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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 53823003: Add can-ignore-rect hint to clear call (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: cleaned up Created 7 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
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198 } 198 }
199 199
200 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) { 200 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) {
201 SkASSERT(this->caps()->pathRenderingSupport()); 201 SkASSERT(this->caps()->pathRenderingSupport());
202 this->handleDirtyContext(); 202 this->handleDirtyContext();
203 return this->onCreatePath(path, stroke); 203 return this->onCreatePath(path, stroke);
204 } 204 }
205 205
206 void GrGpu::clear(const SkIRect* rect, 206 void GrGpu::clear(const SkIRect* rect,
207 GrColor color, 207 GrColor color,
208 bool canIgnoreRect,
208 GrRenderTarget* renderTarget) { 209 GrRenderTarget* renderTarget) {
209 GrDrawState::AutoRenderTargetRestore art; 210 GrDrawState::AutoRenderTargetRestore art;
210 if (NULL != renderTarget) { 211 if (NULL != renderTarget) {
211 art.set(this->drawState(), renderTarget); 212 art.set(this->drawState(), renderTarget);
212 } 213 }
213 if (NULL == this->getDrawState().getRenderTarget()) { 214 if (NULL == this->getDrawState().getRenderTarget()) {
214 SkASSERT(0); 215 SkASSERT(0);
215 return; 216 return;
216 } 217 }
217 this->handleDirtyContext(); 218 this->handleDirtyContext();
218 this->onClear(rect, color); 219 this->onClear(rect, color, canIgnoreRect);
219 } 220 }
220 221
221 void GrGpu::forceRenderTargetFlush() { 222 void GrGpu::forceRenderTargetFlush() {
222 this->handleDirtyContext(); 223 this->handleDirtyContext();
223 this->onForceRenderTargetFlush(); 224 this->onForceRenderTargetFlush();
224 } 225 }
225 226
226 bool GrGpu::readPixels(GrRenderTarget* target, 227 bool GrGpu::readPixels(GrRenderTarget* target,
227 int left, int top, int width, int height, 228 int left, int top, int width, int height,
228 GrPixelConfig config, void* buffer, 229 GrPixelConfig config, void* buffer,
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538 } 539 }
539 540
540 void GrGpu::releaseIndexArray() { 541 void GrGpu::releaseIndexArray() {
541 // if index source was array, we stowed data in the pool 542 // if index source was array, we stowed data in the pool
542 const GeometrySrcState& geoSrc = this->getGeomSrc(); 543 const GeometrySrcState& geoSrc = this->getGeomSrc();
543 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); 544 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc);
544 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); 545 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t);
545 fIndexPool->putBack(bytes); 546 fIndexPool->putBack(bytes);
546 --fIndexPoolUseCnt; 547 --fIndexPoolUseCnt;
547 } 548 }
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