OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
10 #include "ui/gfx/overlay_transform.h" | 10 #include "ui/gfx/overlay_transform.h" |
(...skipping 15 matching lines...) Expand all Loading... |
26 | 26 |
27 // Get the size of the image. | 27 // Get the size of the image. |
28 virtual gfx::Size GetSize() = 0; | 28 virtual gfx::Size GetSize() = 0; |
29 | 29 |
30 // Bind image to texture currently bound to |target|. | 30 // Bind image to texture currently bound to |target|. |
31 virtual bool BindTexImage(unsigned target) = 0; | 31 virtual bool BindTexImage(unsigned target) = 0; |
32 | 32 |
33 // Release image from texture currently bound to |target|. | 33 // Release image from texture currently bound to |target|. |
34 virtual void ReleaseTexImage(unsigned target) = 0; | 34 virtual void ReleaseTexImage(unsigned target) = 0; |
35 | 35 |
| 36 // Copy image to texture currently bound to |target|. |
| 37 virtual bool CopyTexImage(unsigned target) = 0; |
| 38 |
36 // Called before the texture is used for drawing. | 39 // Called before the texture is used for drawing. |
37 virtual void WillUseTexImage() = 0; | 40 virtual void WillUseTexImage() = 0; |
38 | 41 |
39 // Called after the texture has been used for drawing. | 42 // Called after the texture has been used for drawing. |
40 virtual void DidUseTexImage() = 0; | 43 virtual void DidUseTexImage() = 0; |
41 | 44 |
42 // Called before the texture image data will be modified. | 45 // Called before the texture image data will be modified. |
43 virtual void WillModifyTexImage() = 0; | 46 virtual void WillModifyTexImage() = 0; |
44 | 47 |
45 // Called after the texture image data has been modified. | 48 // Called after the texture image data has been modified. |
(...skipping 15 matching lines...) Expand all Loading... |
61 | 64 |
62 private: | 65 private: |
63 friend class base::RefCounted<GLImage>; | 66 friend class base::RefCounted<GLImage>; |
64 | 67 |
65 DISALLOW_COPY_AND_ASSIGN(GLImage); | 68 DISALLOW_COPY_AND_ASSIGN(GLImage); |
66 }; | 69 }; |
67 | 70 |
68 } // namespace gfx | 71 } // namespace gfx |
69 | 72 |
70 #endif // UI_GL_GL_IMAGE_H_ | 73 #endif // UI_GL_GL_IMAGE_H_ |
OLD | NEW |