| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index f9485675c11fdb46810c8ec0689d0a86ed53d01c..2d3a1764deee4b7df1a024189966963abfcd3d5f 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -866,9 +866,6 @@ public:
|
| // Invalidate the paint of a specific subrectangle within a given object. The rect |r| is in the object's coordinate space.
|
| void invalidatePaintRectangle(const LayoutRect&) const;
|
|
|
| - InvalidationReason invalidatePaintIfNeeded(const RenderLayerModelObject& paintInvalidationContainer,
|
| - const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer, const PaintInvalidationState&);
|
| -
|
| // Walk the tree after layout issuing paint invalidations for renderers that have changed or moved, updating bounds that have changed, and clearing paint invalidation state.
|
| virtual void invalidateTreeIfNeeded(const PaintInvalidationState&);
|
|
|
| @@ -1145,6 +1142,9 @@ protected:
|
| }
|
| #endif
|
|
|
| + void invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState&);
|
| + virtual InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const RenderLayerModelObject& paintInvalidationContainer);
|
| +
|
| private:
|
| // Invalidate the paint of the entire object. This is only used when a renderer is to be removed.
|
| // For other cases, the caller should call setShouldDoFullPaintInvalidation() instead.
|
|
|