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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
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503 skia::RefPtr<SkShader> shader; | 503 skia::RefPtr<SkShader> shader; |
504 if (filter_bitmap.isNull()) { | 504 if (filter_bitmap.isNull()) { |
505 shader = skia::AdoptRef(SkShader::CreateBitmapShader( | 505 shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
506 *content, content_tile_mode, content_tile_mode, &content_mat)); | 506 *content, content_tile_mode, content_tile_mode, &content_mat)); |
507 } else { | 507 } else { |
508 shader = skia::AdoptRef(SkShader::CreateBitmapShader( | 508 shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
509 filter_bitmap, content_tile_mode, content_tile_mode, &content_mat)); | 509 filter_bitmap, content_tile_mode, content_tile_mode, &content_mat)); |
510 } | 510 } |
511 current_paint_.setShader(shader.get()); | 511 current_paint_.setShader(shader.get()); |
512 | 512 |
513 if (quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) | |
514 current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode); | |
Erik Dahlström (inactive)
2014/09/05 09:19:23
It's a little confusing that xfermode is set in Do
rosca
2014/09/05 09:35:31
Indeed, DoDrawQuad would be the right place where
enne (OOO)
2014/09/05 17:49:08
It seems like maybe the owning layer shouldn't hav
rosca
2014/09/05 20:52:27
I'll do it with another patch, including some unit
enne (OOO)
2014/09/05 21:03:04
DrawProperties doesn't seem like the right place f
rosca
2014/09/06 00:25:47
Now, all the blending layers get their own render
| |
515 | |
513 if (quad->mask_resource_id) { | 516 if (quad->mask_resource_id) { |
514 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, | 517 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, |
515 quad->mask_resource_id); | 518 quad->mask_resource_id); |
516 if (!lock.valid()) | 519 if (!lock.valid()) |
517 return; | 520 return; |
518 SkShader::TileMode mask_tile_mode = WrapModeToTileMode( | 521 SkShader::TileMode mask_tile_mode = WrapModeToTileMode( |
519 mask_lock.wrap_mode()); | 522 mask_lock.wrap_mode()); |
520 | 523 |
521 const SkBitmap* mask = mask_lock.sk_bitmap(); | 524 const SkBitmap* mask = mask_lock.sk_bitmap(); |
522 | 525 |
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538 | 541 |
539 SkLayerRasterizer::Builder builder; | 542 SkLayerRasterizer::Builder builder; |
540 builder.addLayer(mask_paint); | 543 builder.addLayer(mask_paint); |
541 | 544 |
542 skia::RefPtr<SkLayerRasterizer> mask_rasterizer = | 545 skia::RefPtr<SkLayerRasterizer> mask_rasterizer = |
543 skia::AdoptRef(builder.detachRasterizer()); | 546 skia::AdoptRef(builder.detachRasterizer()); |
544 | 547 |
545 current_paint_.setRasterizer(mask_rasterizer.get()); | 548 current_paint_.setRasterizer(mask_rasterizer.get()); |
546 current_canvas_->drawRect(dest_visible_rect, current_paint_); | 549 current_canvas_->drawRect(dest_visible_rect, current_paint_); |
547 } else { | 550 } else { |
548 // TODO(skaslev): Apply background filters and blend with content | 551 // TODO(skaslev): Apply background filters |
549 current_canvas_->drawRect(dest_visible_rect, current_paint_); | 552 current_canvas_->drawRect(dest_visible_rect, current_paint_); |
550 } | 553 } |
551 } | 554 } |
552 | 555 |
553 void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame, | 556 void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame, |
554 const DrawQuad* quad) { | 557 const DrawQuad* quad) { |
555 #ifdef NDEBUG | 558 #ifdef NDEBUG |
556 current_paint_.setColor(SK_ColorWHITE); | 559 current_paint_.setColor(SK_ColorWHITE); |
557 #else | 560 #else |
558 current_paint_.setColor(SK_ColorMAGENTA); | 561 current_paint_.setColor(SK_ColorMAGENTA); |
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600 } | 603 } |
601 | 604 |
602 void SoftwareRenderer::DidChangeVisibility() { | 605 void SoftwareRenderer::DidChangeVisibility() { |
603 if (visible()) | 606 if (visible()) |
604 EnsureBackbuffer(); | 607 EnsureBackbuffer(); |
605 else | 608 else |
606 DiscardBackbuffer(); | 609 DiscardBackbuffer(); |
607 } | 610 } |
608 | 611 |
609 } // namespace cc | 612 } // namespace cc |
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