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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/media/audio_sync_reader.h" | 5 #include "content/browser/renderer_host/media/audio_sync_reader.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
12 #include "base/strings/stringprintf.h" | |
13 #include "content/browser/renderer_host/media/media_stream_manager.h" | |
14 #include "content/public/common/content_switches.h" | 12 #include "content/public/common/content_switches.h" |
15 #include "media/audio/audio_buffers_state.h" | 13 #include "media/audio/audio_buffers_state.h" |
16 #include "media/audio/audio_parameters.h" | 14 #include "media/audio/audio_parameters.h" |
17 | 15 |
18 using media::AudioBus; | 16 using media::AudioBus; |
19 | 17 |
20 namespace { | |
21 | |
22 // Used to log if any audio glitches have been detected during an audio session. | |
23 // Elements in this enum should not be added, deleted or rearranged. | |
24 enum AudioGlitchResult { | |
25 AUDIO_RENDERER_NO_AUDIO_GLITCHES = 0, | |
26 AUDIO_RENDERER_AUDIO_GLITCHES = 1, | |
27 AUDIO_RENDERER_AUDIO_GLITCHES_MAX = AUDIO_RENDERER_AUDIO_GLITCHES | |
28 }; | |
29 | |
30 void LogAudioGlitchResult(AudioGlitchResult result) { | |
31 UMA_HISTOGRAM_ENUMERATION("Media.AudioRendererAudioGlitches", | |
32 result, | |
33 AUDIO_RENDERER_AUDIO_GLITCHES_MAX + 1); | |
34 } | |
35 | |
36 } // namespace | |
37 | |
38 namespace content { | 18 namespace content { |
39 | 19 |
40 AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory, | 20 AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory, |
41 const media::AudioParameters& params) | 21 const media::AudioParameters& params) |
42 : shared_memory_(shared_memory), | 22 : shared_memory_(shared_memory), |
43 mute_audio_(CommandLine::ForCurrentProcess()->HasSwitch( | 23 mute_audio_(CommandLine::ForCurrentProcess()->HasSwitch( |
44 switches::kMuteAudio)), | 24 switches::kMuteAudio)), |
45 packet_size_(shared_memory_->requested_size()), | 25 packet_size_(shared_memory_->requested_size()), |
46 renderer_callback_count_(0), | 26 renderer_callback_count_(0), |
47 renderer_missed_callback_count_(0), | 27 renderer_missed_callback_count_(0), |
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60 AudioSyncReader::~AudioSyncReader() { | 40 AudioSyncReader::~AudioSyncReader() { |
61 if (!renderer_callback_count_) | 41 if (!renderer_callback_count_) |
62 return; | 42 return; |
63 | 43 |
64 // Recording the percentage of deadline misses gives us a rough overview of | 44 // Recording the percentage of deadline misses gives us a rough overview of |
65 // how many users might be running into audio glitches. | 45 // how many users might be running into audio glitches. |
66 int percentage_missed = | 46 int percentage_missed = |
67 100.0 * renderer_missed_callback_count_ / renderer_callback_count_; | 47 100.0 * renderer_missed_callback_count_ / renderer_callback_count_; |
68 UMA_HISTOGRAM_PERCENTAGE( | 48 UMA_HISTOGRAM_PERCENTAGE( |
69 "Media.AudioRendererMissedDeadline", percentage_missed); | 49 "Media.AudioRendererMissedDeadline", percentage_missed); |
70 | |
71 // Add more detailed information regarding detected audio glitches where | |
72 // a non-zero value of |renderer_missed_callback_count_| is added to the | |
73 // AUDIO_RENDERER_AUDIO_GLITCHES bin. | |
74 renderer_missed_callback_count_ > 0 ? | |
75 LogAudioGlitchResult(AUDIO_RENDERER_AUDIO_GLITCHES) : | |
76 LogAudioGlitchResult(AUDIO_RENDERER_NO_AUDIO_GLITCHES); | |
77 std::string log_string = base::StringPrintf( | |
78 "ASR: number of detected audio glitches=%ld", | |
79 renderer_missed_callback_count_); | |
80 MediaStreamManager::SendMessageToNativeLog(log_string); | |
81 DVLOG(1) << log_string; | |
82 } | 50 } |
83 | 51 |
84 // media::AudioOutputController::SyncReader implementations. | 52 // media::AudioOutputController::SyncReader implementations. |
85 void AudioSyncReader::UpdatePendingBytes(uint32 bytes) { | 53 void AudioSyncReader::UpdatePendingBytes(uint32 bytes) { |
86 // Zero out the entire output buffer to avoid stuttering/repeating-buffers | 54 // Zero out the entire output buffer to avoid stuttering/repeating-buffers |
87 // in the anomalous case if the renderer is unable to keep up with real-time. | 55 // in the anomalous case if the renderer is unable to keep up with real-time. |
88 output_bus_->Zero(); | 56 output_bus_->Zero(); |
89 socket_->Send(&bytes, sizeof(bytes)); | 57 socket_->Send(&bytes, sizeof(bytes)); |
90 ++buffer_index_; | 58 ++buffer_index_; |
91 } | 59 } |
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179 base::TimeDelta::FromMilliseconds(1), | 147 base::TimeDelta::FromMilliseconds(1), |
180 base::TimeDelta::FromMilliseconds(1000), | 148 base::TimeDelta::FromMilliseconds(1000), |
181 50); | 149 50); |
182 return false; | 150 return false; |
183 } | 151 } |
184 | 152 |
185 return true; | 153 return true; |
186 } | 154 } |
187 | 155 |
188 } // namespace content | 156 } // namespace content |
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