirectoryDatabase::IsDirectory(FileId file_id) {
- FileInfo info;
- if (!file_id)
- return true; // The root is a directory.
- if (!GetFileInfo(file_id, &info))
- return false;
- if (!info.is_directory())
- return false;
- return true;
-}
-
-bool SandboxDirectoryDatabase::IsFileSystemConsistent() {
- if (!Init(FAIL_ON_CORRUPTION))
- return false;
- DatabaseCheckHelper helper(this, db_.get(), filesystem_data_directory_);
- return helper.IsFileSystemConsistent();
-}
-
-void SandboxDirectoryDatabase::ReportInitStatus(
- const leveldb::Status& status) {
- base::Time now = base::Time::Now();
- const base::TimeDelta minimum_interval =
- base::TimeDelta::FromHours(kMinimumReportIntervalHours);
- if (last_reported_time_ + minimum_interval >= now)
- return;
- last_reported_time_ = now;
-
- if (status.ok()) {
- UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
- INIT_STATUS_OK, INIT_STATUS_MAX);
- } else if (status.IsCorruption()) {
- UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
- INIT_STATUS_CORRUPTION, INIT_STATUS_MAX);
- } else if (status.IsIOError()) {
- UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
- INIT_STATUS_IO_ERROR, INIT_STATUS_MAX);
- } else {
- UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
- INIT_STATUS_UNKNOWN_ERROR, INIT_STATUS_MAX);
- }
-}
-
-bool SandboxDirectoryDatabase::StoreDefaultValues() {
- // Verify that this is a totally new database, and initialize it.
- scoped_ptr<leveldb::Iterator> iter(db_->NewIterator(leveldb::ReadOptions()));
- iter->SeekToFirst();
- if (iter->Valid()) { // DB was not empty--we shouldn't have been called.
- LOG(ERROR) << "File system origin database is corrupt!";
- return false;
- }
- // This is always the first write into the database. If we ever add a
- // version number, it should go in this transaction too.
- FileInfo root;
- root.parent_id = 0;
- root.modification_time = base::Time::Now();
- leveldb::WriteBatch batch;
- if (!AddFileInfoHelper(root, 0, &batch))
- return false;
- batch.Put(LastFileIdKey(), base::Int64ToString(0));
- batch.Put(LastIntegerKey(), base::Int64ToString(-1));
- leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
- if (!status.ok()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- return true;
-}
-
-bool SandboxDirectoryDatabase::GetLastFileId(FileId* file_id) {
- if (!Init(REPAIR_ON_CORRUPTION))
- return false;
- DCHECK(file_id);
- std::string id_string;
- leveldb::Status status =
- db_->Get(leveldb::ReadOptions(), LastFileIdKey(), &id_string);
- if (status.ok()) {
- if (!base::StringToInt64(id_string, file_id)) {
- LOG(ERROR) << "Hit database corruption!";
- return false;
- }
- return true;
- }
- if (!status.IsNotFound()) {
- HandleError(FROM_HERE, status);
- return false;
- }
- // The database must not yet exist; initialize it.
- if (!StoreDefaultValues())
- return false;
- *file_id = 0;
- return true;
-}
-
-// This does very few safety checks!
-bool SandboxDirectoryDatabase::AddFileInfoHelper(
- const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch) {
- if (!VerifyDataPath(info.data_path)) {
- LOG(ERROR) << "Invalid data path is given: " << info.data_path.value();
- return false;
- }
- std::string id_string = GetFileLookupKey(file_id);
- if (!file_id) {
- // The root directory doesn't need to be looked up by path from its parent.
- DCHECK(!info.parent_id);
- DCHECK(info.data_path.empty());
- } else {
- std::string child_key = GetChildLookupKey(info.parent_id, info.name);
- batch->Put(child_key, id_string);
- }
- Pickle pickle;
- if (!PickleFromFileInfo(info, &pickle))
- return false;
- batch->Put(
- id_string,
- leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
- pickle.size()));
- return true;
-}
-
-// This does very few safety checks!
-bool SandboxDirectoryDatabase::RemoveFileInfoHelper(
- FileId file_id, leveldb::WriteBatch* batch) {
- DCHECK(file_id); // You can't remove the root, ever. Just delete the DB.
- FileInfo info;
- if (!GetFileInfo(file_id, &info))
- return false;
- if (info.data_path.empty()) { // It's a directory
- std::vector<FileId> children;
- // TODO(ericu): Make a faster is-the-directory-empty check.
- if (!ListChildren(file_id, &children))
- return false;
- if (children.size()) {
- LOG(ERROR) << "Can't remove a directory with children.";
- return false;
- }
- }
- batch->Delete(GetChildLookupKey(info.parent_id, info.name));
- batch->Delete(GetFileLookupKey(file_id));
- return true;
-}
-
-void SandboxDirectoryDatabase::HandleError(
- const tracked_objects::Location& from_here,
- const leveldb::Status& status) {
- LOG(ERROR) << "SandboxDirectoryDatabase failed at: "
- << from_here.ToString() << " with error: " << status.ToString();
- db_.reset();
-}
-
-} // namespace storage
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