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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
| 9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
| 10 | 10 |
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| 308 * GrDrawState's stencil settings and stencil clipping. | 308 * GrDrawState's stencil settings and stencil clipping. |
| 309 */ | 309 */ |
| 310 void setStencilSettings(const GrStencilSettings& settings) { | 310 void setStencilSettings(const GrStencilSettings& settings) { |
| 311 fStencilSettings = settings; | 311 fStencilSettings = settings; |
| 312 } | 312 } |
| 313 void disableStencil() { fStencilSettings.setDisabled(); } | 313 void disableStencil() { fStencilSettings.setDisabled(); } |
| 314 | 314 |
| 315 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is | 315 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is |
| 316 // free to clear the remaining bits to zero if masked clears are more | 316 // free to clear the remaining bits to zero if masked clears are more |
| 317 // expensive than clearing all bits. | 317 // expensive than clearing all bits. |
| 318 virtual void clearStencilClip(const SkIRect& rect, bool insideClip) = 0; | 318 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect, bool ins
ideClip) = 0; |
| 319 | 319 |
| 320 enum PrivateDrawStateStateBits { | 320 enum PrivateDrawStateStateBits { |
| 321 kFirstBit = (GrDrawState::kLastPublicStateBit << 1), | 321 kFirstBit = (GrDrawState::kLastPublicStateBit << 1), |
| 322 | 322 |
| 323 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify | 323 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify |
| 324 // stencil bits used for | 324 // stencil bits used for |
| 325 // clipping. | 325 // clipping. |
| 326 }; | 326 }; |
| 327 | 327 |
| 328 void getPathStencilSettingsForFillType(SkPath::FillType fill, GrStencilSetti
ngs* outStencilSettings); | 328 void getPathStencilSettingsForFillType(SkPath::FillType fill, GrStencilSetti
ngs* outStencilSettings); |
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| 428 virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc, | 428 virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc, |
| 429 const void* srcData) = 0; | 429 const void* srcData) = 0; |
| 430 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; | 430 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; |
| 431 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) = 0; | 431 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) = 0; |
| 432 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0; | 432 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0; |
| 433 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) = 0; | 433 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) = 0; |
| 434 | 434 |
| 435 // overridden by backend-specific derived class to perform the clear and | 435 // overridden by backend-specific derived class to perform the clear and |
| 436 // clearRect. NULL rect means clear whole target. If canIgnoreRect is | 436 // clearRect. NULL rect means clear whole target. If canIgnoreRect is |
| 437 // true, it is okay to perform a full clear instead of a partial clear | 437 // true, it is okay to perform a full clear instead of a partial clear |
| 438 virtual void onClear(const SkIRect* rect, GrColor color, bool canIgnoreRect)
= 0; | 438 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
| 439 bool canIgnoreRect) = 0; |
| 439 | 440 |
| 440 // overridden by backend-specific derived class to perform the draw call. | 441 // overridden by backend-specific derived class to perform the draw call. |
| 441 virtual void onGpuDraw(const DrawInfo&) = 0; | 442 virtual void onGpuDraw(const DrawInfo&) = 0; |
| 442 | 443 |
| 443 // overridden by backend-specific derived class to perform the read pixels. | 444 // overridden by backend-specific derived class to perform the read pixels. |
| 444 virtual bool onReadPixels(GrRenderTarget* target, | 445 virtual bool onReadPixels(GrRenderTarget* target, |
| 445 int left, int top, int width, int height, | 446 int left, int top, int width, int height, |
| 446 GrPixelConfig, | 447 GrPixelConfig, |
| 447 void* buffer, | 448 void* buffer, |
| 448 size_t rowBytes) = 0; | 449 size_t rowBytes) = 0; |
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| 463 | 464 |
| 464 // attaches an existing SB to an existing RT. | 465 // attaches an existing SB to an existing RT. |
| 465 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; | 466 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; |
| 466 | 467 |
| 467 // The GrGpu typically records the clients requested state and then flushes | 468 // The GrGpu typically records the clients requested state and then flushes |
| 468 // deltas from previous state at draw time. This function does the | 469 // deltas from previous state at draw time. This function does the |
| 469 // backend-specific flush of the state. | 470 // backend-specific flush of the state. |
| 470 // returns false if current state is unsupported. | 471 // returns false if current state is unsupported. |
| 471 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) = 0; | 472 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) = 0; |
| 472 | 473 |
| 473 // clears the entire stencil buffer to 0 | 474 // clears target's entire stencil buffer to 0 |
| 474 virtual void clearStencil() = 0; | 475 virtual void clearStencil(GrRenderTarget* target) = 0; |
| 475 | 476 |
| 476 // Given a rt, find or create a stencil buffer and attach it | 477 // Given a rt, find or create a stencil buffer and attach it |
| 477 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | 478 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
| 478 | 479 |
| 479 // GrDrawTarget overrides | 480 // GrDrawTarget overrides |
| 480 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; | 481 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
| 481 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; | 482 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
| 482 virtual void onDrawPath(const GrPath*, SkPath::FillType, | 483 virtual void onDrawPath(const GrPath*, SkPath::FillType, |
| 483 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; | 484 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
| 484 virtual void onDrawPaths(const GrPathRange*, | 485 virtual void onDrawPaths(const GrPathRange*, |
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| 517 // counts number of uses of vertex/index pool in the geometry stack | 518 // counts number of uses of vertex/index pool in the geometry stack |
| 518 int fVertexP
oolUseCnt; | 519 int fVertexP
oolUseCnt; |
| 519 int fIndexPo
olUseCnt; | 520 int fIndexPo
olUseCnt; |
| 520 // these are mutable so they can be created on-demand | 521 // these are mutable so they can be created on-demand |
| 521 mutable GrIndexBuffer* fQuadInd
exBuffer; | 522 mutable GrIndexBuffer* fQuadInd
exBuffer; |
| 522 | 523 |
| 523 typedef GrDrawTarget INHERITED; | 524 typedef GrDrawTarget INHERITED; |
| 524 }; | 525 }; |
| 525 | 526 |
| 526 #endif | 527 #endif |
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