| Index: content/common/gpu/gpu_memory_manager.h
|
| diff --git a/content/common/gpu/gpu_memory_manager.h b/content/common/gpu/gpu_memory_manager.h
|
| index 3c9a2232fe5186d589b786c48162be38cdfddf37..4dd720c2df6efb4b4dc662ee511308099c1c98a3 100644
|
| --- a/content/common/gpu/gpu_memory_manager.h
|
| +++ b/content/common/gpu/gpu_memory_manager.h
|
| @@ -116,7 +116,6 @@ class CONTENT_EXPORT GpuMemoryManager :
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|
|
| // Compute the allocation for clients when visible and not visible.
|
| void ComputeVisibleSurfacesAllocations();
|
| - void ComputeNonvisibleSurfacesAllocations();
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| void DistributeRemainingMemoryToVisibleSurfaces();
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|
|
| // Compute the budget for a client. Allow at most bytes_above_required_cap
|
| @@ -128,8 +127,6 @@ class CONTENT_EXPORT GpuMemoryManager :
|
| uint64 bytes_above_required_cap,
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| uint64 bytes_above_minimum_cap,
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| uint64 bytes_overall_cap);
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| - uint64 ComputeClientAllocationWhenNonvisible(
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| - GpuMemoryManagerClientState* client_state);
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|
|
| // Update the amount of GPU memory we think we have in the system, based
|
| // on what the stubs' contexts report.
|
| @@ -232,17 +229,12 @@ class CONTENT_EXPORT GpuMemoryManager :
|
| uint64 bytes_available_gpu_memory_;
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| bool bytes_available_gpu_memory_overridden_;
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|
|
| - // Whether or not clients can be allocated memory when nonvisible.
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| - bool allow_nonvisible_memory_;
|
| -
|
| // The minimum and default allocations for a single client.
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| uint64 bytes_minimum_per_client_;
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| uint64 bytes_default_per_client_;
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|
|
| // The current total memory usage, and historical maximum memory usage
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| uint64 bytes_allocated_managed_current_;
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| - uint64 bytes_allocated_managed_visible_;
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| - uint64 bytes_allocated_managed_nonvisible_;
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| uint64 bytes_allocated_unmanaged_current_;
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| uint64 bytes_allocated_historical_max_;
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|
|
|
|