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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_CONFIG_GPU_INFO_H_ | 5 #ifndef GPU_CONFIG_GPU_INFO_H_ |
6 #define GPU_CONFIG_GPU_INFO_H_ | 6 #define GPU_CONFIG_GPU_INFO_H_ |
7 | 7 |
8 // Provides access to the GPU information for the system | 8 // Provides access to the GPU information for the system |
9 // on which chrome is currently running. | 9 // on which chrome is currently running. |
10 | 10 |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "base/version.h" | 16 #include "base/version.h" |
17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
18 #include "gpu/config/dx_diag_node.h" | 18 #include "gpu/config/dx_diag_node.h" |
19 #include "gpu/config/gpu_performance_stats.h" | 19 #include "gpu/config/gpu_performance_stats.h" |
20 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
21 | 21 |
22 namespace gpu { | 22 namespace gpu { |
23 | 23 |
24 // Result for the various Collect*Info* functions below. | |
25 // Fatal failures are for cases where we can't create a context at all or | |
26 // something, making the use of the GPU impossible. | |
27 // Non-fatal failures are for cases where we could gather most info, but maybe | |
28 // some is missing (e.g. unable to parse a version string or to detect the exact | |
29 // model). | |
30 enum CollectInfoResult { | |
31 kCollectInfoNone = 0, | |
32 kCollectInfoSuccess = 1, | |
33 kCollectInfoNonFatalFailure = 2, | |
34 kCollectInfoFatalFailure = 3 | |
Ken Russell (switch to Gerrit)
2014/09/03 22:22:00
Something to consider for a follow-on CL: perhaps
| |
35 }; | |
36 | |
24 struct GPU_EXPORT GPUInfo { | 37 struct GPU_EXPORT GPUInfo { |
25 struct GPU_EXPORT GPUDevice { | 38 struct GPU_EXPORT GPUDevice { |
26 GPUDevice(); | 39 GPUDevice(); |
27 ~GPUDevice(); | 40 ~GPUDevice(); |
28 | 41 |
29 // The DWORD (uint32) representing the graphics card vendor id. | 42 // The DWORD (uint32) representing the graphics card vendor id. |
30 uint32 vendor_id; | 43 uint32 vendor_id; |
31 | 44 |
32 // The DWORD (uint32) representing the graphics card device id. | 45 // The DWORD (uint32) representing the graphics card device id. |
33 // Device ids are unique to vendor, not to one another. | 46 // Device ids are unique to vendor, not to one another. |
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45 std::string device_string; | 58 std::string device_string; |
46 }; | 59 }; |
47 | 60 |
48 GPUInfo(); | 61 GPUInfo(); |
49 ~GPUInfo(); | 62 ~GPUInfo(); |
50 | 63 |
51 bool SupportsAccelerated2dCanvas() const { | 64 bool SupportsAccelerated2dCanvas() const { |
52 return !can_lose_context && !software_rendering; | 65 return !can_lose_context && !software_rendering; |
53 } | 66 } |
54 | 67 |
55 // Whether more GPUInfo fields might be collected in the future. | |
56 bool finalized; | |
57 | |
58 // The amount of time taken to get from the process starting to the message | 68 // The amount of time taken to get from the process starting to the message |
59 // loop being pumped. | 69 // loop being pumped. |
60 base::TimeDelta initialization_time; | 70 base::TimeDelta initialization_time; |
61 | 71 |
62 // Computer has NVIDIA Optimus | 72 // Computer has NVIDIA Optimus |
63 bool optimus; | 73 bool optimus; |
64 | 74 |
65 // Computer has AMD Dynamic Switchable Graphics | 75 // Computer has AMD Dynamic Switchable Graphics |
66 bool amd_switchable; | 76 bool amd_switchable; |
67 | 77 |
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149 // Whether the driver uses direct rendering. True on most platforms, false on | 159 // Whether the driver uses direct rendering. True on most platforms, false on |
150 // X11 when using remote X. | 160 // X11 when using remote X. |
151 bool direct_rendering; | 161 bool direct_rendering; |
152 | 162 |
153 // Whether the gpu process is running in a sandbox. | 163 // Whether the gpu process is running in a sandbox. |
154 bool sandboxed; | 164 bool sandboxed; |
155 | 165 |
156 // Number of GPU process crashes recorded. | 166 // Number of GPU process crashes recorded. |
157 int process_crash_count; | 167 int process_crash_count; |
158 | 168 |
169 // The state of whether the basic/context/DxDiagnostics info is collected and | |
170 // if the collection fails or not. | |
171 CollectInfoResult basic_info_state; | |
172 CollectInfoResult context_info_state; | |
159 #if defined(OS_WIN) | 173 #if defined(OS_WIN) |
174 CollectInfoResult dx_diagnostics_info_state; | |
175 | |
160 // The information returned by the DirectX Diagnostics Tool. | 176 // The information returned by the DirectX Diagnostics Tool. |
161 DxDiagNode dx_diagnostics; | 177 DxDiagNode dx_diagnostics; |
162 #endif | 178 #endif |
163 // Note: when adding new members, please remember to update EnumerateFields | 179 // Note: when adding new members, please remember to update EnumerateFields |
164 // in gpu_info.cc. | 180 // in gpu_info.cc. |
165 | 181 |
166 // In conjunction with EnumerateFields, this allows the embedder to | 182 // In conjunction with EnumerateFields, this allows the embedder to |
167 // enumerate the values in this structure without having to embed | 183 // enumerate the values in this structure without having to embed |
168 // references to its specific member variables. This simplifies the | 184 // references to its specific member variables. This simplifies the |
169 // addition of new fields to this type. | 185 // addition of new fields to this type. |
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193 virtual ~Enumerator() {} | 209 virtual ~Enumerator() {} |
194 }; | 210 }; |
195 | 211 |
196 // Outputs the fields in this structure to the provided enumerator. | 212 // Outputs the fields in this structure to the provided enumerator. |
197 void EnumerateFields(Enumerator* enumerator) const; | 213 void EnumerateFields(Enumerator* enumerator) const; |
198 }; | 214 }; |
199 | 215 |
200 } // namespace gpu | 216 } // namespace gpu |
201 | 217 |
202 #endif // GPU_CONFIG_GPU_INFO_H_ | 218 #endif // GPU_CONFIG_GPU_INFO_H_ |
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