| Index: src/gpu/SkGrPixelRef.cpp
|
| diff --git a/src/gpu/SkGrPixelRef.cpp b/src/gpu/SkGrPixelRef.cpp
|
| index d5be965c7f5638a97897093f8eb6a8a951708824..8b68448e41bf0216195d2497cfe5042ec659cccf 100644
|
| --- a/src/gpu/SkGrPixelRef.cpp
|
| +++ b/src/gpu/SkGrPixelRef.cpp
|
| @@ -9,8 +9,10 @@
|
|
|
|
|
| #include "SkGrPixelRef.h"
|
| +
|
| #include "GrContext.h"
|
| #include "GrTexture.h"
|
| +#include "SkBitmapCache.h"
|
| #include "SkGr.h"
|
| #include "SkRect.h"
|
|
|
| @@ -143,7 +145,7 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) {
|
| if (NULL == fSurface) {
|
| return NULL;
|
| }
|
| -
|
| +
|
| // Note that when copying a render-target-backed pixel ref, we
|
| // return a texture-backed pixel ref instead. This is because
|
| // render-target pixel refs are usually created in conjunction with
|
| @@ -153,30 +155,59 @@ SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, const SkIRect* subset) {
|
| return copyToTexturePixelRef(fSurface->asTexture(), dstCT, subset);
|
| }
|
|
|
| +static bool tryAllocBitmapPixels(SkBitmap* bitmap) {
|
| + SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator();
|
| + if (NULL != allocator) {
|
| + return allocator->allocPixelRef(bitmap, 0);
|
| + } else {
|
| + // DiscardableMemory is not available, fallback to default allocator
|
| + return bitmap->tryAllocPixels();
|
| + }
|
| +}
|
| +
|
| bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
|
| if (NULL == fSurface || fSurface->wasDestroyed()) {
|
| return false;
|
| }
|
|
|
| - int left, top, width, height;
|
| + SkIRect bounds;
|
| if (subset) {
|
| - left = subset->fLeft;
|
| - width = subset->width();
|
| - top = subset->fTop;
|
| - height = subset->height();
|
| + bounds = *subset;
|
| } else {
|
| - left = 0;
|
| - width = this->info().width();
|
| - top = 0;
|
| - height = this->info().height();
|
| + bounds = SkIRect::MakeWH(this->info().width(), this->info().height());
|
| }
|
| - if (!dst->tryAllocN32Pixels(width, height)) {
|
| - SkDebugf("SkGrPixelRef::onReadPixels failed to alloc bitmap for result!\n");
|
| - return false;
|
| - }
|
| - SkAutoLockPixels al(*dst);
|
| - void* buffer = dst->getPixels();
|
| - return fSurface->readPixels(left, top, width, height,
|
| +
|
| + //Check the cache
|
| + if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) {
|
| + //Cache miss
|
| +
|
| + SkBitmap cachedBitmap;
|
| + cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height()));
|
| +
|
| + // If we can't alloc the pixels, then fail
|
| + if (!tryAllocBitmapPixels(&cachedBitmap)) {
|
| + return false;
|
| + }
|
| +
|
| + // Try to read the pixels from the surface
|
| + void* buffer = cachedBitmap.getPixels();
|
| + bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop,
|
| + bounds.width(), bounds.height(),
|
| kSkia8888_GrPixelConfig,
|
| - buffer, dst->rowBytes());
|
| + buffer, cachedBitmap.rowBytes());
|
| +
|
| + if (!readPixelsOk) {
|
| + return false;
|
| + }
|
| +
|
| + // If we are here, pixels were read correctly from the surface.
|
| + cachedBitmap.setImmutable();
|
| + //Add to the cache
|
| + SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap);
|
| +
|
| + dst->swap(cachedBitmap);
|
| + }
|
| +
|
| + return true;
|
| +
|
| }
|
|
|