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| 1 /* | |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #include "config.h" | |
| 27 | |
| 28 #include "bindings/core/v8/DictionaryHelperForBindings.h" | |
| 29 #include "bindings/core/v8/ExceptionMessages.h" | |
| 30 #include "bindings/core/v8/ExceptionState.h" | |
| 31 #include "bindings/core/v8/V8Binding.h" | |
| 32 #include "bindings/modules/v8/V8Gamepad.h" | |
| 33 #include "bindings/modules/v8/V8Headers.h" | |
| 34 #include "bindings/modules/v8/V8MIDIPort.h" | |
| 35 #include "bindings/modules/v8/V8MediaStream.h" | |
| 36 #include "bindings/modules/v8/V8SpeechRecognitionResult.h" | |
| 37 #include "bindings/modules/v8/V8SpeechRecognitionResultList.h" | |
| 38 #include "modules/gamepad/Gamepad.h" | |
| 39 #include "modules/mediastream/MediaStream.h" | |
| 40 #include "modules/speech/SpeechRecognitionResult.h" | |
| 41 #include "modules/speech/SpeechRecognitionResultList.h" | |
| 42 | |
| 43 namespace blink { | |
| 44 | |
| 45 template <> | |
| 46 struct DictionaryHelperTraits<MIDIPort> { | |
| 47 typedef V8MIDIPort type; | |
| 48 }; | |
| 49 | |
| 50 template <> | |
| 51 struct DictionaryHelperTraits<SpeechRecognitionResultList> { | |
| 52 typedef V8SpeechRecognitionResultList type; | |
| 53 }; | |
| 54 | |
| 55 template <> | |
| 56 struct DictionaryHelperTraits<Gamepad> { | |
| 57 typedef V8Gamepad type; | |
| 58 }; | |
| 59 | |
| 60 template <> | |
| 61 struct DictionaryHelperTraits<MediaStream> { | |
| 62 typedef V8MediaStream type; | |
| 63 }; | |
| 64 | |
| 65 template <> | |
| 66 struct DictionaryHelperTraits<Headers> { | |
| 67 typedef V8Headers type; | |
| 68 }; | |
| 69 | |
| 70 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<MIDIPort>& value); | |
| 71 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<SpeechRecognitionResultList>& value); | |
| 72 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Gamepad>& value); | |
| 73 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<MediaStream>& value); | |
| 74 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Headers>& value); | |
| 75 | |
| 76 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<MIDIPort>& value); | |
| 77 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<SpeechRecognitionResultList>& value); | |
| 78 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Gamepad>& value); | |
| 79 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<MediaStream>& value); | |
| 80 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Headers>& value); | |
| 81 | |
| 82 } // namespace blink | |
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