OLD | NEW |
(Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! |
| 10 |
| 11 label Chrome { |
| 12 M39 = 1.0 |
| 13 }; |
| 14 |
| 15 [version=1.0] |
| 16 describe { |
| 17 GLbitfield; |
| 18 GLbitfield_ptr_t; |
| 19 GLboolean; |
| 20 GLboolean_ptr_t; |
| 21 GLbyte; |
| 22 GLbyte_ptr_t; |
| 23 GLclampf; |
| 24 GLclampf_ptr_t; |
| 25 GLclampx; |
| 26 GLclampx_ptr_t; |
| 27 GLenum; |
| 28 GLenum_ptr_t; |
| 29 GLfixed; |
| 30 GLfixed_ptr_t; |
| 31 GLfloat; |
| 32 GLfloat_ptr_t; |
| 33 GLint; |
| 34 GLint_ptr_t; |
| 35 GLintptr; |
| 36 GLintptr_ptr_t; |
| 37 GLshort; |
| 38 GLshort_ptr_t; |
| 39 GLsizei; |
| 40 GLsizei_ptr_t; |
| 41 GLsizeiptr; |
| 42 GLsizeiptr_ptr_t; |
| 43 GLubyte; |
| 44 GLubyte_ptr_t; |
| 45 GLuint; |
| 46 GLuint_ptr_t; |
| 47 GLushort; |
| 48 GLushort_ptr_t; |
| 49 }; |
| 50 |
| 51 #inline c |
| 52 #include "ppapi/c/pp_resource.h" |
| 53 |
| 54 #ifndef __gl2_h_ |
| 55 typedef void GLvoid; |
| 56 typedef int GLsizei; |
| 57 typedef unsigned short GLushort; |
| 58 typedef short GLshort; |
| 59 typedef unsigned char GLubyte; |
| 60 typedef unsigned int GLenum; |
| 61 typedef int GLint; |
| 62 typedef unsigned char GLboolean; |
| 63 typedef unsigned int GLbitfield; |
| 64 typedef float GLfloat; |
| 65 typedef float GLclampf; |
| 66 typedef signed char GLbyte; |
| 67 typedef unsigned int GLuint; |
| 68 typedef int GLfixed; |
| 69 typedef int GLclampx; |
| 70 #ifdef _WIN64 |
| 71 typedef long long int GLintptr; |
| 72 typedef long long int GLsizeiptr; |
| 73 #else |
| 74 typedef long int GLintptr; |
| 75 typedef long int GLsizeiptr; |
| 76 #endif // _WIN64 |
| 77 #endif // __gl2_h_ |
| 78 |
| 79 #endinl |
| 80 |
| 81 [macro="PPB_OPENGLES2_INTERFACE", force_struct_namespace] |
| 82 interface PPB_OpenGLES2 { |
| 83 void ActiveTexture([in] PP_Resource context, |
| 84 [in] GLenum texture); |
| 85 void AttachShader([in] PP_Resource context, |
| 86 [in] GLuint program, |
| 87 [in] GLuint shader); |
| 88 void BindAttribLocation([in] PP_Resource context, |
| 89 [in] GLuint program, |
| 90 [in] GLuint index, |
| 91 [in] cstr_t name); |
| 92 void BindBuffer([in] PP_Resource context, |
| 93 [in] GLenum target, |
| 94 [in] GLuint buffer); |
| 95 void BindFramebuffer([in] PP_Resource context, |
| 96 [in] GLenum target, |
| 97 [in] GLuint framebuffer); |
| 98 void BindRenderbuffer([in] PP_Resource context, |
| 99 [in] GLenum target, |
| 100 [in] GLuint renderbuffer); |
| 101 void BindTexture([in] PP_Resource context, |
| 102 [in] GLenum target, |
| 103 [in] GLuint texture); |
| 104 void BlendColor([in] PP_Resource context, |
| 105 [in] GLclampf red, |
| 106 [in] GLclampf green, |
| 107 [in] GLclampf blue, |
| 108 [in] GLclampf alpha); |
| 109 void BlendEquation([in] PP_Resource context, |
| 110 [in] GLenum mode); |
| 111 void BlendEquationSeparate([in] PP_Resource context, |
| 112 [in] GLenum modeRGB, |
| 113 [in] GLenum modeAlpha); |
| 114 void BlendFunc([in] PP_Resource context, |
| 115 [in] GLenum sfactor, |
| 116 [in] GLenum dfactor); |
| 117 void BlendFuncSeparate([in] PP_Resource context, |
| 118 [in] GLenum srcRGB, |
| 119 [in] GLenum dstRGB, |
| 120 [in] GLenum srcAlpha, |
| 121 [in] GLenum dstAlpha); |
| 122 void BufferData([in] PP_Resource context, |
| 123 [in] GLenum target, |
| 124 [in] GLsizeiptr size, |
| 125 [in] mem_t data, |
| 126 [in] GLenum usage); |
| 127 void BufferSubData([in] PP_Resource context, |
| 128 [in] GLenum target, |
| 129 [in] GLintptr offset, |
| 130 [in] GLsizeiptr size, |
| 131 [in] mem_t data); |
| 132 GLenum CheckFramebufferStatus([in] PP_Resource context, |
| 133 [in] GLenum target); |
| 134 void Clear([in] PP_Resource context, |
| 135 [in] GLbitfield mask); |
| 136 void ClearColor([in] PP_Resource context, |
| 137 [in] GLclampf red, |
| 138 [in] GLclampf green, |
| 139 [in] GLclampf blue, |
| 140 [in] GLclampf alpha); |
| 141 void ClearDepthf([in] PP_Resource context, |
| 142 [in] GLclampf depth); |
| 143 void ClearStencil([in] PP_Resource context, |
| 144 [in] GLint s); |
| 145 void ColorMask([in] PP_Resource context, |
| 146 [in] GLboolean red, |
| 147 [in] GLboolean green, |
| 148 [in] GLboolean blue, |
| 149 [in] GLboolean alpha); |
| 150 void CompileShader([in] PP_Resource context, |
| 151 [in] GLuint shader); |
| 152 void CompressedTexImage2D([in] PP_Resource context, |
| 153 [in] GLenum target, |
| 154 [in] GLint level, |
| 155 [in] GLenum internalformat, |
| 156 [in] GLsizei width, |
| 157 [in] GLsizei height, |
| 158 [in] GLint border, |
| 159 [in] GLsizei imageSize, |
| 160 [in] mem_t data); |
| 161 void CompressedTexSubImage2D([in] PP_Resource context, |
| 162 [in] GLenum target, |
| 163 [in] GLint level, |
| 164 [in] GLint xoffset, |
| 165 [in] GLint yoffset, |
| 166 [in] GLsizei width, |
| 167 [in] GLsizei height, |
| 168 [in] GLenum format, |
| 169 [in] GLsizei imageSize, |
| 170 [in] mem_t data); |
| 171 void CopyTexImage2D([in] PP_Resource context, |
| 172 [in] GLenum target, |
| 173 [in] GLint level, |
| 174 [in] GLenum internalformat, |
| 175 [in] GLint x, |
| 176 [in] GLint y, |
| 177 [in] GLsizei width, |
| 178 [in] GLsizei height, |
| 179 [in] GLint border); |
| 180 void CopyTexSubImage2D([in] PP_Resource context, |
| 181 [in] GLenum target, |
| 182 [in] GLint level, |
| 183 [in] GLint xoffset, |
| 184 [in] GLint yoffset, |
| 185 [in] GLint x, |
| 186 [in] GLint y, |
| 187 [in] GLsizei width, |
| 188 [in] GLsizei height); |
| 189 GLuint CreateProgram([in] PP_Resource context); |
| 190 GLuint CreateShader([in] PP_Resource context, |
| 191 [in] GLenum type); |
| 192 void CullFace([in] PP_Resource context, |
| 193 [in] GLenum mode); |
| 194 void DeleteBuffers([in] PP_Resource context, |
| 195 [in] GLsizei n, |
| 196 [in] GLuint_ptr_t buffers); |
| 197 void DeleteFramebuffers([in] PP_Resource context, |
| 198 [in] GLsizei n, |
| 199 [in] GLuint_ptr_t framebuffers); |
| 200 void DeleteProgram([in] PP_Resource context, |
| 201 [in] GLuint program); |
| 202 void DeleteRenderbuffers([in] PP_Resource context, |
| 203 [in] GLsizei n, |
| 204 [in] GLuint_ptr_t renderbuffers); |
| 205 void DeleteShader([in] PP_Resource context, |
| 206 [in] GLuint shader); |
| 207 void DeleteTextures([in] PP_Resource context, |
| 208 [in] GLsizei n, |
| 209 [in] GLuint_ptr_t textures); |
| 210 void DepthFunc([in] PP_Resource context, |
| 211 [in] GLenum func); |
| 212 void DepthMask([in] PP_Resource context, |
| 213 [in] GLboolean flag); |
| 214 void DepthRangef([in] PP_Resource context, |
| 215 [in] GLclampf zNear, |
| 216 [in] GLclampf zFar); |
| 217 void DetachShader([in] PP_Resource context, |
| 218 [in] GLuint program, |
| 219 [in] GLuint shader); |
| 220 void Disable([in] PP_Resource context, |
| 221 [in] GLenum cap); |
| 222 void DisableVertexAttribArray([in] PP_Resource context, |
| 223 [in] GLuint index); |
| 224 void DrawArrays([in] PP_Resource context, |
| 225 [in] GLenum mode, |
| 226 [in] GLint first, |
| 227 [in] GLsizei count); |
| 228 void DrawElements([in] PP_Resource context, |
| 229 [in] GLenum mode, |
| 230 [in] GLsizei count, |
| 231 [in] GLenum type, |
| 232 [in] mem_t indices); |
| 233 void Enable([in] PP_Resource context, |
| 234 [in] GLenum cap); |
| 235 void EnableVertexAttribArray([in] PP_Resource context, |
| 236 [in] GLuint index); |
| 237 void Finish([in] PP_Resource context); |
| 238 void Flush([in] PP_Resource context); |
| 239 void FramebufferRenderbuffer([in] PP_Resource context, |
| 240 [in] GLenum target, |
| 241 [in] GLenum attachment, |
| 242 [in] GLenum renderbuffertarget, |
| 243 [in] GLuint renderbuffer); |
| 244 void FramebufferTexture2D([in] PP_Resource context, |
| 245 [in] GLenum target, |
| 246 [in] GLenum attachment, |
| 247 [in] GLenum textarget, |
| 248 [in] GLuint texture, |
| 249 [in] GLint level); |
| 250 void FrontFace([in] PP_Resource context, |
| 251 [in] GLenum mode); |
| 252 void GenBuffers([in] PP_Resource context, |
| 253 [in] GLsizei n, |
| 254 [out] GLuint_ptr_t buffers); |
| 255 void GenerateMipmap([in] PP_Resource context, |
| 256 [in] GLenum target); |
| 257 void GenFramebuffers([in] PP_Resource context, |
| 258 [in] GLsizei n, |
| 259 [out] GLuint_ptr_t framebuffers); |
| 260 void GenRenderbuffers([in] PP_Resource context, |
| 261 [in] GLsizei n, |
| 262 [out] GLuint_ptr_t renderbuffers); |
| 263 void GenTextures([in] PP_Resource context, |
| 264 [in] GLsizei n, |
| 265 [out] GLuint_ptr_t textures); |
| 266 void GetActiveAttrib([in] PP_Resource context, |
| 267 [in] GLuint program, |
| 268 [in] GLuint index, |
| 269 [in] GLsizei bufsize, |
| 270 [out] GLsizei_ptr_t length, |
| 271 [out] GLint_ptr_t size, |
| 272 [out] GLenum_ptr_t type, |
| 273 [out] str_t name); |
| 274 void GetActiveUniform([in] PP_Resource context, |
| 275 [in] GLuint program, |
| 276 [in] GLuint index, |
| 277 [in] GLsizei bufsize, |
| 278 [out] GLsizei_ptr_t length, |
| 279 [out] GLint_ptr_t size, |
| 280 [out] GLenum_ptr_t type, |
| 281 [out] str_t name); |
| 282 void GetAttachedShaders([in] PP_Resource context, |
| 283 [in] GLuint program, |
| 284 [in] GLsizei maxcount, |
| 285 [out] GLsizei_ptr_t count, |
| 286 [out] GLuint_ptr_t shaders); |
| 287 GLint GetAttribLocation([in] PP_Resource context, |
| 288 [in] GLuint program, |
| 289 [in] cstr_t name); |
| 290 void GetBooleanv([in] PP_Resource context, |
| 291 [in] GLenum pname, |
| 292 [out] GLboolean_ptr_t params); |
| 293 void GetBufferParameteriv([in] PP_Resource context, |
| 294 [in] GLenum target, |
| 295 [in] GLenum pname, |
| 296 [out] GLint_ptr_t params); |
| 297 GLenum GetError([in] PP_Resource context); |
| 298 void GetFloatv([in] PP_Resource context, |
| 299 [in] GLenum pname, |
| 300 [out] GLfloat_ptr_t params); |
| 301 void GetFramebufferAttachmentParameteriv([in] PP_Resource context, |
| 302 [in] GLenum target, |
| 303 [in] GLenum attachment, |
| 304 [in] GLenum pname, |
| 305 [out] GLint_ptr_t params); |
| 306 void GetIntegerv([in] PP_Resource context, |
| 307 [in] GLenum pname, |
| 308 [out] GLint_ptr_t params); |
| 309 void GetProgramiv([in] PP_Resource context, |
| 310 [in] GLuint program, |
| 311 [in] GLenum pname, |
| 312 [out] GLint_ptr_t params); |
| 313 void GetProgramInfoLog([in] PP_Resource context, |
| 314 [in] GLuint program, |
| 315 [in] GLsizei bufsize, |
| 316 [out] GLsizei_ptr_t length, |
| 317 [out] str_t infolog); |
| 318 void GetRenderbufferParameteriv([in] PP_Resource context, |
| 319 [in] GLenum target, |
| 320 [in] GLenum pname, |
| 321 [out] GLint_ptr_t params); |
| 322 void GetShaderiv([in] PP_Resource context, |
| 323 [in] GLuint shader, |
| 324 [in] GLenum pname, |
| 325 [out] GLint_ptr_t params); |
| 326 void GetShaderInfoLog([in] PP_Resource context, |
| 327 [in] GLuint shader, |
| 328 [in] GLsizei bufsize, |
| 329 [out] GLsizei_ptr_t length, |
| 330 [out] str_t infolog); |
| 331 void GetShaderPrecisionFormat([in] PP_Resource context, |
| 332 [in] GLenum shadertype, |
| 333 [in] GLenum precisiontype, |
| 334 [out] GLint_ptr_t range, |
| 335 [out] GLint_ptr_t precision); |
| 336 void GetShaderSource([in] PP_Resource context, |
| 337 [in] GLuint shader, |
| 338 [in] GLsizei bufsize, |
| 339 [out] GLsizei_ptr_t length, |
| 340 [out] str_t source); |
| 341 GLubyte_ptr_t GetString([in] PP_Resource context, |
| 342 [in] GLenum name); |
| 343 void GetTexParameterfv([in] PP_Resource context, |
| 344 [in] GLenum target, |
| 345 [in] GLenum pname, |
| 346 [out] GLfloat_ptr_t params); |
| 347 void GetTexParameteriv([in] PP_Resource context, |
| 348 [in] GLenum target, |
| 349 [in] GLenum pname, |
| 350 [out] GLint_ptr_t params); |
| 351 void GetUniformfv([in] PP_Resource context, |
| 352 [in] GLuint program, |
| 353 [in] GLint location, |
| 354 [out] GLfloat_ptr_t params); |
| 355 void GetUniformiv([in] PP_Resource context, |
| 356 [in] GLuint program, |
| 357 [in] GLint location, |
| 358 [out] GLint_ptr_t params); |
| 359 GLint GetUniformLocation([in] PP_Resource context, |
| 360 [in] GLuint program, |
| 361 [in] cstr_t name); |
| 362 void GetVertexAttribfv([in] PP_Resource context, |
| 363 [in] GLuint index, |
| 364 [in] GLenum pname, |
| 365 [out] GLfloat_ptr_t params); |
| 366 void GetVertexAttribiv([in] PP_Resource context, |
| 367 [in] GLuint index, |
| 368 [in] GLenum pname, |
| 369 [out] GLint_ptr_t params); |
| 370 void GetVertexAttribPointerv([in] PP_Resource context, |
| 371 [in] GLuint index, |
| 372 [in] GLenum pname, |
| 373 [out] mem_ptr_t pointer); |
| 374 void Hint([in] PP_Resource context, |
| 375 [in] GLenum target, |
| 376 [in] GLenum mode); |
| 377 GLboolean IsBuffer([in] PP_Resource context, |
| 378 [in] GLuint buffer); |
| 379 GLboolean IsEnabled([in] PP_Resource context, |
| 380 [in] GLenum cap); |
| 381 GLboolean IsFramebuffer([in] PP_Resource context, |
| 382 [in] GLuint framebuffer); |
| 383 GLboolean IsProgram([in] PP_Resource context, |
| 384 [in] GLuint program); |
| 385 GLboolean IsRenderbuffer([in] PP_Resource context, |
| 386 [in] GLuint renderbuffer); |
| 387 GLboolean IsShader([in] PP_Resource context, |
| 388 [in] GLuint shader); |
| 389 GLboolean IsTexture([in] PP_Resource context, |
| 390 [in] GLuint texture); |
| 391 void LineWidth([in] PP_Resource context, |
| 392 [in] GLfloat width); |
| 393 void LinkProgram([in] PP_Resource context, |
| 394 [in] GLuint program); |
| 395 void PixelStorei([in] PP_Resource context, |
| 396 [in] GLenum pname, |
| 397 [in] GLint param); |
| 398 void PolygonOffset([in] PP_Resource context, |
| 399 [in] GLfloat factor, |
| 400 [in] GLfloat units); |
| 401 void ReadPixels([in] PP_Resource context, |
| 402 [in] GLint x, |
| 403 [in] GLint y, |
| 404 [in] GLsizei width, |
| 405 [in] GLsizei height, |
| 406 [in] GLenum format, |
| 407 [in] GLenum type, |
| 408 [out] mem_t pixels); |
| 409 void ReleaseShaderCompiler([in] PP_Resource context); |
| 410 void RenderbufferStorage([in] PP_Resource context, |
| 411 [in] GLenum target, |
| 412 [in] GLenum internalformat, |
| 413 [in] GLsizei width, |
| 414 [in] GLsizei height); |
| 415 void SampleCoverage([in] PP_Resource context, |
| 416 [in] GLclampf value, |
| 417 [in] GLboolean invert); |
| 418 void Scissor([in] PP_Resource context, |
| 419 [in] GLint x, |
| 420 [in] GLint y, |
| 421 [in] GLsizei width, |
| 422 [in] GLsizei height); |
| 423 void ShaderBinary([in] PP_Resource context, |
| 424 [in] GLsizei n, |
| 425 [in] GLuint_ptr_t shaders, |
| 426 [in] GLenum binaryformat, |
| 427 [in] mem_t binary, |
| 428 [in] GLsizei length); |
| 429 void ShaderSource([in] PP_Resource context, |
| 430 [in] GLuint shader, |
| 431 [in] GLsizei count, |
| 432 [out] cstr_t str, |
| 433 [in] GLint_ptr_t length); |
| 434 void StencilFunc([in] PP_Resource context, |
| 435 [in] GLenum func, |
| 436 [in] GLint ref, |
| 437 [in] GLuint mask); |
| 438 void StencilFuncSeparate([in] PP_Resource context, |
| 439 [in] GLenum face, |
| 440 [in] GLenum func, |
| 441 [in] GLint ref, |
| 442 [in] GLuint mask); |
| 443 void StencilMask([in] PP_Resource context, |
| 444 [in] GLuint mask); |
| 445 void StencilMaskSeparate([in] PP_Resource context, |
| 446 [in] GLenum face, |
| 447 [in] GLuint mask); |
| 448 void StencilOp([in] PP_Resource context, |
| 449 [in] GLenum fail, |
| 450 [in] GLenum zfail, |
| 451 [in] GLenum zpass); |
| 452 void StencilOpSeparate([in] PP_Resource context, |
| 453 [in] GLenum face, |
| 454 [in] GLenum fail, |
| 455 [in] GLenum zfail, |
| 456 [in] GLenum zpass); |
| 457 void TexImage2D([in] PP_Resource context, |
| 458 [in] GLenum target, |
| 459 [in] GLint level, |
| 460 [in] GLint internalformat, |
| 461 [in] GLsizei width, |
| 462 [in] GLsizei height, |
| 463 [in] GLint border, |
| 464 [in] GLenum format, |
| 465 [in] GLenum type, |
| 466 [in] mem_t pixels); |
| 467 void TexParameterf([in] PP_Resource context, |
| 468 [in] GLenum target, |
| 469 [in] GLenum pname, |
| 470 [in] GLfloat param); |
| 471 void TexParameterfv([in] PP_Resource context, |
| 472 [in] GLenum target, |
| 473 [in] GLenum pname, |
| 474 [in] GLfloat_ptr_t params); |
| 475 void TexParameteri([in] PP_Resource context, |
| 476 [in] GLenum target, |
| 477 [in] GLenum pname, |
| 478 [in] GLint param); |
| 479 void TexParameteriv([in] PP_Resource context, |
| 480 [in] GLenum target, |
| 481 [in] GLenum pname, |
| 482 [in] GLint_ptr_t params); |
| 483 void TexSubImage2D([in] PP_Resource context, |
| 484 [in] GLenum target, |
| 485 [in] GLint level, |
| 486 [in] GLint xoffset, |
| 487 [in] GLint yoffset, |
| 488 [in] GLsizei width, |
| 489 [in] GLsizei height, |
| 490 [in] GLenum format, |
| 491 [in] GLenum type, |
| 492 [in] mem_t pixels); |
| 493 void Uniform1f([in] PP_Resource context, |
| 494 [in] GLint location, |
| 495 [in] GLfloat x); |
| 496 void Uniform1fv([in] PP_Resource context, |
| 497 [in] GLint location, |
| 498 [in] GLsizei count, |
| 499 [in] GLfloat_ptr_t v); |
| 500 void Uniform1i([in] PP_Resource context, |
| 501 [in] GLint location, |
| 502 [in] GLint x); |
| 503 void Uniform1iv([in] PP_Resource context, |
| 504 [in] GLint location, |
| 505 [in] GLsizei count, |
| 506 [in] GLint_ptr_t v); |
| 507 void Uniform2f([in] PP_Resource context, |
| 508 [in] GLint location, |
| 509 [in] GLfloat x, |
| 510 [in] GLfloat y); |
| 511 void Uniform2fv([in] PP_Resource context, |
| 512 [in] GLint location, |
| 513 [in] GLsizei count, |
| 514 [in] GLfloat_ptr_t v); |
| 515 void Uniform2i([in] PP_Resource context, |
| 516 [in] GLint location, |
| 517 [in] GLint x, |
| 518 [in] GLint y); |
| 519 void Uniform2iv([in] PP_Resource context, |
| 520 [in] GLint location, |
| 521 [in] GLsizei count, |
| 522 [in] GLint_ptr_t v); |
| 523 void Uniform3f([in] PP_Resource context, |
| 524 [in] GLint location, |
| 525 [in] GLfloat x, |
| 526 [in] GLfloat y, |
| 527 [in] GLfloat z); |
| 528 void Uniform3fv([in] PP_Resource context, |
| 529 [in] GLint location, |
| 530 [in] GLsizei count, |
| 531 [in] GLfloat_ptr_t v); |
| 532 void Uniform3i([in] PP_Resource context, |
| 533 [in] GLint location, |
| 534 [in] GLint x, |
| 535 [in] GLint y, |
| 536 [in] GLint z); |
| 537 void Uniform3iv([in] PP_Resource context, |
| 538 [in] GLint location, |
| 539 [in] GLsizei count, |
| 540 [in] GLint_ptr_t v); |
| 541 void Uniform4f([in] PP_Resource context, |
| 542 [in] GLint location, |
| 543 [in] GLfloat x, |
| 544 [in] GLfloat y, |
| 545 [in] GLfloat z, |
| 546 [in] GLfloat w); |
| 547 void Uniform4fv([in] PP_Resource context, |
| 548 [in] GLint location, |
| 549 [in] GLsizei count, |
| 550 [in] GLfloat_ptr_t v); |
| 551 void Uniform4i([in] PP_Resource context, |
| 552 [in] GLint location, |
| 553 [in] GLint x, |
| 554 [in] GLint y, |
| 555 [in] GLint z, |
| 556 [in] GLint w); |
| 557 void Uniform4iv([in] PP_Resource context, |
| 558 [in] GLint location, |
| 559 [in] GLsizei count, |
| 560 [in] GLint_ptr_t v); |
| 561 void UniformMatrix2fv([in] PP_Resource context, |
| 562 [in] GLint location, |
| 563 [in] GLsizei count, |
| 564 [in] GLboolean transpose, |
| 565 [in] GLfloat_ptr_t value); |
| 566 void UniformMatrix3fv([in] PP_Resource context, |
| 567 [in] GLint location, |
| 568 [in] GLsizei count, |
| 569 [in] GLboolean transpose, |
| 570 [in] GLfloat_ptr_t value); |
| 571 void UniformMatrix4fv([in] PP_Resource context, |
| 572 [in] GLint location, |
| 573 [in] GLsizei count, |
| 574 [in] GLboolean transpose, |
| 575 [in] GLfloat_ptr_t value); |
| 576 void UseProgram([in] PP_Resource context, |
| 577 [in] GLuint program); |
| 578 void ValidateProgram([in] PP_Resource context, |
| 579 [in] GLuint program); |
| 580 void VertexAttrib1f([in] PP_Resource context, |
| 581 [in] GLuint indx, |
| 582 [in] GLfloat x); |
| 583 void VertexAttrib1fv([in] PP_Resource context, |
| 584 [in] GLuint indx, |
| 585 [in] GLfloat_ptr_t values); |
| 586 void VertexAttrib2f([in] PP_Resource context, |
| 587 [in] GLuint indx, |
| 588 [in] GLfloat x, |
| 589 [in] GLfloat y); |
| 590 void VertexAttrib2fv([in] PP_Resource context, |
| 591 [in] GLuint indx, |
| 592 [in] GLfloat_ptr_t values); |
| 593 void VertexAttrib3f([in] PP_Resource context, |
| 594 [in] GLuint indx, |
| 595 [in] GLfloat x, |
| 596 [in] GLfloat y, |
| 597 [in] GLfloat z); |
| 598 void VertexAttrib3fv([in] PP_Resource context, |
| 599 [in] GLuint indx, |
| 600 [in] GLfloat_ptr_t values); |
| 601 void VertexAttrib4f([in] PP_Resource context, |
| 602 [in] GLuint indx, |
| 603 [in] GLfloat x, |
| 604 [in] GLfloat y, |
| 605 [in] GLfloat z, |
| 606 [in] GLfloat w); |
| 607 void VertexAttrib4fv([in] PP_Resource context, |
| 608 [in] GLuint indx, |
| 609 [in] GLfloat_ptr_t values); |
| 610 void VertexAttribPointer([in] PP_Resource context, |
| 611 [in] GLuint indx, |
| 612 [in] GLint size, |
| 613 [in] GLenum type, |
| 614 [in] GLboolean normalized, |
| 615 [in] GLsizei stride, |
| 616 [in] mem_t ptr); |
| 617 void Viewport([in] PP_Resource context, |
| 618 [in] GLint x, |
| 619 [in] GLint y, |
| 620 [in] GLsizei width, |
| 621 [in] GLsizei height); |
| 622 }; |
| 623 |
| 624 |
| 625 [macro="PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE", force_struct_namespace] |
| 626 interface PPB_OpenGLES2InstancedArrays { |
| 627 void DrawArraysInstancedANGLE([in] PP_Resource context, |
| 628 [in] GLenum mode, |
| 629 [in] GLint first, |
| 630 [in] GLsizei count, |
| 631 [in] GLsizei primcount); |
| 632 void DrawElementsInstancedANGLE([in] PP_Resource context, |
| 633 [in] GLenum mode, |
| 634 [in] GLsizei count, |
| 635 [in] GLenum type, |
| 636 [in] mem_t indices, |
| 637 [in] GLsizei primcount); |
| 638 void VertexAttribDivisorANGLE([in] PP_Resource context, |
| 639 [in] GLuint index, |
| 640 [in] GLuint divisor); |
| 641 }; |
| 642 |
| 643 |
| 644 [macro="PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE", force_struct_namespace] |
| 645 interface PPB_OpenGLES2FramebufferBlit { |
| 646 void BlitFramebufferEXT([in] PP_Resource context, |
| 647 [in] GLint srcX0, |
| 648 [in] GLint srcY0, |
| 649 [in] GLint srcX1, |
| 650 [in] GLint srcY1, |
| 651 [in] GLint dstX0, |
| 652 [in] GLint dstY0, |
| 653 [in] GLint dstX1, |
| 654 [in] GLint dstY1, |
| 655 [in] GLbitfield mask, |
| 656 [in] GLenum filter); |
| 657 }; |
| 658 |
| 659 |
| 660 [macro="PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE", force_struct_namespace] |
| 661 interface PPB_OpenGLES2FramebufferMultisample { |
| 662 void RenderbufferStorageMultisampleEXT([in] PP_Resource context, |
| 663 [in] GLenum target, |
| 664 [in] GLsizei samples, |
| 665 [in] GLenum internalformat, |
| 666 [in] GLsizei width, |
| 667 [in] GLsizei height); |
| 668 }; |
| 669 |
| 670 |
| 671 [macro="PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE", force_struct_namespace] |
| 672 interface PPB_OpenGLES2ChromiumEnableFeature { |
| 673 GLboolean EnableFeatureCHROMIUM([in] PP_Resource context, |
| 674 [in] cstr_t feature); |
| 675 }; |
| 676 |
| 677 |
| 678 [macro="PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE", force_struct_namespace] |
| 679 interface PPB_OpenGLES2ChromiumMapSub { |
| 680 mem_t MapBufferSubDataCHROMIUM([in] PP_Resource context, |
| 681 [in] GLuint target, |
| 682 [in] GLintptr offset, |
| 683 [in] GLsizeiptr size, |
| 684 [in] GLenum access); |
| 685 void UnmapBufferSubDataCHROMIUM([in] PP_Resource context, |
| 686 [in] mem_t mem); |
| 687 mem_t MapTexSubImage2DCHROMIUM([in] PP_Resource context, |
| 688 [in] GLenum target, |
| 689 [in] GLint level, |
| 690 [in] GLint xoffset, |
| 691 [in] GLint yoffset, |
| 692 [in] GLsizei width, |
| 693 [in] GLsizei height, |
| 694 [in] GLenum format, |
| 695 [in] GLenum type, |
| 696 [in] GLenum access); |
| 697 void UnmapTexSubImage2DCHROMIUM([in] PP_Resource context, |
| 698 [in] mem_t mem); |
| 699 }; |
| 700 |
| 701 |
| 702 [macro="PPB_OPENGLES2_QUERY_INTERFACE", force_struct_namespace] |
| 703 interface PPB_OpenGLES2Query { |
| 704 void GenQueriesEXT([in] PP_Resource context, |
| 705 [in] GLsizei n, |
| 706 [out] GLuint_ptr_t queries); |
| 707 void DeleteQueriesEXT([in] PP_Resource context, |
| 708 [in] GLsizei n, |
| 709 [in] GLuint_ptr_t queries); |
| 710 GLboolean IsQueryEXT([in] PP_Resource context, |
| 711 [in] GLuint id); |
| 712 void BeginQueryEXT([in] PP_Resource context, |
| 713 [in] GLenum target, |
| 714 [in] GLuint id); |
| 715 void EndQueryEXT([in] PP_Resource context, |
| 716 [in] GLenum target); |
| 717 void GetQueryivEXT([in] PP_Resource context, |
| 718 [in] GLenum target, |
| 719 [in] GLenum pname, |
| 720 [out] GLint_ptr_t params); |
| 721 void GetQueryObjectuivEXT([in] PP_Resource context, |
| 722 [in] GLuint id, |
| 723 [in] GLenum pname, |
| 724 [out] GLuint_ptr_t params); |
| 725 }; |
| 726 |
| 727 |
| 728 [macro="PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE", force_struct_namespace] |
| 729 interface PPB_OpenGLES2VertexArrayObject { |
| 730 void GenVertexArraysOES([in] PP_Resource context, |
| 731 [in] GLsizei n, |
| 732 [out] GLuint_ptr_t arrays); |
| 733 void DeleteVertexArraysOES([in] PP_Resource context, |
| 734 [in] GLsizei n, |
| 735 [in] GLuint_ptr_t arrays); |
| 736 GLboolean IsVertexArrayOES([in] PP_Resource context, |
| 737 [in] GLuint array); |
| 738 void BindVertexArrayOES([in] PP_Resource context, |
| 739 [in] GLuint array); |
| 740 }; |
| 741 |
OLD | NEW |