| Index: ppapi/c/ppb_opengles2.h
|
| diff --git a/ppapi/c/ppb_opengles2.h b/ppapi/c/ppb_opengles2.h
|
| index 7fec50dd65e3f1e921cfcf335c894dae833b0a04..884737772591f61ac636eab0e07e7f6058830819 100644
|
| --- a/ppapi/c/ppb_opengles2.h
|
| +++ b/ppapi/c/ppb_opengles2.h
|
| @@ -1,17 +1,61 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| +/* Copyright 2014 The Chromium Authors. All rights reserved.
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file. */
|
|
|
| -// This file is auto-generated from
|
| -// gpu/command_buffer/build_gles2_cmd_buffer.py
|
| -// It's formatted by clang-format using chromium coding style:
|
| -// clang-format -i -style=chromium filename
|
| -// DO NOT EDIT!
|
| +/* From ppb_opengles2.idl modified Fri Sep 5 14:52:51 2014. */
|
|
|
| -// OpenGL ES interface.
|
| #ifndef PPAPI_C_PPB_OPENGLES2_H_
|
| #define PPAPI_C_PPB_OPENGLES2_H_
|
|
|
| +#include "ppapi/c/pp_macros.h"
|
| +#include "ppapi/c/pp_resource.h"
|
| +#include "ppapi/c/pp_stdint.h"
|
| +
|
| +#define PPB_OPENGLES2_INTERFACE_1_0 "PPB_OpenGLES2;1.0"
|
| +#define PPB_OPENGLES2_INTERFACE PPB_OPENGLES2_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2InstancedArrays;1.0"
|
| +#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE \
|
| + PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2FramebufferBlit;1.0"
|
| +#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE \
|
| + PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2FramebufferMultisample;1.0"
|
| +#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE \
|
| + PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2ChromiumEnableFeature;1.0"
|
| +#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE \
|
| + PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2ChromiumMapSub;1.0"
|
| +#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE \
|
| + PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_QUERY_INTERFACE_1_0 "PPB_OpenGLES2Query;1.0"
|
| +#define PPB_OPENGLES2_QUERY_INTERFACE PPB_OPENGLES2_QUERY_INTERFACE_1_0
|
| +
|
| +#define PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE_1_0 \
|
| + "PPB_OpenGLES2VertexArrayObject;1.0"
|
| +#define PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE \
|
| + PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE_1_0
|
| +
|
| +/**
|
| + * @file
|
| + * This file is auto-generated from
|
| + * gpu/command_buffer/build_gles2_cmd_buffer.py
|
| + * It's formatted by clang-format using chromium coding style:
|
| + * clang-format -i -style=chromium filename
|
| + * DO NOT EDIT! */
|
| +
|
| +
|
| #include "ppapi/c/pp_resource.h"
|
|
|
| #ifndef __gl2_h_
|
| @@ -39,8 +83,469 @@ typedef long int GLsizeiptr;
|
| #endif // _WIN64
|
| #endif // __gl2_h_
|
|
|
| -#define PPB_OPENGLES2_INTERFACE_1_0 "PPB_OpenGLES2;1.0"
|
| -#define PPB_OPENGLES2_INTERFACE PPB_OPENGLES2_INTERFACE_1_0
|
| +
|
| +/**
|
| + * @addtogroup Interfaces
|
| + * @{
|
| + */
|
| +struct PPB_OpenGLES2_1_0 {
|
| + void (*ActiveTexture)(PP_Resource context, GLenum texture);
|
| + void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader);
|
| + void (*BindAttribLocation)(PP_Resource context,
|
| + GLuint program,
|
| + GLuint index,
|
| + const char* name);
|
| + void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
|
| + void (*BindFramebuffer)(PP_Resource context,
|
| + GLenum target,
|
| + GLuint framebuffer);
|
| + void (*BindRenderbuffer)(PP_Resource context,
|
| + GLenum target,
|
| + GLuint renderbuffer);
|
| + void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture);
|
| + void (*BlendColor)(PP_Resource context,
|
| + GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha);
|
| + void (*BlendEquation)(PP_Resource context, GLenum mode);
|
| + void (*BlendEquationSeparate)(PP_Resource context,
|
| + GLenum modeRGB,
|
| + GLenum modeAlpha);
|
| + void (*BlendFunc)(PP_Resource context, GLenum sfactor, GLenum dfactor);
|
| + void (*BlendFuncSeparate)(PP_Resource context,
|
| + GLenum srcRGB,
|
| + GLenum dstRGB,
|
| + GLenum srcAlpha,
|
| + GLenum dstAlpha);
|
| + void (*BufferData)(PP_Resource context,
|
| + GLenum target,
|
| + GLsizeiptr size,
|
| + const void* data,
|
| + GLenum usage);
|
| + void (*BufferSubData)(PP_Resource context,
|
| + GLenum target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + const void* data);
|
| + GLenum (*CheckFramebufferStatus)(PP_Resource context, GLenum target);
|
| + void (*Clear)(PP_Resource context, GLbitfield mask);
|
| + void (*ClearColor)(PP_Resource context,
|
| + GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha);
|
| + void (*ClearDepthf)(PP_Resource context, GLclampf depth);
|
| + void (*ClearStencil)(PP_Resource context, GLint s);
|
| + void (*ColorMask)(PP_Resource context,
|
| + GLboolean red,
|
| + GLboolean green,
|
| + GLboolean blue,
|
| + GLboolean alpha);
|
| + void (*CompileShader)(PP_Resource context, GLuint shader);
|
| + void (*CompressedTexImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + const void* data);
|
| + void (*CompressedTexSubImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + const void* data);
|
| + void (*CopyTexImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border);
|
| + void (*CopyTexSubImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height);
|
| + GLuint (*CreateProgram)(PP_Resource context);
|
| + GLuint (*CreateShader)(PP_Resource context, GLenum type);
|
| + void (*CullFace)(PP_Resource context, GLenum mode);
|
| + void (*DeleteBuffers)(PP_Resource context, GLsizei n, const GLuint* buffers);
|
| + void (*DeleteFramebuffers)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* framebuffers);
|
| + void (*DeleteProgram)(PP_Resource context, GLuint program);
|
| + void (*DeleteRenderbuffers)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* renderbuffers);
|
| + void (*DeleteShader)(PP_Resource context, GLuint shader);
|
| + void (*DeleteTextures)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* textures);
|
| + void (*DepthFunc)(PP_Resource context, GLenum func);
|
| + void (*DepthMask)(PP_Resource context, GLboolean flag);
|
| + void (*DepthRangef)(PP_Resource context, GLclampf zNear, GLclampf zFar);
|
| + void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader);
|
| + void (*Disable)(PP_Resource context, GLenum cap);
|
| + void (*DisableVertexAttribArray)(PP_Resource context, GLuint index);
|
| + void (*DrawArrays)(PP_Resource context,
|
| + GLenum mode,
|
| + GLint first,
|
| + GLsizei count);
|
| + void (*DrawElements)(PP_Resource context,
|
| + GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices);
|
| + void (*Enable)(PP_Resource context, GLenum cap);
|
| + void (*EnableVertexAttribArray)(PP_Resource context, GLuint index);
|
| + void (*Finish)(PP_Resource context);
|
| + void (*Flush)(PP_Resource context);
|
| + void (*FramebufferRenderbuffer)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum attachment,
|
| + GLenum renderbuffertarget,
|
| + GLuint renderbuffer);
|
| + void (*FramebufferTexture2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum attachment,
|
| + GLenum textarget,
|
| + GLuint texture,
|
| + GLint level);
|
| + void (*FrontFace)(PP_Resource context, GLenum mode);
|
| + void (*GenBuffers)(PP_Resource context, GLsizei n, GLuint* buffers);
|
| + void (*GenerateMipmap)(PP_Resource context, GLenum target);
|
| + void (*GenFramebuffers)(PP_Resource context, GLsizei n, GLuint* framebuffers);
|
| + void (*GenRenderbuffers)(PP_Resource context,
|
| + GLsizei n,
|
| + GLuint* renderbuffers);
|
| + void (*GenTextures)(PP_Resource context, GLsizei n, GLuint* textures);
|
| + void (*GetActiveAttrib)(PP_Resource context,
|
| + GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name);
|
| + void (*GetActiveUniform)(PP_Resource context,
|
| + GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name);
|
| + void (*GetAttachedShaders)(PP_Resource context,
|
| + GLuint program,
|
| + GLsizei maxcount,
|
| + GLsizei* count,
|
| + GLuint* shaders);
|
| + GLint (*GetAttribLocation)(PP_Resource context,
|
| + GLuint program,
|
| + const char* name);
|
| + void (*GetBooleanv)(PP_Resource context, GLenum pname, GLboolean* params);
|
| + void (*GetBufferParameteriv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLint* params);
|
| + GLenum (*GetError)(PP_Resource context);
|
| + void (*GetFloatv)(PP_Resource context, GLenum pname, GLfloat* params);
|
| + void (*GetFramebufferAttachmentParameteriv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum attachment,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetIntegerv)(PP_Resource context, GLenum pname, GLint* params);
|
| + void (*GetProgramiv)(PP_Resource context,
|
| + GLuint program,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetProgramInfoLog)(PP_Resource context,
|
| + GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog);
|
| + void (*GetRenderbufferParameteriv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetShaderiv)(PP_Resource context,
|
| + GLuint shader,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetShaderInfoLog)(PP_Resource context,
|
| + GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog);
|
| + void (*GetShaderPrecisionFormat)(PP_Resource context,
|
| + GLenum shadertype,
|
| + GLenum precisiontype,
|
| + GLint* range,
|
| + GLint* precision);
|
| + void (*GetShaderSource)(PP_Resource context,
|
| + GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* source);
|
| + const GLubyte* (*GetString)(PP_Resource context, GLenum name);
|
| + void (*GetTexParameterfv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLfloat* params);
|
| + void (*GetTexParameteriv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetUniformfv)(PP_Resource context,
|
| + GLuint program,
|
| + GLint location,
|
| + GLfloat* params);
|
| + void (*GetUniformiv)(PP_Resource context,
|
| + GLuint program,
|
| + GLint location,
|
| + GLint* params);
|
| + GLint (*GetUniformLocation)(PP_Resource context,
|
| + GLuint program,
|
| + const char* name);
|
| + void (*GetVertexAttribfv)(PP_Resource context,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLfloat* params);
|
| + void (*GetVertexAttribiv)(PP_Resource context,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetVertexAttribPointerv)(PP_Resource context,
|
| + GLuint index,
|
| + GLenum pname,
|
| + void** pointer);
|
| + void (*Hint)(PP_Resource context, GLenum target, GLenum mode);
|
| + GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer);
|
| + GLboolean (*IsEnabled)(PP_Resource context, GLenum cap);
|
| + GLboolean (*IsFramebuffer)(PP_Resource context, GLuint framebuffer);
|
| + GLboolean (*IsProgram)(PP_Resource context, GLuint program);
|
| + GLboolean (*IsRenderbuffer)(PP_Resource context, GLuint renderbuffer);
|
| + GLboolean (*IsShader)(PP_Resource context, GLuint shader);
|
| + GLboolean (*IsTexture)(PP_Resource context, GLuint texture);
|
| + void (*LineWidth)(PP_Resource context, GLfloat width);
|
| + void (*LinkProgram)(PP_Resource context, GLuint program);
|
| + void (*PixelStorei)(PP_Resource context, GLenum pname, GLint param);
|
| + void (*PolygonOffset)(PP_Resource context, GLfloat factor, GLfloat units);
|
| + void (*ReadPixels)(PP_Resource context,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + void* pixels);
|
| + void (*ReleaseShaderCompiler)(PP_Resource context);
|
| + void (*RenderbufferStorage)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height);
|
| + void (*SampleCoverage)(PP_Resource context, GLclampf value, GLboolean invert);
|
| + void (*Scissor)(PP_Resource context,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height);
|
| + void (*ShaderBinary)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* shaders,
|
| + GLenum binaryformat,
|
| + const void* binary,
|
| + GLsizei length);
|
| + void (*ShaderSource)(PP_Resource context,
|
| + GLuint shader,
|
| + GLsizei count,
|
| + const char** str,
|
| + const GLint* length);
|
| + void (*StencilFunc)(PP_Resource context, GLenum func, GLint ref, GLuint mask);
|
| + void (*StencilFuncSeparate)(PP_Resource context,
|
| + GLenum face,
|
| + GLenum func,
|
| + GLint ref,
|
| + GLuint mask);
|
| + void (*StencilMask)(PP_Resource context, GLuint mask);
|
| + void (*StencilMaskSeparate)(PP_Resource context, GLenum face, GLuint mask);
|
| + void (*StencilOp)(PP_Resource context,
|
| + GLenum fail,
|
| + GLenum zfail,
|
| + GLenum zpass);
|
| + void (*StencilOpSeparate)(PP_Resource context,
|
| + GLenum face,
|
| + GLenum fail,
|
| + GLenum zfail,
|
| + GLenum zpass);
|
| + void (*TexImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels);
|
| + void (*TexParameterf)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLfloat param);
|
| + void (*TexParameterfv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + const GLfloat* params);
|
| + void (*TexParameteri)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLint param);
|
| + void (*TexParameteriv)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + const GLint* params);
|
| + void (*TexSubImage2D)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels);
|
| + void (*Uniform1f)(PP_Resource context, GLint location, GLfloat x);
|
| + void (*Uniform1fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v);
|
| + void (*Uniform1i)(PP_Resource context, GLint location, GLint x);
|
| + void (*Uniform1iv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLint* v);
|
| + void (*Uniform2f)(PP_Resource context, GLint location, GLfloat x, GLfloat y);
|
| + void (*Uniform2fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v);
|
| + void (*Uniform2i)(PP_Resource context, GLint location, GLint x, GLint y);
|
| + void (*Uniform2iv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLint* v);
|
| + void (*Uniform3f)(PP_Resource context,
|
| + GLint location,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z);
|
| + void (*Uniform3fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v);
|
| + void (*Uniform3i)(PP_Resource context,
|
| + GLint location,
|
| + GLint x,
|
| + GLint y,
|
| + GLint z);
|
| + void (*Uniform3iv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLint* v);
|
| + void (*Uniform4f)(PP_Resource context,
|
| + GLint location,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w);
|
| + void (*Uniform4fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v);
|
| + void (*Uniform4i)(PP_Resource context,
|
| + GLint location,
|
| + GLint x,
|
| + GLint y,
|
| + GLint z,
|
| + GLint w);
|
| + void (*Uniform4iv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + const GLint* v);
|
| + void (*UniformMatrix2fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value);
|
| + void (*UniformMatrix3fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value);
|
| + void (*UniformMatrix4fv)(PP_Resource context,
|
| + GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value);
|
| + void (*UseProgram)(PP_Resource context, GLuint program);
|
| + void (*ValidateProgram)(PP_Resource context, GLuint program);
|
| + void (*VertexAttrib1f)(PP_Resource context, GLuint indx, GLfloat x);
|
| + void (*VertexAttrib1fv)(PP_Resource context,
|
| + GLuint indx,
|
| + const GLfloat* values);
|
| + void (*VertexAttrib2f)(PP_Resource context,
|
| + GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y);
|
| + void (*VertexAttrib2fv)(PP_Resource context,
|
| + GLuint indx,
|
| + const GLfloat* values);
|
| + void (*VertexAttrib3f)(PP_Resource context,
|
| + GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z);
|
| + void (*VertexAttrib3fv)(PP_Resource context,
|
| + GLuint indx,
|
| + const GLfloat* values);
|
| + void (*VertexAttrib4f)(PP_Resource context,
|
| + GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w);
|
| + void (*VertexAttrib4fv)(PP_Resource context,
|
| + GLuint indx,
|
| + const GLfloat* values);
|
| + void (*VertexAttribPointer)(PP_Resource context,
|
| + GLuint indx,
|
| + GLint size,
|
| + GLenum type,
|
| + GLboolean normalized,
|
| + GLsizei stride,
|
| + const void* ptr);
|
| + void (*Viewport)(PP_Resource context,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height);
|
| +};
|
|
|
| struct PPB_OpenGLES2 {
|
| void (*ActiveTexture)(PP_Resource context, GLenum texture);
|
| @@ -501,10 +1006,22 @@ struct PPB_OpenGLES2 {
|
| GLsizei height);
|
| };
|
|
|
| -#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2InstancedArrays;1.0"
|
| -#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE \
|
| - PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0
|
| +struct PPB_OpenGLES2InstancedArrays_1_0 {
|
| + void (*DrawArraysInstancedANGLE)(PP_Resource context,
|
| + GLenum mode,
|
| + GLint first,
|
| + GLsizei count,
|
| + GLsizei primcount);
|
| + void (*DrawElementsInstancedANGLE)(PP_Resource context,
|
| + GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices,
|
| + GLsizei primcount);
|
| + void (*VertexAttribDivisorANGLE)(PP_Resource context,
|
| + GLuint index,
|
| + GLuint divisor);
|
| +};
|
|
|
| struct PPB_OpenGLES2InstancedArrays {
|
| void (*DrawArraysInstancedANGLE)(PP_Resource context,
|
| @@ -523,10 +1040,19 @@ struct PPB_OpenGLES2InstancedArrays {
|
| GLuint divisor);
|
| };
|
|
|
| -#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2FramebufferBlit;1.0"
|
| -#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE \
|
| - PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0
|
| +struct PPB_OpenGLES2FramebufferBlit_1_0 {
|
| + void (*BlitFramebufferEXT)(PP_Resource context,
|
| + GLint srcX0,
|
| + GLint srcY0,
|
| + GLint srcX1,
|
| + GLint srcY1,
|
| + GLint dstX0,
|
| + GLint dstY0,
|
| + GLint dstX1,
|
| + GLint dstY1,
|
| + GLbitfield mask,
|
| + GLenum filter);
|
| +};
|
|
|
| struct PPB_OpenGLES2FramebufferBlit {
|
| void (*BlitFramebufferEXT)(PP_Resource context,
|
| @@ -542,10 +1068,14 @@ struct PPB_OpenGLES2FramebufferBlit {
|
| GLenum filter);
|
| };
|
|
|
| -#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2FramebufferMultisample;1.0"
|
| -#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE \
|
| - PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0
|
| +struct PPB_OpenGLES2FramebufferMultisample_1_0 {
|
| + void (*RenderbufferStorageMultisampleEXT)(PP_Resource context,
|
| + GLenum target,
|
| + GLsizei samples,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height);
|
| +};
|
|
|
| struct PPB_OpenGLES2FramebufferMultisample {
|
| void (*RenderbufferStorageMultisampleEXT)(PP_Resource context,
|
| @@ -556,19 +1086,33 @@ struct PPB_OpenGLES2FramebufferMultisample {
|
| GLsizei height);
|
| };
|
|
|
| -#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2ChromiumEnableFeature;1.0"
|
| -#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE \
|
| - PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0
|
| +struct PPB_OpenGLES2ChromiumEnableFeature_1_0 {
|
| + GLboolean (*EnableFeatureCHROMIUM)(PP_Resource context, const char* feature);
|
| +};
|
|
|
| struct PPB_OpenGLES2ChromiumEnableFeature {
|
| GLboolean (*EnableFeatureCHROMIUM)(PP_Resource context, const char* feature);
|
| };
|
|
|
| -#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2ChromiumMapSub;1.0"
|
| -#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE \
|
| - PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0
|
| +struct PPB_OpenGLES2ChromiumMapSub_1_0 {
|
| + void* (*MapBufferSubDataCHROMIUM)(PP_Resource context,
|
| + GLuint target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + GLenum access);
|
| + void (*UnmapBufferSubDataCHROMIUM)(PP_Resource context, const void* mem);
|
| + void* (*MapTexSubImage2DCHROMIUM)(PP_Resource context,
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLenum access);
|
| + void (*UnmapTexSubImage2DCHROMIUM)(PP_Resource context, const void* mem);
|
| +};
|
|
|
| struct PPB_OpenGLES2ChromiumMapSub {
|
| void* (*MapBufferSubDataCHROMIUM)(PP_Resource context,
|
| @@ -590,8 +1134,23 @@ struct PPB_OpenGLES2ChromiumMapSub {
|
| void (*UnmapTexSubImage2DCHROMIUM)(PP_Resource context, const void* mem);
|
| };
|
|
|
| -#define PPB_OPENGLES2_QUERY_INTERFACE_1_0 "PPB_OpenGLES2Query;1.0"
|
| -#define PPB_OPENGLES2_QUERY_INTERFACE PPB_OPENGLES2_QUERY_INTERFACE_1_0
|
| +struct PPB_OpenGLES2Query_1_0 {
|
| + void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries);
|
| + void (*DeleteQueriesEXT)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* queries);
|
| + GLboolean (*IsQueryEXT)(PP_Resource context, GLuint id);
|
| + void (*BeginQueryEXT)(PP_Resource context, GLenum target, GLuint id);
|
| + void (*EndQueryEXT)(PP_Resource context, GLenum target);
|
| + void (*GetQueryivEXT)(PP_Resource context,
|
| + GLenum target,
|
| + GLenum pname,
|
| + GLint* params);
|
| + void (*GetQueryObjectuivEXT)(PP_Resource context,
|
| + GLuint id,
|
| + GLenum pname,
|
| + GLuint* params);
|
| +};
|
|
|
| struct PPB_OpenGLES2Query {
|
| void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries);
|
| @@ -611,10 +1170,14 @@ struct PPB_OpenGLES2Query {
|
| GLuint* params);
|
| };
|
|
|
| -#define PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE_1_0 \
|
| - "PPB_OpenGLES2VertexArrayObject;1.0"
|
| -#define PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE \
|
| - PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE_1_0
|
| +struct PPB_OpenGLES2VertexArrayObject_1_0 {
|
| + void (*GenVertexArraysOES)(PP_Resource context, GLsizei n, GLuint* arrays);
|
| + void (*DeleteVertexArraysOES)(PP_Resource context,
|
| + GLsizei n,
|
| + const GLuint* arrays);
|
| + GLboolean (*IsVertexArrayOES)(PP_Resource context, GLuint array);
|
| + void (*BindVertexArrayOES)(PP_Resource context, GLuint array);
|
| +};
|
|
|
| struct PPB_OpenGLES2VertexArrayObject {
|
| void (*GenVertexArraysOES)(PP_Resource context, GLsizei n, GLuint* arrays);
|
| @@ -624,5 +1187,9 @@ struct PPB_OpenGLES2VertexArrayObject {
|
| GLboolean (*IsVertexArrayOES)(PP_Resource context, GLuint array);
|
| void (*BindVertexArrayOES)(PP_Resource context, GLuint array);
|
| };
|
| +/**
|
| + * @}
|
| + */
|
| +
|
| +#endif /* PPAPI_C_PPB_OPENGLES2_H_ */
|
|
|
| -#endif // PPAPI_C_PPB_OPENGLES2_H_
|
|
|