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Side by Side Diff: include/gpu/GrContext.h

Issue 53823003: Add can-ignore-rect hint to clear call (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: cleaned up Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrContext_DEFINED 8 #ifndef GrContext_DEFINED
9 #define GrContext_DEFINED 9 #define GrContext_DEFINED
10 10
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372 */ 372 */
373 void setClip(const GrClipData* clipData) { fClip = clipData; } 373 void setClip(const GrClipData* clipData) { fClip = clipData; }
374 374
375 /////////////////////////////////////////////////////////////////////////// 375 ///////////////////////////////////////////////////////////////////////////
376 // Draws 376 // Draws
377 377
378 /** 378 /**
379 * Clear the entire or rect of the render target, ignoring any clips. 379 * Clear the entire or rect of the render target, ignoring any clips.
380 * @param rect the rect to clear or the whole thing if rect is NULL. 380 * @param rect the rect to clear or the whole thing if rect is NULL.
381 * @param color the color to clear to. 381 * @param color the color to clear to.
382 * @param canIgnoreRect allows partial clears to be converted to whole
383 * clears on platforms for which that is cheap
382 * @param target if non-NULL, the render target to clear otherwise clear 384 * @param target if non-NULL, the render target to clear otherwise clear
383 * the current render target 385 * the current render target
384 */ 386 */
385 void clear(const SkIRect* rect, GrColor color, 387 void clear(const SkIRect* rect, GrColor color, bool canIgnoreRect,
386 GrRenderTarget* target = NULL); 388 GrRenderTarget* target = NULL);
387 389
388 /** 390 /**
389 * Draw everywhere (respecting the clip) with the paint. 391 * Draw everywhere (respecting the clip) with the paint.
390 */ 392 */
391 void drawPaint(const GrPaint& paint); 393 void drawPaint(const GrPaint& paint);
392 394
393 /** 395 /**
394 * Draw the rect using a paint. 396 * Draw the rect using a paint.
395 * @param paint describes how to color pixels. 397 * @param paint describes how to color pixels.
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1028 } 1030 }
1029 1031
1030 GrTexture* texture() { return fTexture; } 1032 GrTexture* texture() { return fTexture; }
1031 1033
1032 private: 1034 private:
1033 GrContext* fContext; 1035 GrContext* fContext;
1034 GrTexture* fTexture; 1036 GrTexture* fTexture;
1035 }; 1037 };
1036 1038
1037 #endif 1039 #endif
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