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1 /* | 1 /* |
2 * (C) 1999 Lars Knoll (knoll@kde.org) | 2 * (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Dirk Mueller (mueller@kde.org) | 3 * (C) 2000 Dirk Mueller (mueller@kde.org) |
4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. | 4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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177 | 177 |
178 void deleteTextBoxes(); | 178 void deleteTextBoxes(); |
179 bool containsOnlyWhitespace(unsigned from, unsigned len) const; | 179 bool containsOnlyWhitespace(unsigned from, unsigned len) const; |
180 float widthFromCache(const Font&, int start, int len, float xPos, TextDirect ion, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow*) const; | 180 float widthFromCache(const Font&, int start, int len, float xPos, TextDirect ion, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow*) const; |
181 bool isAllASCII() const { return m_isAllASCII; } | 181 bool isAllASCII() const { return m_isAllASCII; } |
182 | 182 |
183 void secureText(UChar mask); | 183 void secureText(UChar mask); |
184 | 184 |
185 bool isText() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. | 185 bool isText() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. |
186 | 186 |
187 // FIXME: This is temporarily empty. Will let it actually work in following steps. | |
Julien - ping for review
2014/09/04 19:48:04
Is that related to the work around folding RenderT
| |
188 virtual InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationSt ate&, const RenderLayerModelObject&) OVERRIDE FINAL { return InvalidationNone; } | |
189 | |
187 // We put the bitfield first to minimize padding on 64-bit. | 190 // We put the bitfield first to minimize padding on 64-bit. |
188 bool m_hasBreakableChar : 1; // Whether or not we can be broken into multipl e lines. | 191 bool m_hasBreakableChar : 1; // Whether or not we can be broken into multipl e lines. |
189 bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> wit h '\n'). | 192 bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> wit h '\n'). |
190 bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t'). | 193 bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t'). |
191 bool m_hasBreakableStart : 1; | 194 bool m_hasBreakableStart : 1; |
192 bool m_hasBreakableEnd : 1; | 195 bool m_hasBreakableEnd : 1; |
193 bool m_hasEndWhiteSpace : 1; | 196 bool m_hasEndWhiteSpace : 1; |
194 bool m_linesDirty : 1; // This bit indicates that the text run has already d irtied specific | 197 bool m_linesDirty : 1; // This bit indicates that the text run has already d irtied specific |
195 // line boxes, and this hint will enable layoutInline Children to avoid | 198 // line boxes, and this hint will enable layoutInline Children to avoid |
196 // just dirtying everything when character data is mo dified (e.g., appended/inserted | 199 // just dirtying everything when character data is mo dified (e.g., appended/inserted |
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236 inline RenderText* Text::renderer() const | 239 inline RenderText* Text::renderer() const |
237 { | 240 { |
238 return toRenderText(CharacterData::renderer()); | 241 return toRenderText(CharacterData::renderer()); |
239 } | 242 } |
240 | 243 |
241 void applyTextTransform(const RenderStyle*, String&, UChar); | 244 void applyTextTransform(const RenderStyle*, String&, UChar); |
242 | 245 |
243 } // namespace blink | 246 } // namespace blink |
244 | 247 |
245 #endif // RenderText_h | 248 #endif // RenderText_h |
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