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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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86 bool managed_memory_stats_received_; | 86 bool managed_memory_stats_received_; |
87 | 87 |
88 // When managed_memory_stats_.bytes_nicetohave leaves the range | 88 // When managed_memory_stats_.bytes_nicetohave leaves the range |
89 // [low_, high_], then re-adjust memory limits. | 89 // [low_, high_], then re-adjust memory limits. |
90 uint64 bytes_nicetohave_limit_low_; | 90 uint64 bytes_nicetohave_limit_low_; |
91 uint64 bytes_nicetohave_limit_high_; | 91 uint64 bytes_nicetohave_limit_high_; |
92 | 92 |
93 // The allocation for this client, used transiently during memory policy | 93 // The allocation for this client, used transiently during memory policy |
94 // calculation. | 94 // calculation. |
95 uint64 bytes_allocation_when_visible_; | 95 uint64 bytes_allocation_when_visible_; |
96 uint64 bytes_allocation_when_nonvisible_; | |
97 | 96 |
98 // The ideal allocation for this client for three performance levels, used | 97 // The ideal allocation for this client for three performance levels, used |
99 // transiently during memory policy calculation. | 98 // transiently during memory policy calculation. |
100 uint64 bytes_allocation_ideal_nicetohave_; | 99 uint64 bytes_allocation_ideal_nicetohave_; |
101 uint64 bytes_allocation_ideal_required_; | 100 uint64 bytes_allocation_ideal_required_; |
102 uint64 bytes_allocation_ideal_minimum_; | 101 uint64 bytes_allocation_ideal_minimum_; |
103 | 102 |
104 // Set to disable allocating a frontbuffer or to disable allocations | 103 // Set to disable allocating a frontbuffer or to disable allocations |
105 // for clients that don't have surfaces. | 104 // for clients that don't have surfaces. |
106 bool hibernated_; | 105 bool hibernated_; |
107 }; | 106 }; |
108 | 107 |
109 } // namespace content | 108 } // namespace content |
110 | 109 |
111 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 110 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
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