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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 2  * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
| 3  * | 3  * | 
| 4  * This library is free software; you can redistribute it and/or | 4  * This library is free software; you can redistribute it and/or | 
| 5  * modify it under the terms of the GNU Library General Public | 5  * modify it under the terms of the GNU Library General Public | 
| 6  * License as published by the Free Software Foundation; either | 6  * License as published by the Free Software Foundation; either | 
| 7  * version 2 of the License, or (at your option) any later version. | 7  * version 2 of the License, or (at your option) any later version. | 
| 8  * | 8  * | 
| 9  * This library is distributed in the hope that it will be useful, | 9  * This library is distributed in the hope that it will be useful, | 
| 10  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 39     bool isDeterminate() const; | 39     bool isDeterminate() const; | 
| 40     virtual void updateFromElement(); | 40     virtual void updateFromElement(); | 
| 41 | 41 | 
| 42     HTMLProgressElement* progressElement() const; | 42     HTMLProgressElement* progressElement() const; | 
| 43 | 43 | 
| 44 private: | 44 private: | 
| 45     virtual const char* renderName() const { return "RenderProgress"; } | 45     virtual const char* renderName() const { return "RenderProgress"; } | 
| 46     virtual bool isProgress() const { return true; } | 46     virtual bool isProgress() const { return true; } | 
| 47     virtual bool requiresForcedStyleRecalcPropagation() const { return true; } | 47     virtual bool requiresForcedStyleRecalcPropagation() const { return true; } | 
| 48     virtual bool supportsPartialLayout() const OVERRIDE { return false; } | 48     virtual bool supportsPartialLayout() const OVERRIDE { return false; } | 
| 49     virtual bool canBeReplacedWithInlineRunIn() const OVERRIDE; |  | 
| 50 | 49 | 
| 51     void animationTimerFired(Timer<RenderProgress>*); | 50     void animationTimerFired(Timer<RenderProgress>*); | 
| 52     void updateAnimationState(); | 51     void updateAnimationState(); | 
| 53 | 52 | 
| 54     double m_position; | 53     double m_position; | 
| 55     double m_animationStartTime; | 54     double m_animationStartTime; | 
| 56     double m_animationRepeatInterval; | 55     double m_animationRepeatInterval; | 
| 57     double m_animationDuration; | 56     double m_animationDuration; | 
| 58     bool m_animating; | 57     bool m_animating; | 
| 59     Timer<RenderProgress> m_animationTimer; | 58     Timer<RenderProgress> m_animationTimer; | 
| 60 }; | 59 }; | 
| 61 | 60 | 
| 62 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); | 61 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); | 
| 63 | 62 | 
| 64 } // namespace WebCore | 63 } // namespace WebCore | 
| 65 | 64 | 
| 66 #endif // RenderProgress_h | 65 #endif // RenderProgress_h | 
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