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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/threading/worker_pool.h" | 9 #include "base/threading/worker_pool.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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| 190 gpu::CollectInfoResult result = | 190 gpu::CollectInfoResult result = |
| 191 gpu::CollectContextGraphicsInfo(&gpu_info_); | 191 gpu::CollectContextGraphicsInfo(&gpu_info_); |
| 192 switch (result) { | 192 switch (result) { |
| 193 case gpu::kCollectInfoFatalFailure: | 193 case gpu::kCollectInfoFatalFailure: |
| 194 LOG(ERROR) << "gpu::CollectGraphicsInfo failed (fatal)."; | 194 LOG(ERROR) << "gpu::CollectGraphicsInfo failed (fatal)."; |
| 195 // TODO(piman): can we signal overall failure? | 195 // TODO(piman): can we signal overall failure? |
| 196 break; | 196 break; |
| 197 case gpu::kCollectInfoNonFatalFailure: | 197 case gpu::kCollectInfoNonFatalFailure: |
| 198 VLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal)."; | 198 VLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal)."; |
| 199 break; | 199 break; |
| 200 case gpu::kCollectInfoNone: |
| 201 NOTREACHED(); |
| 202 break; |
| 200 case gpu::kCollectInfoSuccess: | 203 case gpu::kCollectInfoSuccess: |
| 201 break; | 204 break; |
| 202 } | 205 } |
| 203 GetContentClient()->SetGpuInfo(gpu_info_); | 206 GetContentClient()->SetGpuInfo(gpu_info_); |
| 204 | 207 |
| 205 #if defined(OS_WIN) | 208 #if defined(OS_WIN) |
| 206 // This is slow, but it's the only thing the unsandboxed GPU process does, | 209 // This is slow, but it's the only thing the unsandboxed GPU process does, |
| 207 // and GpuDataManager prevents us from sending multiple collecting requests, | 210 // and GpuDataManager prevents us from sending multiple collecting requests, |
| 208 // so it's OK to be blocking. | 211 // so it's OK to be blocking. |
| 209 gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics); | 212 gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics); |
| 210 gpu_info_.finalized = true; | 213 gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoSuccess; |
| 211 #endif // OS_WIN | 214 #endif // OS_WIN |
| 212 | 215 |
| 213 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); | 216 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); |
| 214 | 217 |
| 215 #if defined(OS_WIN) | 218 #if defined(OS_WIN) |
| 216 if (!in_browser_process_) { | 219 if (!in_browser_process_) { |
| 217 // The unsandboxed GPU process fulfilled its duty. Rest in peace. | 220 // The unsandboxed GPU process fulfilled its duty. Rest in peace. |
| 218 base::MessageLoop::current()->Quit(); | 221 base::MessageLoop::current()->Quit(); |
| 219 } | 222 } |
| 220 #endif // OS_WIN | 223 #endif // OS_WIN |
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| 256 // the future posting of tasks to the message loop. | 259 // the future posting of tasks to the message loop. |
| 257 if (watchdog_thread_->message_loop()) | 260 if (watchdog_thread_->message_loop()) |
| 258 watchdog_thread_->PostAcknowledge(); | 261 watchdog_thread_->PostAcknowledge(); |
| 259 // Prevent rearming. | 262 // Prevent rearming. |
| 260 watchdog_thread_->Stop(); | 263 watchdog_thread_->Stop(); |
| 261 } | 264 } |
| 262 } | 265 } |
| 263 | 266 |
| 264 } // namespace content | 267 } // namespace content |
| 265 | 268 |
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