Chromium Code Reviews| Index: media/filters/renderer_impl.cc |
| diff --git a/media/filters/renderer_impl.cc b/media/filters/renderer_impl.cc |
| index 1e5cb18048d869a00340df0aded69d8aab232547..ed222d175d2ee318e4b3c5ab7a125b882a2eddd0 100644 |
| --- a/media/filters/renderer_impl.cc |
| +++ b/media/filters/renderer_impl.cc |
| @@ -12,9 +12,9 @@ |
| #include "base/single_thread_task_runner.h" |
| #include "media/base/audio_renderer.h" |
| #include "media/base/demuxer.h" |
| -#include "media/base/time_delta_interpolator.h" |
| #include "media/base/time_source.h" |
| #include "media/base/video_renderer.h" |
| +#include "media/base/wall_clock_time_source.h" |
| namespace media { |
| @@ -29,25 +29,26 @@ RendererImpl::RendererImpl( |
| audio_renderer_(audio_renderer.Pass()), |
| video_renderer_(video_renderer.Pass()), |
| time_source_(NULL), |
| + time_ticking_(false), |
| audio_buffering_state_(BUFFERING_HAVE_NOTHING), |
| video_buffering_state_(BUFFERING_HAVE_NOTHING), |
| audio_ended_(false), |
| video_ended_(false), |
| underflow_disabled_for_testing_(false), |
| - interpolator_(new TimeDeltaInterpolator(&default_tick_clock_)), |
| - interpolation_state_(INTERPOLATION_STOPPED), |
| + clockless_video_playback_enabled_for_testing_(false), |
| weak_factory_(this), |
| weak_this_(weak_factory_.GetWeakPtr()) { |
| DVLOG(1) << __FUNCTION__; |
| - interpolator_->SetBounds(base::TimeDelta(), base::TimeDelta()); |
| } |
| RendererImpl::~RendererImpl() { |
| DVLOG(1) << __FUNCTION__; |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| - audio_renderer_.reset(); |
| + // Tear down in opposite order of construction as |video_renderer_| can still |
| + // need |time_source_| (which can be |audio_renderer_|) to be alive. |
| video_renderer_.reset(); |
| + audio_renderer_.reset(); |
| FireAllPendingCallbacks(); |
| } |
| @@ -56,8 +57,7 @@ void RendererImpl::Initialize(const base::Closure& init_cb, |
| const StatisticsCB& statistics_cb, |
| const base::Closure& ended_cb, |
| const PipelineStatusCB& error_cb, |
| - const BufferingStateCB& buffering_state_cb, |
| - const TimeDeltaCB& get_duration_cb) { |
| + const BufferingStateCB& buffering_state_cb) { |
| DVLOG(1) << __FUNCTION__; |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| DCHECK_EQ(state_, STATE_UNINITIALIZED) << state_; |
| @@ -66,7 +66,6 @@ void RendererImpl::Initialize(const base::Closure& init_cb, |
| DCHECK(!ended_cb.is_null()); |
| DCHECK(!error_cb.is_null()); |
| DCHECK(!buffering_state_cb.is_null()); |
| - DCHECK(!get_duration_cb.is_null()); |
| DCHECK(demuxer_->GetStream(DemuxerStream::AUDIO) || |
| demuxer_->GetStream(DemuxerStream::VIDEO)); |
| @@ -74,7 +73,6 @@ void RendererImpl::Initialize(const base::Closure& init_cb, |
| ended_cb_ = ended_cb; |
| error_cb_ = error_cb; |
| buffering_state_cb_ = buffering_state_cb; |
| - get_duration_cb_ = get_duration_cb; |
| init_cb_ = init_cb; |
| state_ = STATE_INITIALIZING; |
| @@ -87,13 +85,12 @@ void RendererImpl::Flush(const base::Closure& flush_cb) { |
| DCHECK_EQ(state_, STATE_PLAYING) << state_; |
| DCHECK(flush_cb_.is_null()); |
| - { |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - PauseClockAndStopTicking_Locked(); |
| - } |
| - |
| flush_cb_ = flush_cb; |
| state_ = STATE_FLUSHING; |
| + |
| + if (time_ticking_) |
| + PausePlayback(); |
| + |
| FlushAudioRenderer(); |
| } |
| @@ -102,13 +99,8 @@ void RendererImpl::StartPlayingFrom(base::TimeDelta time) { |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| DCHECK_EQ(state_, STATE_PLAYING) << state_; |
| - { |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - interpolator_->SetBounds(time, time); |
| - } |
| + time_source_->SetMediaTime(time); |
| - if (time_source_) |
| - time_source_->SetMediaTime(time); |
| if (audio_renderer_) |
| audio_renderer_->StartPlaying(); |
| if (video_renderer_) |
| @@ -123,13 +115,7 @@ void RendererImpl::SetPlaybackRate(float playback_rate) { |
| if (state_ != STATE_PLAYING) |
| return; |
| - { |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - interpolator_->SetPlaybackRate(playback_rate); |
| - } |
| - |
| - if (time_source_) |
| - time_source_->SetPlaybackRate(playback_rate); |
| + time_source_->SetPlaybackRate(playback_rate); |
| } |
| void RendererImpl::SetVolume(float volume) { |
| @@ -143,8 +129,7 @@ void RendererImpl::SetVolume(float volume) { |
| base::TimeDelta RendererImpl::GetMediaTime() { |
| // No BelongsToCurrentThread() checking because this can be called from other |
| // threads. |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - return interpolator_->GetInterpolatedTime(); |
| + return time_source_->CurrentMediaTime(); |
| } |
| bool RendererImpl::HasAudio() { |
| @@ -173,18 +158,26 @@ void RendererImpl::DisableUnderflowForTesting() { |
| underflow_disabled_for_testing_ = true; |
| } |
| -void RendererImpl::SetTimeDeltaInterpolatorForTesting( |
| - TimeDeltaInterpolator* interpolator) { |
| +void RendererImpl::EnableClocklessVideoPlaybackForTesting() { |
| DVLOG(1) << __FUNCTION__; |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| DCHECK_EQ(state_, STATE_UNINITIALIZED); |
| + DCHECK(underflow_disabled_for_testing_) |
| + << "Underflow must be disabled for clockless video playback"; |
| - interpolator_.reset(interpolator); |
| + clockless_video_playback_enabled_for_testing_ = true; |
| } |
| -base::TimeDelta RendererImpl::GetMediaDuration() { |
| - DCHECK(task_runner_->BelongsToCurrentThread()); |
| - return get_duration_cb_.Run(); |
| +base::TimeDelta RendererImpl::GetApproximateMediaTimeForSyncingVideo() { |
| + // No BelongsToCurrentThread() checking because this can be called from other |
| + // threads. |
| + // |
| + // TODO(scherkus): Currently called from VideoRendererImpl's internal thread, |
| + // which should go away at some point http://crbug.com/110814 |
| + if (clockless_video_playback_enabled_for_testing_) |
| + return base::TimeDelta::Max(); |
| + |
| + return time_source_->ApproximateCurrentMediaTime(); |
| } |
| void RendererImpl::InitializeAudioRenderer() { |
| @@ -206,7 +199,6 @@ void RendererImpl::InitializeAudioRenderer() { |
| demuxer_->GetStream(DemuxerStream::AUDIO), |
| done_cb, |
| base::Bind(&RendererImpl::OnUpdateStatistics, weak_this_), |
| - base::Bind(&RendererImpl::OnAudioTimeUpdate, weak_this_), |
| base::Bind(&RendererImpl::OnBufferingStateChanged, weak_this_, |
| &audio_buffering_state_), |
| base::Bind(&RendererImpl::OnAudioRendererEnded, weak_this_), |
| @@ -225,9 +217,6 @@ void RendererImpl::OnAudioRendererInitializeDone(PipelineStatus status) { |
| return; |
| } |
| - if (audio_renderer_) |
| - time_source_ = audio_renderer_->GetTimeSource(); |
| - |
| InitializeVideoRenderer(); |
| } |
| @@ -251,13 +240,13 @@ void RendererImpl::InitializeVideoRenderer() { |
| demuxer_->GetLiveness() == Demuxer::LIVENESS_LIVE, |
| done_cb, |
| base::Bind(&RendererImpl::OnUpdateStatistics, weak_this_), |
| - base::Bind(&RendererImpl::OnVideoTimeUpdate, weak_this_), |
| - base::Bind(&RendererImpl::OnBufferingStateChanged, weak_this_, |
| + base::Bind(&RendererImpl::OnBufferingStateChanged, |
| + weak_this_, |
| &video_buffering_state_), |
| base::Bind(&RendererImpl::OnVideoRendererEnded, weak_this_), |
| base::Bind(&RendererImpl::OnError, weak_this_), |
| - base::Bind(&RendererImpl::GetMediaTime, base::Unretained(this)), |
| - base::Bind(&RendererImpl::GetMediaDuration, base::Unretained(this))); |
| + base::Bind(&RendererImpl::GetApproximateMediaTimeForSyncingVideo, |
| + base::Unretained(this))); |
| } |
| void RendererImpl::OnVideoRendererInitializeDone(PipelineStatus status) { |
| @@ -273,7 +262,15 @@ void RendererImpl::OnVideoRendererInitializeDone(PipelineStatus status) { |
| return; |
| } |
| + if (audio_renderer_) { |
| + time_source_ = audio_renderer_->GetTimeSource(); |
| + } else { |
| + wall_clock_time_source_.reset(new WallClockTimeSource()); |
| + time_source_ = wall_clock_time_source_.get(); |
| + } |
| + |
| state_ = STATE_PLAYING; |
| + DCHECK(time_source_); |
| DCHECK(audio_renderer_ || video_renderer_); |
| base::ResetAndReturn(&init_cb_).Run(); |
| } |
| @@ -343,42 +340,6 @@ void RendererImpl::OnVideoRendererFlushDone() { |
| base::ResetAndReturn(&flush_cb_).Run(); |
| } |
| -void RendererImpl::OnAudioTimeUpdate(base::TimeDelta time, |
| - base::TimeDelta max_time) { |
| - DVLOG(2) << __FUNCTION__ << "(" << time.InMilliseconds() |
| - << ", " << max_time.InMilliseconds() << ")"; |
| - DCHECK(task_runner_->BelongsToCurrentThread()); |
| - DCHECK_LE(time.InMicroseconds(), max_time.InMicroseconds()); |
| - |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - |
| - if (interpolation_state_ == INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE && |
| - time < interpolator_->GetInterpolatedTime()) { |
| - return; |
| - } |
| - |
| - if (state_ == STATE_FLUSHING) |
| - return; |
| - |
| - interpolator_->SetBounds(time, max_time); |
| - StartClockIfWaitingForTimeUpdate_Locked(); |
| -} |
| - |
| -void RendererImpl::OnVideoTimeUpdate(base::TimeDelta max_time) { |
| - DVLOG(2) << __FUNCTION__ << "(" << max_time.InMilliseconds() << ")"; |
| - DCHECK(task_runner_->BelongsToCurrentThread()); |
| - |
| - if (audio_renderer_) |
| - return; |
| - |
| - if (state_ == STATE_FLUSHING) |
| - return; |
| - |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - DCHECK_NE(interpolation_state_, INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE); |
| - interpolator_->SetUpperBound(max_time); |
| -} |
| - |
| void RendererImpl::OnUpdateStatistics(const PipelineStatistics& stats) { |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| statistics_cb_.Run(stats); |
| @@ -396,7 +357,7 @@ void RendererImpl::OnBufferingStateChanged(BufferingState* buffering_state, |
| // Disable underflow by ignoring updates that renderers have ran out of data. |
| if (state_ == STATE_PLAYING && underflow_disabled_for_testing_ && |
| - interpolation_state_ != INTERPOLATION_STOPPED) { |
| + time_ticking_) { |
| DVLOG(1) << "Update ignored because underflow is disabled for testing."; |
| return; |
| } |
| @@ -432,63 +393,37 @@ bool RendererImpl::WaitingForEnoughData() const { |
| void RendererImpl::PausePlayback() { |
| DVLOG(1) << __FUNCTION__; |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| - DCHECK_EQ(state_, STATE_PLAYING); |
| - DCHECK(WaitingForEnoughData()); |
| - |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - PauseClockAndStopTicking_Locked(); |
| -} |
| - |
| -void RendererImpl::StartPlayback() { |
| - DVLOG(1) << __FUNCTION__; |
| - DCHECK(task_runner_->BelongsToCurrentThread()); |
| - DCHECK_EQ(state_, STATE_PLAYING); |
| - DCHECK_EQ(interpolation_state_, INTERPOLATION_STOPPED); |
| - DCHECK(!WaitingForEnoughData()); |
| - |
| - if (time_source_) { |
| - // We use audio stream to update the interpolator. So if there is such a |
| - // stream, we pause the interpolator until we receive a valid time update. |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - interpolation_state_ = INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE; |
| - time_source_->StartTicking(); |
| - } else { |
| - base::TimeDelta duration = get_duration_cb_.Run(); |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - interpolation_state_ = INTERPOLATION_STARTED; |
| - interpolator_->SetUpperBound(duration); |
| - interpolator_->StartInterpolating(); |
| - } |
| -} |
| - |
| -void RendererImpl::PauseClockAndStopTicking_Locked() { |
| - DVLOG(1) << __FUNCTION__; |
| - interpolator_lock_.AssertAcquired(); |
| - switch (interpolation_state_) { |
| - case INTERPOLATION_STOPPED: |
| - return; |
| + DCHECK(time_ticking_); |
| + switch (state_) { |
| + case STATE_PLAYING: |
| + DCHECK(PlaybackHasEnded() || WaitingForEnoughData()) |
| + << "Playback should only pause due to ending or underflowing"; |
| + break; |
| - case INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE: |
| - time_source_->StopTicking(); |
| + case STATE_FLUSHING: |
| + // It's OK to pause playback when flushing. |
| break; |
| - case INTERPOLATION_STARTED: |
| - if (time_source_) |
| - time_source_->StopTicking(); |
| - interpolator_->StopInterpolating(); |
| + case STATE_UNINITIALIZED: |
| + case STATE_INITIALIZING: |
| + case STATE_ERROR: |
| + NOTREACHED() << "Invalid state: " << state_; |
| break; |
| } |
| - interpolation_state_ = INTERPOLATION_STOPPED; |
| + time_ticking_ = false; |
| + time_source_->StopTicking(); |
|
xhwang
2014/09/08 22:56:06
How about making time_ticking() a method in TimeSo
scherkus (not reviewing)
2014/09/09 18:17:18
I tried this out ... but decided to leave as is. W
|
| } |
| -void RendererImpl::StartClockIfWaitingForTimeUpdate_Locked() { |
| - interpolator_lock_.AssertAcquired(); |
| - if (interpolation_state_ != INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE) |
| - return; |
| +void RendererImpl::StartPlayback() { |
| + DVLOG(1) << __FUNCTION__; |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + DCHECK_EQ(state_, STATE_PLAYING); |
| + DCHECK(!time_ticking_); |
| + DCHECK(!WaitingForEnoughData()); |
| - interpolation_state_ = INTERPOLATION_STARTED; |
| - interpolator_->StartInterpolating(); |
| + time_ticking_ = true; |
| + time_source_->StartTicking(); |
| } |
| void RendererImpl::OnAudioRendererEnded() { |
| @@ -517,20 +452,28 @@ void RendererImpl::OnVideoRendererEnded() { |
| RunEndedCallbackIfNeeded(); |
| } |
| -void RendererImpl::RunEndedCallbackIfNeeded() { |
| +bool RendererImpl::PlaybackHasEnded() const { |
| DVLOG(1) << __FUNCTION__; |
| DCHECK(task_runner_->BelongsToCurrentThread()); |
| if (audio_renderer_ && !audio_ended_) |
| - return; |
| + return false; |
| if (video_renderer_ && !video_ended_) |
| + return false; |
| + |
| + return true; |
| +} |
| + |
| +void RendererImpl::RunEndedCallbackIfNeeded() { |
| + DVLOG(1) << __FUNCTION__; |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + |
| + if (!PlaybackHasEnded()) |
| return; |
| - { |
| - base::AutoLock auto_lock(interpolator_lock_); |
| - PauseClockAndStopTicking_Locked(); |
| - } |
| + if (time_ticking_) |
| + PausePlayback(); |
| ended_cb_.Run(); |
| } |