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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef DisplayList_h | 31 #ifndef DisplayList_h |
32 #define DisplayList_h | 32 #define DisplayList_h |
33 | 33 |
34 #include "platform/geometry/FloatRect.h" | 34 #include "platform/geometry/FloatRect.h" |
35 | 35 #include "platform/geometry/IntRect.h" |
36 #include "platform/geometry/LayoutPoint.h" | |
37 #include "third_party/skia/include/core/SkPicture.h" | |
36 #include "wtf/FastAllocBase.h" | 38 #include "wtf/FastAllocBase.h" |
37 #include "wtf/RefCounted.h" | 39 #include "wtf/RefCounted.h" |
38 #include "wtf/RefPtr.h" | 40 #include "wtf/RefPtr.h" |
39 | 41 |
40 class SkCanvas; | |
41 class SkPicture; | |
42 class SkPictureRecorder; | |
43 | |
44 namespace blink { | 42 namespace blink { |
45 | 43 |
46 class IntSize; | 44 class IntSize; |
47 | 45 |
48 class PLATFORM_EXPORT DisplayList FINAL : public WTF::RefCounted<DisplayList> { | 46 class PLATFORM_EXPORT DisplayList FINAL : public WTF::RefCounted<DisplayList> { |
49 WTF_MAKE_FAST_ALLOCATED; | 47 WTF_MAKE_FAST_ALLOCATED; |
50 WTF_MAKE_NONCOPYABLE(DisplayList); | 48 WTF_MAKE_NONCOPYABLE(DisplayList); |
51 public: | 49 public: |
52 DisplayList(const FloatRect&); | 50 static PassRefPtr<DisplayList> create(const FloatRect& bounds) |
53 ~DisplayList(); | 51 { |
52 return adoptRef(new DisplayList(bounds)); | |
53 } | |
54 | 54 |
55 const FloatRect& bounds() const; | 55 virtual ~DisplayList() { } |
56 | |
57 const FloatRect& bounds() const { return m_bounds; } | |
56 | 58 |
57 // This entry point will return 0 when the DisplayList is in the | 59 // This entry point will return 0 when the DisplayList is in the |
58 // midst of recording (i.e., between a beginRecording/endRecording pair) | 60 // midst of recording (i.e., between a beginRecording/endRecording pair) |
Stephen White
2014/09/08 19:51:01
beginRecording()/endRecording() seem to be gone; s
| |
59 // and if no recording has ever been completed. Otherwise it will return | 61 // and if no recording has ever been completed. Otherwise it will return |
60 // the picture created by the last endRecording call. | 62 // the picture created by the last endRecording call. |
61 SkPicture* picture() const; | 63 SkPicture* picture() const { return m_picture.get(); } |
64 void setPicture(SkPicture* picture) { m_picture = adoptRef(picture); } | |
62 | 65 |
63 SkCanvas* beginRecording(const IntSize&, uint32_t recordFlags = 0); | 66 // FIXME: Need unit testing of these methods and their effect |
64 bool isRecording() const { return m_recorder; } | 67 const SkMatrix& transform() const { return m_transform; } |
65 void endRecording(); | 68 void setTransform(const SkMatrix& transform) { m_transform = transform; } |
69 void setTransformFromPaintOffset(const LayoutPoint& paintOffset) | |
70 { | |
71 SkMatrix m; | |
72 m.setTranslate(paintOffset.x().toFloat(), paintOffset.y().toFloat()); | |
73 setTransform(m); | |
74 } | |
75 void clearTransform() { m_transform.reset(); } | |
76 | |
77 // FIXME: Need unit testing of these methods and their effect | |
78 const SkRect& clip() const { return m_clip; } | |
79 void setClip(const IntRect& rect) { m_clip = rect; } | |
80 void setClip(const FloatRect& rect) { m_clip = rect; } | |
81 void clearClip() { m_clip.setEmpty(); } | |
66 | 82 |
67 private: | 83 private: |
84 DisplayList(const FloatRect& bounds) : m_bounds(bounds) | |
85 { | |
86 clearTransform(); | |
87 clearClip(); | |
88 } | |
89 | |
68 FloatRect m_bounds; | 90 FloatRect m_bounds; |
91 SkMatrix m_transform; | |
92 SkRect m_clip; // TODO: Do we need to support other types of clips here? | |
69 RefPtr<SkPicture> m_picture; | 93 RefPtr<SkPicture> m_picture; |
70 OwnPtr<SkPictureRecorder> m_recorder; | |
71 }; | 94 }; |
72 | 95 |
73 } // namespace blink | 96 } // namespace blink |
74 | 97 |
75 #endif // DisplayList_h | 98 #endif // DisplayList_h |
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