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Unified Diff: components/proximity_auth/connection_unittest.cc

Issue 538843002: [EasyUnlock] Port Connection class to native code. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Android test compile failures Created 6 years, 3 months ago
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Index: components/proximity_auth/connection_unittest.cc
diff --git a/components/proximity_auth/connection_unittest.cc b/components/proximity_auth/connection_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..2f9fbdb78b56a97f924e5c5e306db706a5eab758
--- /dev/null
+++ b/components/proximity_auth/connection_unittest.cc
@@ -0,0 +1,242 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/proximity_auth/connection.h"
+
+#include "components/proximity_auth/connection_observer.h"
+#include "components/proximity_auth/wire_message.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::_;
+using testing::NiceMock;
+using testing::Return;
+using testing::StrictMock;
+
+namespace proximity_auth {
+namespace {
+
+class MockConnection : public Connection {
+ public:
+ MockConnection() : Connection(RemoteDevice()) {}
+ ~MockConnection() {}
+
+ MOCK_METHOD1(SetPaused, void(bool paused));
+ MOCK_METHOD0(Connect, void());
+ MOCK_METHOD0(Disconnect, void());
+ MOCK_METHOD0(CancelConnectionAttempt, void());
+ MOCK_METHOD1(SendMessageImplProxy, void(WireMessage* message));
+ MOCK_METHOD0(HasReceivedCompleteMessage, bool());
+ MOCK_METHOD0(DeserializeWireMessageProxy, WireMessage*());
+
+ // Gmock only supports copyable types, so create simple wrapper methods for
+ // ease of mocking.
+ virtual void SendMessageImpl(scoped_ptr<WireMessage> message) OVERRIDE {
+ SendMessageImplProxy(message.get());
+ }
+
+ virtual scoped_ptr<WireMessage> DeserializeWireMessage() OVERRIDE {
+ return make_scoped_ptr(DeserializeWireMessageProxy());
+ }
+
+ using Connection::status;
+ using Connection::SetStatus;
+ using Connection::OnDidSendMessage;
+ using Connection::OnBytesReceived;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockConnection);
+};
+
+class MockConnectionObserver : public ConnectionObserver {
+ public:
+ MockConnectionObserver() {}
+ virtual ~MockConnectionObserver() {}
+
+ MOCK_METHOD3(OnConnectionStatusChanged,
+ void(const Connection& connection,
+ Connection::Status old_status,
+ Connection::Status new_status));
+ MOCK_METHOD2(OnMessageReceived,
+ void(const Connection& connection, const WireMessage& message));
+ MOCK_METHOD3(OnSendCompleted,
+ void(const Connection& connection,
+ const WireMessage& message,
+ bool success));
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockConnectionObserver);
+};
+
+// Unlike WireMessage, offers a public constructor.
+class TestWireMessage : public WireMessage {
+ public:
+ TestWireMessage() {}
+ virtual ~TestWireMessage() {}
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(TestWireMessage);
+};
+
+} // namespace
+
+TEST(ProximityAuthConnectionTest, IsConnected) {
+ StrictMock<MockConnection> connection;
+ EXPECT_FALSE(connection.IsConnected());
+
+ connection.SetStatus(Connection::CONNECTED);
+ EXPECT_TRUE(connection.IsConnected());
+
+ connection.SetStatus(Connection::DISCONNECTED);
+ EXPECT_FALSE(connection.IsConnected());
+
+ connection.SetStatus(Connection::IN_PROGRESS);
+ EXPECT_FALSE(connection.IsConnected());
+}
+
+TEST(ProximityAuthConnectionTest, SendMessage_FailsWhenNotConnected) {
+ StrictMock<MockConnection> connection;
+ connection.SetStatus(Connection::IN_PROGRESS);
+
+ EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0);
+ connection.SendMessage(scoped_ptr<WireMessage>());
+}
+
+TEST(ProximityAuthConnectionTest,
+ SendMessage_FailsWhenAnotherMessageSendIsInProgress) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+ connection.SendMessage(scoped_ptr<WireMessage>());
+
+ EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0);
+ connection.SendMessage(scoped_ptr<WireMessage>());
+}
+
+TEST(ProximityAuthConnectionTest, SendMessage_SucceedsWhenConnected) {
+ StrictMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+
+ EXPECT_CALL(connection, SendMessageImplProxy(_));
+ connection.SendMessage(scoped_ptr<WireMessage>());
+}
+
+TEST(ProximityAuthConnectionTest,
+ SendMessage_SucceedsAfterPreviousMessageSendCompletes) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+ connection.SendMessage(scoped_ptr<WireMessage>());
+ connection.OnDidSendMessage(TestWireMessage(), true /* success */);
+
+ EXPECT_CALL(connection, SendMessageImplProxy(_));
+ connection.SendMessage(scoped_ptr<WireMessage>());
+}
+
+TEST(ProximityAuthConnectionTest, SetStatus_NotifiesObserversOfStatusChange) {
+ StrictMock<MockConnection> connection;
+ EXPECT_EQ(Connection::DISCONNECTED, connection.status());
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ EXPECT_CALL(
+ observer,
+ OnConnectionStatusChanged(
+ Ref(connection), Connection::DISCONNECTED, Connection::CONNECTED));
+ connection.SetStatus(Connection::CONNECTED);
+}
+
+TEST(ProximityAuthConnectionTest,
+ SetStatus_DoesntNotifyObserversIfStatusUnchanged) {
+ StrictMock<MockConnection> connection;
+ EXPECT_EQ(Connection::DISCONNECTED, connection.status());
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ EXPECT_CALL(observer, OnConnectionStatusChanged(_, _, _)).Times(0);
+ connection.SetStatus(Connection::DISCONNECTED);
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnDidSendMessage_NotifiesObserversIfMessageSendInProgress) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+ connection.SendMessage(scoped_ptr<WireMessage>());
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ EXPECT_CALL(observer, OnSendCompleted(Ref(connection), _, true));
+ connection.OnDidSendMessage(TestWireMessage(), true /* success */);
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnDidSendMessage_DoesntNotifyObserversIfNoMessageSendInProgress) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ EXPECT_CALL(observer, OnSendCompleted(_, _, _)).Times(0);
+ connection.OnDidSendMessage(TestWireMessage(), true /* success */);
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnBytesReceived_NotifiesObserversOnValidMessage) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ ON_CALL(connection, HasReceivedCompleteMessage()).WillByDefault(Return(true));
+ ON_CALL(connection, DeserializeWireMessageProxy())
+ .WillByDefault(Return(new TestWireMessage));
+ EXPECT_CALL(observer, OnMessageReceived(Ref(connection), _));
+ connection.OnBytesReceived(std::string());
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnBytesReceived_DoesntNotifyObserversIfNotConnected) {
+ StrictMock<MockConnection> connection;
+ connection.SetStatus(Connection::IN_PROGRESS);
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
+ connection.OnBytesReceived(std::string());
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnBytesReceived_DoesntNotifyObserversIfMessageIsIncomplete) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ ON_CALL(connection, HasReceivedCompleteMessage())
+ .WillByDefault(Return(false));
+ EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
+ connection.OnBytesReceived(std::string());
+}
+
+TEST(ProximityAuthConnectionTest,
+ OnBytesReceived_DoesntNotifyObserversIfMessageIsInvalid) {
+ NiceMock<MockConnection> connection;
+ connection.SetStatus(Connection::CONNECTED);
+
+ StrictMock<MockConnectionObserver> observer;
+ connection.AddObserver(&observer);
+
+ ON_CALL(connection, HasReceivedCompleteMessage()).WillByDefault(Return(true));
+ ON_CALL(connection, DeserializeWireMessageProxy())
+ .WillByDefault(Return(static_cast<WireMessage*>(NULL)));
+ EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
+ connection.OnBytesReceived(std::string());
+}
+
+} // namespace proximity_auth
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