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Side by Side Diff: mojo/services/native_viewport/viewport_surface.cc

Issue 534843002: Convert view manager to surfaces with uploading shim in client lib (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove overzealous shutdown check in cc/surfaces, add NON_EXPORTED_BASE for windows build, saturate… Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mojo/services/native_viewport/viewport_surface.h" 5 #include "mojo/services/native_viewport/viewport_surface.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "cc/surfaces/surface_id_allocator.h" 8 #include "cc/surfaces/surface_id_allocator.h"
9 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h" 9 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
10 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h" 10 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
11 #include "mojo/services/public/cpp/surfaces/surfaces_utils.h"
11 #include "ui/gfx/transform.h" 12 #include "ui/gfx/transform.h"
12 13
13 namespace mojo { 14 namespace mojo {
14 15
15 ViewportSurface::ViewportSurface(SurfacesService* surfaces_service, 16 ViewportSurface::ViewportSurface(SurfacesService* surfaces_service,
16 Gpu* gpu_service, 17 Gpu* gpu_service,
17 const gfx::Rect& bounds, 18 const gfx::Size& size,
18 cc::SurfaceId child_id) 19 cc::SurfaceId child_id)
19 : gpu_service_(gpu_service), 20 : gpu_service_(gpu_service),
20 widget_id_(0u), 21 widget_id_(0u),
21 bounds_(bounds), 22 size_(size),
22 child_id_(child_id), 23 child_id_(child_id),
23 weak_factory_(this) { 24 weak_factory_(this) {
24 surfaces_service->CreateSurfaceConnection( 25 surfaces_service->CreateSurfaceConnection(
25 base::Bind(&ViewportSurface::OnSurfaceConnectionCreated, 26 base::Bind(&ViewportSurface::OnSurfaceConnectionCreated,
26 weak_factory_.GetWeakPtr())); 27 weak_factory_.GetWeakPtr()));
27 } 28 }
28 29
29 ViewportSurface::~ViewportSurface() { 30 ViewportSurface::~ViewportSurface() {
30 } 31 }
31 32
32 void ViewportSurface::SetWidgetId(uint64_t widget_id) { 33 void ViewportSurface::SetWidgetId(uint64_t widget_id) {
33 widget_id_ = widget_id; 34 widget_id_ = widget_id;
34 if (id_allocator_) 35 if (id_allocator_)
35 BindSurfaceToNativeViewport(); 36 BindSurfaceToNativeViewport();
36 } 37 }
37 38
38 void ViewportSurface::SetBounds(const gfx::Rect& bounds) { 39 void ViewportSurface::SetSize(const gfx::Size& size) {
39 if (bounds_ == bounds) 40 if (size_ == size)
40 return; 41 return;
41 42
42 if (id_.is_null()) 43 if (id_.is_null())
43 return; 44 return;
44 45
45 surface_->DestroySurface(SurfaceId::From(id_)); 46 surface_->DestroySurface(SurfaceId::From(id_));
46 BindSurfaceToNativeViewport(); 47 if (widget_id_)
48 BindSurfaceToNativeViewport();
47 } 49 }
48 50
49 void ViewportSurface::SetChildId(cc::SurfaceId child_id) { 51 void ViewportSurface::SetChildId(cc::SurfaceId child_id) {
50 child_id_ = child_id; 52 child_id_ = child_id;
51 SubmitFrame(); 53 SubmitFrame();
52 } 54 }
53 55
54 void ViewportSurface::OnSurfaceConnectionCreated(SurfacePtr surface, 56 void ViewportSurface::OnSurfaceConnectionCreated(SurfacePtr surface,
55 uint32_t id_namespace) { 57 uint32_t id_namespace) {
56 surface_ = surface.Pass(); 58 surface_ = surface.Pass();
59 surface_.set_client(this);
57 id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace)); 60 id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
58 if (widget_id_ != 0u) 61 if (widget_id_ != 0u)
59 BindSurfaceToNativeViewport(); 62 BindSurfaceToNativeViewport();
60 } 63 }
61 64
62 void ViewportSurface::BindSurfaceToNativeViewport() { 65 void ViewportSurface::BindSurfaceToNativeViewport() {
63 CommandBufferPtr cb; 66 CommandBufferPtr cb;
64 gpu_service_->CreateOnscreenGLES2Context( 67 gpu_service_->CreateOnscreenGLES2Context(
65 widget_id_, Size::From(bounds_.size()), Get(&cb)); 68 widget_id_, Size::From(size_), Get(&cb));
66 69
67 id_ = id_allocator_->GenerateId(); 70 id_ = id_allocator_->GenerateId();
68 surface_->CreateGLES2BoundSurface( 71 surface_->CreateGLES2BoundSurface(
69 cb.Pass(), SurfaceId::From(id_), Size::From(bounds_.size())); 72 cb.Pass(), SurfaceId::From(id_), Size::From(size_));
70 73
71 SubmitFrame(); 74 SubmitFrame();
72 } 75 }
73 76
74 void ViewportSurface::SubmitFrame() { 77 void ViewportSurface::SubmitFrame() {
75 if (child_id_.is_null() || id_.is_null()) 78 if (child_id_.is_null() || id_.is_null())
76 return; 79 return;
77 80
78 SurfaceQuadStatePtr surface_quad_state = SurfaceQuadState::New(); 81 SurfaceQuadStatePtr surface_quad_state = SurfaceQuadState::New();
79 surface_quad_state->surface = SurfaceId::From(child_id_); 82 surface_quad_state->surface = SurfaceId::From(child_id_);
80 83
84 gfx::Rect bounds(size_);
85
81 QuadPtr surface_quad = Quad::New(); 86 QuadPtr surface_quad = Quad::New();
82 surface_quad->material = Material::MATERIAL_SURFACE_CONTENT; 87 surface_quad->material = Material::MATERIAL_SURFACE_CONTENT;
83 surface_quad->rect = Rect::From(bounds_); 88 surface_quad->rect = Rect::From(bounds);
84 surface_quad->opaque_rect = Rect::From(bounds_); 89 surface_quad->opaque_rect = Rect::From(bounds);
85 surface_quad->visible_rect = Rect::From(bounds_); 90 surface_quad->visible_rect = Rect::From(bounds);
86 surface_quad->needs_blending = true; 91 surface_quad->needs_blending = true;
87 surface_quad->shared_quad_state_index = 0; 92 surface_quad->shared_quad_state_index = 0;
88 surface_quad->surface_quad_state = surface_quad_state.Pass(); 93 surface_quad->surface_quad_state = surface_quad_state.Pass();
89 94
90 SharedQuadStatePtr sqs = SharedQuadState::New(); 95 PassPtr pass = CreateDefaultPass(1, bounds);
91 sqs->content_to_target_transform = Transform::From(gfx::Transform());
92 sqs->content_bounds = Size::From(bounds_.size());
93 sqs->visible_content_rect = Rect::From(bounds_);
94 sqs->clip_rect = Rect::From(bounds_);
95 sqs->is_clipped = false;
96 sqs->opacity = 1.0f;
97 sqs->blend_mode = SkXfermode::SK_XFERMODE_kSrcOver_Mode;
98 sqs->sorting_context_id = 1;
99 96
100 PassPtr pass = Pass::New();
101 pass->id = 1;
102 pass->output_rect = Rect::From(bounds_);
103 pass->damage_rect = Rect::From(bounds_);
104 pass->transform_to_root_target = Transform::From(gfx::Transform());
105 pass->has_transparent_background = false;
106 pass->quads.push_back(surface_quad.Pass()); 97 pass->quads.push_back(surface_quad.Pass());
107 pass->shared_quad_states.push_back(sqs.Pass()); 98 pass->shared_quad_states.push_back(CreateDefaultSQS(size_));
108 99
109 FramePtr frame = Frame::New(); 100 FramePtr frame = Frame::New();
110 frame->passes.push_back(pass.Pass()); 101 frame->passes.push_back(pass.Pass());
111 frame->resources.resize(0u); 102 frame->resources.resize(0u);
112 surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass()); 103 surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass());
113 } 104 }
114 105
115 void ViewportSurface::ReturnResources(Array<ReturnedResourcePtr> resources) { 106 void ViewportSurface::ReturnResources(Array<ReturnedResourcePtr> resources) {
116 // We never submit resources so we should never get any back. 107 // We never submit resources so we should never get any back.
117 DCHECK_EQ(0u, resources.size()); 108 DCHECK_EQ(0u, resources.size());
118 } 109 }
119 110
120 } // namespace mojo 111 } // namespace mojo
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