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1 /* | 1 /* |
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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39 bool isDeterminate() const; | 39 bool isDeterminate() const; |
40 virtual void updateFromElement(); | 40 virtual void updateFromElement(); |
41 | 41 |
42 HTMLProgressElement* progressElement() const; | 42 HTMLProgressElement* progressElement() const; |
43 | 43 |
44 private: | 44 private: |
45 virtual const char* renderName() const { return "RenderProgress"; } | 45 virtual const char* renderName() const { return "RenderProgress"; } |
46 virtual bool isProgress() const { return true; } | 46 virtual bool isProgress() const { return true; } |
47 virtual bool requiresForcedStyleRecalcPropagation() const { return true; } | 47 virtual bool requiresForcedStyleRecalcPropagation() const { return true; } |
48 virtual bool supportsPartialLayout() const OVERRIDE { return false; } | 48 virtual bool supportsPartialLayout() const OVERRIDE { return false; } |
49 virtual bool canBeReplacedWithInlineRunIn() const OVERRIDE; | |
50 | 49 |
51 void animationTimerFired(Timer<RenderProgress>*); | 50 void animationTimerFired(Timer<RenderProgress>*); |
52 void updateAnimationState(); | 51 void updateAnimationState(); |
53 | 52 |
54 double m_position; | 53 double m_position; |
55 double m_animationStartTime; | 54 double m_animationStartTime; |
56 double m_animationRepeatInterval; | 55 double m_animationRepeatInterval; |
57 double m_animationDuration; | 56 double m_animationDuration; |
58 bool m_animating; | 57 bool m_animating; |
59 Timer<RenderProgress> m_animationTimer; | 58 Timer<RenderProgress> m_animationTimer; |
60 }; | 59 }; |
61 | 60 |
62 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); | 61 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); |
63 | 62 |
64 } // namespace WebCore | 63 } // namespace WebCore |
65 | 64 |
66 #endif // RenderProgress_h | 65 #endif // RenderProgress_h |
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