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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. |
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
4 * Copyright (C) 2008 Torch Mobile, Inc. | 4 * Copyright (C) 2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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36 #include "platform/transforms/AffineTransform.h" | 36 #include "platform/transforms/AffineTransform.h" |
37 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
38 #include "wtf/RefCounted.h" | 38 #include "wtf/RefCounted.h" |
39 #include "wtf/RefPtr.h" | 39 #include "wtf/RefPtr.h" |
40 #include "wtf/Vector.h" | 40 #include "wtf/Vector.h" |
41 | 41 |
42 class SkShader; | 42 class SkShader; |
43 | 43 |
44 namespace blink { | 44 namespace blink { |
45 | 45 |
46 class FloatRect; | |
47 class IntSize; | |
48 | |
49 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { | 46 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { |
50 public: | 47 public: |
51 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) | 48 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) |
52 { | 49 { |
53 return adoptRef(new Gradient(p0, p1)); | 50 return adoptRef(new Gradient(p0, p1)); |
54 } | 51 } |
55 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) | 52 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) |
56 { | 53 { |
57 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); | 54 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); |
58 } | 55 } |
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141 bool m_drawInPMColorSpace; | 138 bool m_drawInPMColorSpace; |
142 GradientSpreadMethod m_spreadMethod; | 139 GradientSpreadMethod m_spreadMethod; |
143 AffineTransform m_gradientSpaceTransformation; | 140 AffineTransform m_gradientSpaceTransformation; |
144 | 141 |
145 RefPtr<SkShader> m_gradient; | 142 RefPtr<SkShader> m_gradient; |
146 }; | 143 }; |
147 | 144 |
148 } // namespace blink | 145 } // namespace blink |
149 | 146 |
150 #endif | 147 #endif |
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