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Issue 534573002: Reland "Make FrameStates recursive (to be used for inlining).". (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebase. Created 6 years, 3 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ 5 #ifndef V8_COMPILER_CODE_GENERATOR_H_
6 #define V8_COMPILER_CODE_GENERATOR_H_ 6 #define V8_COMPILER_CODE_GENERATOR_H_
7 7
8 #include <deque> 8 #include <deque>
9 9
10 #include "src/compiler/gap-resolver.h" 10 #include "src/compiler/gap-resolver.h"
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 // =========================================================================== 84 // ===========================================================================
85 // Deoptimization table construction 85 // Deoptimization table construction
86 void AddSafepointAndDeopt(Instruction* instr); 86 void AddSafepointAndDeopt(Instruction* instr);
87 void EmitLazyDeoptimizationCallTable(); 87 void EmitLazyDeoptimizationCallTable();
88 void PopulateDeoptimizationData(Handle<Code> code); 88 void PopulateDeoptimizationData(Handle<Code> code);
89 int DefineDeoptimizationLiteral(Handle<Object> literal); 89 int DefineDeoptimizationLiteral(Handle<Object> literal);
90 FrameStateDescriptor* GetFrameStateDescriptor(Instruction* instr, 90 FrameStateDescriptor* GetFrameStateDescriptor(Instruction* instr,
91 int frame_state_offset); 91 int frame_state_offset);
92 int BuildTranslation(Instruction* instr, int frame_state_offset, 92 int BuildTranslation(Instruction* instr, int frame_state_offset,
93 OutputFrameStateCombine state_combine); 93 OutputFrameStateCombine state_combine);
94 void BuildTranslationForFrameStateDescriptor(
95 FrameStateDescriptor* descriptor, Instruction* instr,
96 Translation* translation, int frame_state_offset,
97 OutputFrameStateCombine state_combine);
94 void AddTranslationForOperand(Translation* translation, Instruction* instr, 98 void AddTranslationForOperand(Translation* translation, Instruction* instr,
95 InstructionOperand* op); 99 InstructionOperand* op);
96 void AddNopForSmiCodeInlining(); 100 void AddNopForSmiCodeInlining();
97 // =========================================================================== 101 // ===========================================================================
98 102
99 class DeoptimizationPoint : public ZoneObject { 103 class DeoptimizationPoint : public ZoneObject {
100 public: 104 public:
101 int state_id() const { return state_id_; } 105 int state_id() const { return state_id_; }
102 int lazy_state_id() const { return lazy_state_id_; } 106 int lazy_state_id() const { return lazy_state_id_; }
103 FrameStateDescriptor* descriptor() const { return descriptor_; } 107 FrameStateDescriptor* descriptor() const { return descriptor_; }
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141 ZoneDeque<DeoptimizationState*> deoptimization_states_; 145 ZoneDeque<DeoptimizationState*> deoptimization_states_;
142 ZoneDeque<Handle<Object> > deoptimization_literals_; 146 ZoneDeque<Handle<Object> > deoptimization_literals_;
143 TranslationBuffer translations_; 147 TranslationBuffer translations_;
144 }; 148 };
145 149
146 } // namespace compiler 150 } // namespace compiler
147 } // namespace internal 151 } // namespace internal
148 } // namespace v8 152 } // namespace v8
149 153
150 #endif // V8_COMPILER_CODE_GENERATOR_H 154 #endif // V8_COMPILER_CODE_GENERATOR_H
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