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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 536003002: Hide fields in SkImageInfo (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix qt Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
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615 } 615 }
616 616
617 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() { 617 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() {
618 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader Cache::initCache32, 618 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader Cache::initCache32,
619 this); 619 this);
620 SkASSERT(fCache32); 620 SkASSERT(fCache32);
621 return fCache32; 621 return fCache32;
622 } 622 }
623 623
624 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache* cache) { 624 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache* cache) {
625 SkImageInfo info; 625 const int kNumberOfDitherRows = 4;
626 info.fWidth = kCache32Count; 626 const SkImageInfo info = SkImageInfo::MakeN32Premul(kCache32Count, kNumberOf DitherRows);
627 info.fHeight = 4; // for our 4 dither rows
628 info.fAlphaType = kPremul_SkAlphaType;
629 info.fColorType = kN32_SkColorType;
630 627
631 SkASSERT(NULL == cache->fCache32PixelRef); 628 SkASSERT(NULL == cache->fCache32PixelRef);
632 cache->fCache32PixelRef = SkMallocPixelRef::NewAllocate(info, 0, NULL); 629 cache->fCache32PixelRef = SkMallocPixelRef::NewAllocate(info, 0, NULL);
633 cache->fCache32 = (SkPMColor*)cache->fCache32PixelRef->getAddr(); 630 cache->fCache32 = (SkPMColor*)cache->fCache32PixelRef->getAddr();
634 if (cache->fShader.fColorCount == 2) { 631 if (cache->fShader.fColorCount == 2) {
635 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0], 632 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0],
636 cache->fShader.fOrigColors[1], kCache32Count, cache->fCa cheAlpha, 633 cache->fShader.fOrigColors[1], kCache32Count, cache->fCa cheAlpha,
637 cache->fShader.fGradFlags); 634 cache->fShader.fGradFlags);
638 } else { 635 } else {
639 Rec* rec = cache->fShader.fRecs; 636 Rec* rec = cache->fShader.fRecs;
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1246 (*stops)[i] = stop; 1243 (*stops)[i] = stop;
1247 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1244 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1248 } 1245 }
1249 } 1246 }
1250 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1247 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1251 1248
1252 return outColors; 1249 return outColors;
1253 } 1250 }
1254 1251
1255 #endif 1252 #endif
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