Index: src/gpu/SkGrPixelRef.cpp |
diff --git a/src/gpu/SkGrPixelRef.cpp b/src/gpu/SkGrPixelRef.cpp |
index d5be965c7f5638a97897093f8eb6a8a951708824..8b68448e41bf0216195d2497cfe5042ec659cccf 100644 |
--- a/src/gpu/SkGrPixelRef.cpp |
+++ b/src/gpu/SkGrPixelRef.cpp |
@@ -9,8 +9,10 @@ |
#include "SkGrPixelRef.h" |
+ |
#include "GrContext.h" |
#include "GrTexture.h" |
+#include "SkBitmapCache.h" |
#include "SkGr.h" |
#include "SkRect.h" |
@@ -143,7 +145,7 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) { |
if (NULL == fSurface) { |
return NULL; |
} |
- |
+ |
// Note that when copying a render-target-backed pixel ref, we |
// return a texture-backed pixel ref instead. This is because |
// render-target pixel refs are usually created in conjunction with |
@@ -153,30 +155,59 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) { |
return copyToTexturePixelRef(fSurface->asTexture(), dstCT, subset); |
} |
+static bool tryAllocBitmapPixels(SkBitmap* bitmap) { |
+ SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator(); |
+ if (NULL != allocator) { |
+ return allocator->allocPixelRef(bitmap, 0); |
+ } else { |
+ // DiscardableMemory is not available, fallback to default allocator |
+ return bitmap->tryAllocPixels(); |
+ } |
+} |
+ |
bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) { |
if (NULL == fSurface || fSurface->wasDestroyed()) { |
return false; |
} |
- int left, top, width, height; |
+ SkIRect bounds; |
if (subset) { |
- left = subset->fLeft; |
- width = subset->width(); |
- top = subset->fTop; |
- height = subset->height(); |
+ bounds = *subset; |
} else { |
- left = 0; |
- width = this->info().width(); |
- top = 0; |
- height = this->info().height(); |
+ bounds = SkIRect::MakeWH(this->info().width(), this->info().height()); |
} |
- if (!dst->tryAllocN32Pixels(width, height)) { |
- SkDebugf("SkGrPixelRef::onReadPixels failed to alloc bitmap for result!\n"); |
- return false; |
- } |
- SkAutoLockPixels al(*dst); |
- void* buffer = dst->getPixels(); |
- return fSurface->readPixels(left, top, width, height, |
+ |
+ //Check the cache |
+ if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) { |
+ //Cache miss |
+ |
+ SkBitmap cachedBitmap; |
+ cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height())); |
+ |
+ // If we can't alloc the pixels, then fail |
+ if (!tryAllocBitmapPixels(&cachedBitmap)) { |
+ return false; |
+ } |
+ |
+ // Try to read the pixels from the surface |
+ void* buffer = cachedBitmap.getPixels(); |
+ bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop, |
+ bounds.width(), bounds.height(), |
kSkia8888_GrPixelConfig, |
- buffer, dst->rowBytes()); |
+ buffer, cachedBitmap.rowBytes()); |
+ |
+ if (!readPixelsOk) { |
+ return false; |
+ } |
+ |
+ // If we are here, pixels were read correctly from the surface. |
+ cachedBitmap.setImmutable(); |
+ //Add to the cache |
+ SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap); |
+ |
+ dst->swap(cachedBitmap); |
+ } |
+ |
+ return true; |
+ |
} |