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Side by Side Diff: Source/platform/audio/FFTFrame.h

Issue 536843002: Change members's order and combine duplicated method for FFTFrame. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Separated using VectorMatch::vsmul from FFTFrameMac.cpp Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 13 matching lines...) Expand all
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef FFTFrame_h 29 #ifndef FFTFrame_h
30 #define FFTFrame_h 30 #define FFTFrame_h
31 31
32 #include "platform/PlatformExport.h" 32 #include "platform/PlatformExport.h"
33 #include "platform/audio/AudioArray.h" 33 #include "platform/audio/AudioArray.h"
34 #include "wtf/Forward.h"
35 #include "wtf/PassOwnPtr.h"
36 #include "wtf/Threading.h"
34 37
35 #if OS(MACOSX) 38 #if OS(MACOSX)
36 #include <Accelerate/Accelerate.h> 39 #include <Accelerate/Accelerate.h>
37 #elif USE(WEBAUDIO_OPENMAX_DL_FFT) 40 #elif USE(WEBAUDIO_OPENMAX_DL_FFT)
38 #include <dl/sp/api/omxSP.h> 41 #include <dl/sp/api/omxSP.h>
39 #elif USE(WEBAUDIO_FFMPEG) 42 #elif USE(WEBAUDIO_FFMPEG)
40 struct RDFTContext; 43 struct RDFTContext;
44 #elif USE(WEBAUDIO_IPP)
45 #include <ipps.h>
41 #endif 46 #endif
42 47
43 #if USE(WEBAUDIO_IPP)
44 #include <ipps.h>
45 #endif // USE(WEBAUDIO_IPP)
46
47 #include "wtf/Forward.h"
48 #include "wtf/PassOwnPtr.h"
49 #include "wtf/Threading.h"
50
51 namespace blink { 48 namespace blink {
52 49
53 // Defines the interface for an "FFT frame", an object which is able to perform a forward 50 // Defines the interface for an "FFT frame", an object which is able to perform a forward
54 // and reverse FFT, internally storing the resultant frequency-domain data. 51 // and reverse FFT, internally storing the resultant frequency-domain data.
55 52
56 class PLATFORM_EXPORT FFTFrame { 53 class PLATFORM_EXPORT FFTFrame {
57 public: 54 public:
58 // The constructors, destructor, and methods up to the CROSS-PLATFORM sectio n have platform-dependent implementations. 55 // The constructors, destructor, and methods up to the CROSS-PLATFORM sectio n have platform-dependent implementations.
59 56
60 FFTFrame(unsigned fftSize); 57 FFTFrame(unsigned fftSize);
61 FFTFrame(); // creates a blank/empty frame for later use with createInterpol atedFrame() 58 FFTFrame(); // creates a blank/empty frame for later use with createInterpol atedFrame()
62 FFTFrame(const FFTFrame& frame); 59 FFTFrame(const FFTFrame& frame);
63 ~FFTFrame(); 60 ~FFTFrame();
64 61
65 static void initialize(); 62 static void initialize();
66 static void cleanup(); 63 static void cleanup();
67 void doFFT(const float* data); 64 void doFFT(const float* data);
68 void doInverseFFT(float* data); 65 void doInverseFFT(float* data);
69 66
70 float* realData() const; 67 float* realData() const { return const_cast<float*>(m_realData.data()); }
71 float* imagData() const; 68 float* imagData() const { return const_cast<float*>(m_imagData.data()); }
72 69
73 void print(); // for debugging 70 unsigned fftSize() const { return m_FFTSize; }
71 unsigned log2FFTSize() const { return m_log2FFTSize; }
74 72
75 // CROSS-PLATFORM 73 // CROSS-PLATFORM
76 // The remaining public methods have cross-platform implementations: 74 // The remaining public methods have cross-platform implementations:
77 75
78 // Interpolates from frame1 -> frame2 as x goes from 0.0 -> 1.0 76 // Interpolates from frame1 -> frame2 as x goes from 0.0 -> 1.0
79 static PassOwnPtr<FFTFrame> createInterpolatedFrame(const FFTFrame& frame1, const FFTFrame& frame2, double x); 77 static PassOwnPtr<FFTFrame> createInterpolatedFrame(const FFTFrame& frame1, const FFTFrame& frame2, double x);
80
81 void doPaddedFFT(const float* data, size_t dataSize); // zero-padding with d ataSize <= fftSize 78 void doPaddedFFT(const float* data, size_t dataSize); // zero-padding with d ataSize <= fftSize
82 double extractAverageGroupDelay(); 79 double extractAverageGroupDelay();
83 void addConstantGroupDelay(double sampleFrameDelay); 80 void addConstantGroupDelay(double sampleFrameDelay);
84 void multiply(const FFTFrame&); // multiplies ourself with frame : effective ly operator*=() 81 void multiply(const FFTFrame&); // multiplies ourself with frame : effective ly operator*=()
85 82
86 unsigned fftSize() const { return m_FFTSize; } 83 #ifndef NDEBUG
87 unsigned log2FFTSize() const { return m_log2FFTSize; } 84 void print(); // for debugging
85 #endif
88 86
89 private: 87 private:
88 void interpolateFrequencyComponents(const FFTFrame& frame1, const FFTFrame& frame2, double x);
89
90 unsigned m_FFTSize; 90 unsigned m_FFTSize;
91 unsigned m_log2FFTSize; 91 unsigned m_log2FFTSize;
92 92 AudioFloatArray m_realData;
93 void interpolateFrequencyComponents(const FFTFrame& frame1, const FFTFrame& frame2, double x); 93 AudioFloatArray m_imagData;
94 94
95 #if OS(MACOSX) 95 #if OS(MACOSX)
96 DSPSplitComplex& dspSplitComplex() { return m_frame; } 96 DSPSplitComplex& dspSplitComplex() { return m_frame; }
97 DSPSplitComplex dspSplitComplex() const { return m_frame; } 97 DSPSplitComplex dspSplitComplex() const { return m_frame; }
98
99 static FFTSetup fftSetupForSize(unsigned fftSize); 98 static FFTSetup fftSetupForSize(unsigned fftSize);
100
101 static FFTSetup* fftSetups; 99 static FFTSetup* fftSetups;
102
103 FFTSetup m_FFTSetup; 100 FFTSetup m_FFTSetup;
104
105 DSPSplitComplex m_frame; 101 DSPSplitComplex m_frame;
106 AudioFloatArray m_realData; 102 #elif USE(WEBAUDIO_FFMPEG)
107 AudioFloatArray m_imagData;
108 #else // !OS(MACOSX)
109
110 #if USE(WEBAUDIO_FFMPEG)
111 static RDFTContext* contextForSize(unsigned fftSize, int trans); 103 static RDFTContext* contextForSize(unsigned fftSize, int trans);
112
113 RDFTContext* m_forwardContext; 104 RDFTContext* m_forwardContext;
114 RDFTContext* m_inverseContext; 105 RDFTContext* m_inverseContext;
115
116 float* getUpToDateComplexData(); 106 float* getUpToDateComplexData();
117 AudioFloatArray m_complexData; 107 AudioFloatArray m_complexData;
118 AudioFloatArray m_realData; 108 #elif USE(WEBAUDIO_IPP)
119 AudioFloatArray m_imagData;
120 #endif // USE(WEBAUDIO_FFMPEG)
121
122 #if USE(WEBAUDIO_IPP)
123 Ipp8u* m_buffer; 109 Ipp8u* m_buffer;
124 IppsDFTSpec_R_32f* m_DFTSpec; 110 IppsDFTSpec_R_32f* m_DFTSpec;
125
126 float* getUpToDateComplexData(); 111 float* getUpToDateComplexData();
127 AudioFloatArray m_complexData; 112 AudioFloatArray m_complexData;
128 AudioFloatArray m_realData; 113 #elif USE(WEBAUDIO_OPENMAX_DL_FFT)
129 AudioFloatArray m_imagData;
130 #endif // USE(WEBAUDIO_IPP)
131
132 #if USE(WEBAUDIO_OPENMAX_DL_FFT)
133 static OMXFFTSpec_R_F32* contextForSize(unsigned log2FFTSize); 114 static OMXFFTSpec_R_F32* contextForSize(unsigned log2FFTSize);
134
135 OMXFFTSpec_R_F32* m_forwardContext; 115 OMXFFTSpec_R_F32* m_forwardContext;
136 OMXFFTSpec_R_F32* m_inverseContext; 116 OMXFFTSpec_R_F32* m_inverseContext;
137
138 AudioFloatArray m_complexData; 117 AudioFloatArray m_complexData;
139 AudioFloatArray m_realData;
140 AudioFloatArray m_imagData;
141 #endif 118 #endif
142
143 #endif // !OS(MACOSX)
144 }; 119 };
145 120
146 } // namespace blink 121 } // namespace blink
147 122
148 #endif // FFTFrame_h 123 #endif // FFTFrame_h
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